OpenGTA/lua_addon/lua_camera.h

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2015-12-03 00:37:02 +00:00
#ifndef LUA_OGTA_CAMERA_H
#define LUA_OGTA_CAMERA_H
#include "gl_camera.h"
#include "lua.hpp"
namespace OpenGTA {
namespace Script {
class Camera {
public:
static int l_setSpeed(lua_State *L);
static int l_setRotating(lua_State *L);
static int l_setGravityOn(lua_State *L);
static int l_interpolateToPosition(lua_State *L);
static int l_getEye(lua_State *L);
static int l_setEye(lua_State *L);
static int l_getCenter(lua_State *L);
static int l_setCenter(lua_State *L);
static int l_getUp(lua_State *L);
static int l_setUp(lua_State *L);
/*static int mute(lua_State *L);
static int unmute(lua_State *L);*/
static const luaL_reg methods[];
};
}
}
#endif