12 lines
300 B
C++
12 lines
300 B
C++
#pragma once
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#include <functional>
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namespace ZL {
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class GameObjectManager;
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std::function<void(GameObjectManager&, size_t)> createRoom1Logic();
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std::function<void(GameObjectManager&, size_t)> createRoom2Logic();
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std::function<void(GameObjectManager&, size_t)> createRoom3Logic();
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}
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