32 lines
783 B
C++
32 lines
783 B
C++
#ifndef LUA_OGTA_CAMERA_H
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#define LUA_OGTA_CAMERA_H
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#include "gl_camera.h"
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#include "lua.hpp"
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namespace OpenGTA {
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namespace Script {
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class Camera {
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public:
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static int l_setSpeed(lua_State *L);
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static int l_setRotating(lua_State *L);
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static int l_setGravityOn(lua_State *L);
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static int l_interpolateToPosition(lua_State *L);
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static int l_getEye(lua_State *L);
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static int l_setEye(lua_State *L);
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static int l_getCenter(lua_State *L);
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static int l_setCenter(lua_State *L);
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static int l_getUp(lua_State *L);
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static int l_setUp(lua_State *L);
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/*static int mute(lua_State *L);
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static int unmute(lua_State *L);*/
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static const luaL_reg methods[];
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};
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}
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}
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#endif
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