"On tap" does not work properly

This commit is contained in:
Samat Agishev 2018-02-02 20:00:17 +05:00
parent d80637e343
commit cfd1a0a062
5 changed files with 130 additions and 114 deletions

View File

@ -20,33 +20,6 @@ boost::shared_ptr<TMyApplication> App(new TMyApplication);
bool animPaused = false;
Eigen::Matrix3f quatToMatrix(Eigen::Vector4f q) {
using namespace Eigen;
Matrix3f result;
double sqw = q(3)*q(3);
double sqx = q(0)*q(0);
double sqy = q(1)*q(1);
double sqz = q(2)*q(2);
// invs (inverse square length) is only required if quaternion is not already normalised
double invs = 1 / (sqx + sqy + sqz + sqw);
result(0, 0) = (sqx - sqy - sqz + sqw)*invs; // since sqw + sqx + sqy + sqz =1/invs*invs
result(1, 1) = (-sqx + sqy - sqz + sqw)*invs;
result(2, 2) = (-sqx - sqy + sqz + sqw)*invs;
double tmp1 = q(0)*q(1);
double tmp2 = q(2)*q(3);
result(1, 0) = 2.0 * (tmp1 + tmp2)*invs;
result(0, 1) = 2.0 * (tmp1 - tmp2)*invs;
tmp1 = q(0)*q(2);
tmp2 = q(1)*q(3);
result(2, 0) = 2.0 * (tmp1 - tmp2)*invs;
result(0, 2) = 2.0 * (tmp1 + tmp2)*invs;
tmp1 = q(1)*q(2);
tmp2 = q(0)*q(3);
result(2, 1) = 2.0 * (tmp1 + tmp2)*invs;
result(1, 2) = 2.0 * (tmp1 - tmp2)*invs;
return result;
}
struct TOnClickTest
{
void operator()()
@ -80,8 +53,6 @@ struct TOnClickTest
//What to do on init
void TMyApplication::InnerInit()
{
@ -133,32 +104,19 @@ void TMyApplication::InnerInit()
px = SE::FileToPropertyTree("textures.xml");
SE::ResourceManager->TexList.Serialize(*px);
//test
SE::ResourceManager->TexList.AddTexture("levelshot1.png");
testPair.second.Data.Vec3CoordArr[SE::CONST_STRING_POSITION_ATTRIB].emplace_back(Eigen::Vector3f(-100, -100, 0));
testPair.second.Data.Vec3CoordArr[SE::CONST_STRING_POSITION_ATTRIB].emplace_back(Eigen::Vector3f(100, 0, 0));
testPair.second.Data.Vec3CoordArr[SE::CONST_STRING_POSITION_ATTRIB].emplace_back(Eigen::Vector3f(0, 100, 0));
testPair.second.Data.Vec2CoordArr[SE::CONST_STRING_TEXCOORD_ATTRIB].emplace_back(Eigen::Vector2f(0, 0));
testPair.second.Data.Vec2CoordArr[SE::CONST_STRING_TEXCOORD_ATTRIB].emplace_back(Eigen::Vector2f(1, 0));
testPair.second.Data.Vec2CoordArr[SE::CONST_STRING_TEXCOORD_ATTRIB].emplace_back(Eigen::Vector2f(0, 1));
testPair.first.ShaderName = "DefaultShader";
testPair.first.SamplerMap[SE::CONST_STRING_TEXTURE_UNIFORM] = "levelshot1.png";
testPair.second.RefreshBuffer();
//end
//this cause exception
//px = SE::FileToPropertyTree("fonts.xml");
//SE::ResourceManager->FontManager.Serialize(*px);
//SE::ResourceManager->FontManager.PushFont("droid_sans14");
Match3Controller.Match3Field = std::make_shared<TMatch3Field>(Match3Controller);
/*
ResourceManager->GUIManager.AddWidgetAndFill(boost::shared_ptr<TInstancingWidgetAncestor>(new TSquareButton),
@ -197,6 +155,8 @@ void TMyApplication::InnerInit()
ResourceManager->FontManager.AddFont("droid_sans14", "droid_sans14_font_bitmap.bmp32", "droid_sans14_font_charmap.txt");
ResourceManager->FontManager.PushFont("droid_sans14");*/
