2013-01-23 20:14:11 +00:00
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#ifndef ANDROID_API_H_INCLUDED
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#define ANDROID_API_H_INCLUDED
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#include <jni.h>
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#include <android/log.h>
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#include <GLES/gl.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include "boost/shared_ptr.hpp"
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#include "main_code.h"
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using namespace SE;
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extern "C" {
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_Init(JNIEnv * env, jobject obj, jint width, jint height);
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_StopSounds(JNIEnv * env, jobject obj);
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_Update(JNIEnv * env, jobject obj, long dt);
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_Destroy(JNIEnv * env, jobject obj);
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JNIEXPORT int JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_IsInited(JNIEnv * env, jobject obj);
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapDown(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time);
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapUp(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time);
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2013-01-27 21:48:57 +00:00
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapUpAfterShift(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time);
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2013-01-23 20:14:11 +00:00
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnFling(JNIEnv * env, jobject obj, jfloat velocityX, jfloat velocityY, long time);
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnScroll(JNIEnv * env, jobject obj, jfloat distanceX, jfloat distanceY, long time);
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JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnKeyPress(JNIEnv * env, jobject obj, jint keyCode);
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};
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#endif
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