crystal-of-rhylil/jni/android_api.h

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#ifndef ANDROID_API_H_INCLUDED
#define ANDROID_API_H_INCLUDED
#include <jni.h>
#include <android/log.h>
#include <GLES/gl.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "boost/shared_ptr.hpp"
#include "main_code.h"
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#include "include/Engine.h"
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using namespace SE;
extern "C"
{
JNIEXPORT void JNICALL Java_com_fishrungames_crystalofrhylil_JniWrapper_Init(JNIEnv * env, jobject obj, jint width, jint height);
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};
#endif