//glDisable(GL_CULL_FACE);
}
//What to do on deinit
@ -208,42 +168,42 @@ void TMyApplication::InnerDeinit()
//What to do on draw
void TMyApplication::InnerDraw()
{
using namespace SE;
Renderer->SetPerspectiveProjection(pi / 6, 10.f, 10000.f);
Renderer->SetFullScreenViewport();
Renderer->PushMatrix();
float phi = pi / 6;
float alpha = 0;
float distance = 2000;
Renderer->TranslateMatrix(Vector3f(0, 0, -distance));
Vector4f quat1 = Vector4f(sin(phi / 2), 0, 0, cos(phi / 2));
Vector4f quat2 = Vector4f(0, sin(alpha / 2), 0, cos(alpha / 2));
Renderer->RotateMatrix(quat1);
Renderer->RotateMatrix(quat2);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
glDisable(GL_DEPTH_TEST);
CheckGlError("");
auto mat1 = quatToMatrix(quat1);
auto mat2 = quatToMatrix(quat2);
Vector3f lightPos = { 0.f, 1.f, 1.f };
Vector3f eye = mat2 * mat1 * Vector3f(0.0f, 0.f, -distance);
{
TRenderParamsSetter params(testPair.first);
RenderUniform3fv("eye", eye.data());
RenderUniform3fv("lightPos", lightPos.data());
Matrix3f normMatrix = Renderer->GetModelviewMatrix().inverse().transpose().block<3, 3>(0, 0);
RenderUniformMatrix3fv("NormalMatrix", false, normMatrix.data());
RenderUniformMatrix4fv("ModelViewMatrix", false, Renderer->GetModelviewMatrix().data());
RenderUniformMatrix3fv("ModelViewMatrix3x3", false, Renderer->GetModelviewMatrix().block<3, 3>(0, 0).data());
Renderer->DrawTriangleList(testPair.second);
}
Renderer->PopMatrix();
CheckGlError("");
auto &list = Match3Controller.Match3Field.get()->TriangleListVector;
for (auto j = list.begin(); j != list.end(); ++j)
{
SE::TRenderParamsSetter paramSetter(j->first);
SE::Renderer->DrawTriangleList(j->second);
SE::CheckGlError("TMyApplication::InnerDraw()");
}
}
//What to do on update. timer means how many ms passed since last update
void TMyApplication::InnerUpdate(size_t timer)
{
Match3Controller.Match3Field.get()->Update(timer);
}
void TMyApplication::InnerOnTapDown(Eigen::Vector2f p) {
if (!Match3Controller.Match3Field.get()->CheckClick(p)) {
return;
}
Match3Controller.Match3Field.get()->OnTapDown(p);
}
void TMyApplication::InnerOnTapUp(Eigen::Vector2f p) {
if (!Match3Controller.Match3Field.get()->CheckClick(p)) {
return;
}
Match3Controller.Match3Field.get()->OnTapUp(p);
}
void TMyApplication::InnerOnTapUpAfterMove(Eigen::Vector2f p) {
//Match3Controller.Match3Field.get()->
}
void TMyApplication::InnerOnMove(Eigen::Vector2f pos, Eigen::Vector2f shift) {
if (!Match3Controller.Match3Field.get()->CheckClick(pos)) {
return;
}
Match3Controller.Match3Field.get()->OnMove(pos);
}

View File

@ -8,6 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <memory>
#include "boost/shared_ptr.hpp"
/*#include "boost/thread/thread.hpp"
@ -24,12 +25,11 @@ class TMatch3Field;
class TMatch3Controller
{
public:
TMatch3Field* Match3Field;
std::shared_ptr<TMatch3Field> Match3Field;
TMatch3Controller()
: Match3Field(NULL)
{
{
}
};
@ -58,6 +58,15 @@ public:
virtual void InnerUpdate(size_t timer);
