2015-12-03 00:38:22 +00:00
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/************************************************************************
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* Copyright (c) 2005-2007 tok@openlinux.org.uk *
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* *
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* This software is provided as-is, without any express or implied *
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* warranty. In no event will the authors be held liable for any *
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* damages arising from the use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute *
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* it freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must *
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* not claim that you wrote the original software. If you use this *
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* software in a product, an acknowledgment in the product documentation *
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* would be appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must *
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* not be misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source *
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* distribution. *
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************************************************************************/
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2018-09-14 15:42:44 +00:00
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2015-12-03 00:38:22 +00:00
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#include "key_handler.h"
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#include "log.h"
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namespace Util {
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bool IngameCommonKeys::up(const uint32_t & key) {
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bool handled = false;
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return handled;
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}
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bool IngameCommonKeys::down(const uint32_t & key) {
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return false;
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}
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void KeyHandlerChain::up(const uint32_t & key) {
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for (ListOfHandlers::iterator i = activeHandlers.begin();
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i != activeHandlers.end(); i++) {
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if ((*i)->up(key))
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return;
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}
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}
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void KeyHandlerChain::down(const uint32_t & key) {
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for (ListOfHandlers::iterator i = activeHandlers.begin();
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i != activeHandlers.end(); i++) {
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if ((*i)->down(key))
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return;
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}
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}
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void KeyHandlerChain::addHandler(KeyHandler * kh, bool front) {
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if (front)
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activeHandlers.push_front(kh);
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else
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activeHandlers.push_back(kh);
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}
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void KeyHandlerChain::removeHandler(KeyHandler * kh) {
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for (ListOfHandlers::iterator i = activeHandlers.begin();
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i != activeHandlers.end(); i++) {
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if (kh == *i)
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activeHandlers.erase(i);
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}
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ERROR << "not a valid handler pointer" << std::endl;
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}
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}
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