space-game001/GameWorld.h
Vladislav Khorev 68b31cb197 merge
2025-03-01 20:14:56 +03:00

19 lines
394 B
C++

#pragma once
#include "Math.h"
#include <vector>
#include <memory>
namespace ZL {
class GameWorld {
public:
static GameWorld& getInstance();
void update(float deltaTime);
void addObject(const Vector3f& position);
// ...other game world related methods...
private:
GameWorld() = default;
std::vector<Vector3f> mGameObjects;
};
}