//What to do on update. timer means how many ms passed since last update
virtual void InnerOnTapDown(Eigen::Vector2f p) override;
virtual void InnerOnTapUp(Eigen::Vector2f p) override;
virtual void InnerOnTapUpAfterMove(Eigen::Vector2f p) override;
virtual void InnerOnMove(Eigen::Vector2f pos, Eigen::Vector2f shift) override;
};
#ifndef TARGET_IOS

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@ -13,14 +13,16 @@ void TChipTemplateParams::Serialize(boost::property_tree::ptree& propertyTree)
std::string selectedNormTexName = propertyTree.get<std::string>("SelectedNormTexName");
std::string finishingTexName = propertyTree.get<std::string>("FinishingTexName");
//SelectedRenderParams.ShaderName = selectedShaderName;
//SelectedRenderParams.TexName = selectedTexName;
//SelectedRenderParams.NormTexName = selectedNormTexName;
SelectedRenderParams.ShaderName = selectedShaderName;
SelectedRenderParams.SamplerMap[SE::CONST_STRING_TEXTURE_UNIFORM] = selectedTexName;
SelectedRenderParams.SamplerMap[SE::CONST_STRING_NORMALMAP_UNIFORM] = selectedNormTexName;
SelectedRenderParams.transparencyFlag = SE::TRenderParams::opaque;
//SelectedRenderParams.Transparency = 1.f;
//
//FinishingRenderParams.ShaderName = "";
//FinishingRenderParams.TexName = finishingTexName;
//FinishingRenderParams.NormTexName = "";
FinishingRenderParams.ShaderName = "";
FinishingRenderParams.SamplerMap[SE::CONST_STRING_TEXTURE_UNIFORM] = finishingTexName;
FinishingRenderParams.SamplerMap[SE::CONST_STRING_NORMALMAP_UNIFORM] = "";
SelectedRenderParams.transparencyFlag = SE::TRenderParams::opaque;
//FinishingRenderParams.Transparency = 1.f;
std::string selectedAnimFileName = propertyTree.get<std::string>("SelectedAnimFileName");
@ -141,23 +143,29 @@ void TMatch3Logic::FillRandomChipMatrix(std::vector<SE::TRenderPairList::iterato
if (i == 0 && j == 6)
{
//AddChipToUp(i, chipType, GetExpectedLeftBottomPos(i, j), TChip::CS_LOCKED);
AddChipToUp(i, chipType, GetExpectedLeftBottomPos(i, j), TChip::CS_STANDBY);
InnerAddChipToUp(i, chipType, GetExpectedLeftBottomPos(i, j), TChip::CS_STANDBY);
}
else
{
AddChipToUp(i, chipType, GetExpectedLeftBottomPos(i, j), TChip::CS_STANDBY);
InnerAddChipToUp(i, chipType, GetExpectedLeftBottomPos(i, j), TChip::CS_STANDBY);
}
}
}
std::vector<Eigen::Vector2i> chipList;
std::vector<Eigen::Vector2i> chipList = GetAvailableMatchingChips();
while (chipList.size() != 0)
{
UnmatchChips(chipList);
do {
chipList = GetAvailableMatchingChips();
UnmatchChips(chipList);
} while (!chipList.empty());
for (size_t i = 0; i < ChipMatrix.size(); i++) {
for (size_t j = 0; j < ChipMatrix[i].size(); j++) {
ReplaceAnimation(Eigen::Vector2i(i, j));
}
}
}
@ -384,7 +392,26 @@ void TMatch3Logic::MoveVertexListShiftBack(SE::TRenderPairList::iterator renderP
}
}
void TMatch3Logic::AddChipToUp(size_t colNum, int chipType, Eigen::Vector2f spawnPos, TChip::TChipState chipState)
void TMatch3Logic::MoveVertexListShiftBackWithoutAnimation(SE::TRenderPairList::iterator renderPairItr, size_t moveFrom)
{
for (size_t i = 0; i < ChipMatrix.size(); i++)
{
for (size_t j = 0; j < ChipMatrix[i].size(); j++)
{
if (ChipMatrix[i][j].RenderPair == renderPairItr)
{
if (ChipMatrix[i][j].VertexListShift > moveFrom)
{
ChipMatrix[i][j].VertexListShift -= 6;
//ReplaceAnimation(Eigen::Vector2i(i, j));
}
}
}
}
}
void TMatch3Logic::InnerAddChipToUp(size_t colNum, int chipType, Eigen::Vector2f spawnPos, TChip::TChipState chipState)
{
size_t yPos = ChipMatrix[colNum].size();
@ -416,11 +443,19 @@ void TMatch3Logic::AddChipToUp(size_t colNum, int chipType, Eigen::Vector2f spaw
ChipMatrix[colNum].push_back(TChip(chipType, RenderPairIteratorVector[renderPairIndex], vertexListShift, chipState));
ReplaceAnimation(Eigen::Vector2i(colNum, yPos));
triangleList.NeedRefreshBuffer = true;
//triangleList.NeedRefreshBuffer = true;
}
void TMatch3Logic::AddChipToUp(size_t colNum, int chipType, Eigen::Vector2f spawnPos, TChip::TChipState chipState)
{
InnerAddChipToUp(colNum, chipType, spawnPos, chipState);
size_t yPos = ChipMatrix[colNum].size() - 1; //?
ReplaceAnimation(Eigen::Vector2i(colNum, yPos));
}
void TMatch3Logic::InsertEmptyChip(size_t colNum, size_t rowNum, int chipType)
{
@ -692,7 +727,7 @@ void TMatch3Logic::DestroyChip(Eigen::Vector2i p)
ChipMatrix[p[0]][p[1]].RenderPair->second.Data.Vec2CoordArr[SE::CONST_STRING_TEXCOORD_ATTRIB].begin() + ChipMatrix[p[0]][p[1]].VertexListShift,
ChipMatrix[p[0]][p[1]].RenderPair->second.Data.Vec2CoordArr[SE::CONST_STRING_TEXCOORD_ATTRIB].begin() + ChipMatrix[p[0]][p[1]].VertexListShift + 6);
MoveVertexListShiftBack(ChipMatrix[p[0]][p[1]].RenderPair, ChipMatrix[p[0]][p[1]].VertexListShift);
MoveVertexListShiftBackWithoutAnimation(ChipMatrix[p[0]][p[1]].RenderPair, ChipMatrix[p[0]][p[1]].VertexListShift);
ChipMatrix[p[0]].erase(ChipMatrix[p[0]].begin() + p[1]);
/*
@ -1088,14 +1123,11 @@ void TMatch3Field::FillBasicChipMatrixAndTriangleList()
auto px = SE::FileToPropertyTree("match3params.xml");
Match3FieldParams.Serialize(*px);
std::vector<SE::TRenderPairList::iterator> triangleListVec;
for (size_t i = 0; i < Match3FieldParams.ChipTypeCount; i++)
{
TriangleListVector.push_back(SE::TRenderPair(Match3FieldParams.ChipTemplateParamsArr[i].SelectedRenderParams, SE::TTriangleList()));
}
auto x = RenderPairIteratorVector.front()->first;
auto y = RenderPairIteratorVector.front()->second;
renderParams.SamplerMap[SE::CONST_STRING_TEXTURE_UNIFORM] = "chip1locked";
TriangleListVector.push_back(SE::TRenderPair(renderParams, SE::TTriangleList()));
@ -1117,6 +1149,9 @@ void TMatch3Field::FillBasicChipMatrixAndTriangleList()
TriangleListVector.push_back(SE::TRenderPair(Match3FieldParams.ChipTemplateParamsArr[i].FinishingRenderParams, SE::TTriangleList()));
}
std::vector<SE::TRenderPairList::iterator> triangleListVec;
for (SE::TRenderPairList::iterator i = TriangleListVector.begin(); i != TriangleListVector.end(); ++i)
{
@ -1124,16 +1159,16 @@ void TMatch3Field::FillBasicChipMatrixAndTriangleList()
triangleListVec.push_back(i);
}
LeftBottomPosField = Eigen::Vector2f(150, 0);
LeftBottomPos = Eigen::Vector2f(150, 0);
FillRandomChipMatrix(triangleListVec, LeftBottomPosField);
FillRandomChipMatrix(triangleListVec, LeftBottomPos);
//Init everything
selectedChip = Eigen::Vector2i(-1, -1);
for (SE::TRenderPairList::iterator i = TriangleListVector.begin(); i != TriangleListVector.end(); ++i)
{
i->second.NeedRefreshBuffer = false;
i->second.RefreshBuffer();
}
@ -1144,7 +1179,7 @@ Eigen::Vector2i TMatch3Field::PosToChip(Eigen::Vector2f pos)
{
int x, y;
Eigen::Vector2f fieldPos = pos - LeftBottomPosField;
Eigen::Vector2f fieldPos = pos - LeftBottomPos;
x = static_cast<int>(fieldPos[0] / Match3FieldParams.CellWidth);
y = static_cast<int>(fieldPos[1] / Match3FieldParams.CellHeight);
@ -1311,7 +1346,7 @@ void TMatch3Field::OnMove(Eigen::Vector2f shift)
bool TMatch3Field::CheckClick(Eigen::Vector2f mousePos)
{
Eigen::Vector2f fieldPos = mousePos - LeftBottomPosField;
Eigen::Vector2f fieldPos = mousePos - LeftBottomPos;
if (fieldPos[0] >= 0 && fieldPos[0] <= Match3FieldParams.FieldWidth*Match3FieldParams.CellWidth)
{
if (fieldPos[1] >= 0 && fieldPos[1] <= Match3FieldParams.FieldHeight*Match3FieldParams.CellHeight)

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@ -199,9 +199,12 @@ protected:
void ReplaceAnimation(Eigen::Vector2i p);
void MoveVertexListShiftBack(SE::TRenderPairList::iterator renderPairItr, size_t moveFrom);
void MoveVertexListShiftBackWithoutAnimation(SE::TRenderPairList::iterator renderPairItr, size_t moveFrom);
void MoveVertexCoordDown(SE::TRenderPairList::iterator renderPairItr, size_t moveFrom, float value);
void AddChipToUp(size_t colNum, int chipType, Eigen::Vector2f spawnPos, TChip::TChipState chipState = TChip::CS_FALLING);
void InnerAddChipToUp(size_t colNum, int chipType, Eigen::Vector2f spawnPos, TChip::TChipState chipState = TChip::CS_FALLING);
void InsertEmptyChip(size_t colNum, size_t rowNum, int chipType);
void UpdateChipSwapping(size_t dt);
@ -237,7 +240,7 @@ public:
class TMatch3Controller;
class TMatch3Field : public TMatch3Logic
class TMatch3Field : protected TMatch3Logic
{
protected:
void FillBasicChipMatrixAndTriangleList();
@ -249,9 +252,13 @@ protected:
Eigen::Vector2i PosToChip(Eigen::Vector2f pos);
SE::TRenderPairList TriangleListVector;
public:
//should be in protected
Eigen::Vector2f LeftBottomPos;
SE::TRenderPairList TriangleListVector;
TMatch3Field();
TMatch3Field(const TMatch3Field& m);
TMatch3Field& operator=(const TMatch3Field& m);

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@ -12,9 +12,14 @@ extern boost::shared_ptr<TMyApplication> App;
int APIENTRY WinMain(HINSTANCE hCurrentInst, HINSTANCE hPreviousInst,
LPSTR lpszCmdLine, int nCmdShow)
{
int height = 480;
//480x320
int height = 600;
int width = 800;
//int height = 480;
//int width = 800;
if (SE::CreateEngine(width, height)) {
App->OuterInit(width, height, width, height);