142 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "main_code.h"
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#ifdef TARGET_ANDROID
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#include "android_api.h"
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <time.h>
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#include "include/Engine.h"
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#include "main_code.h"
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#ifndef TARGET_IOS
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boost::shared_ptr<TMyApplication> App(new TMyApplication);
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#endif
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bool animPaused = false;
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struct TOnClickTest
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{
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	void operator()()
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	{
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		//ResourceManager->ScriptManager.RunScript("5+5;");
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		if (animPaused)
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		{
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			//animPaused = false;
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			//ResourceManager->HalibutAnimationManager.StartAnimation("test_anim");
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			//ResourceManager->HalibutAnimationManager.ShowAnimation("test_anim");
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			//ResourceManager->SoundManager.PlayMusic("finalogg.ogg");
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			//App->Match3Controller.Match3Field->StartAnimateChip(4,1);
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			//App->Match3Controller.Match3Field->HighlightMatch3();
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		}
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		else
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		{
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			//animPaused = true;
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			//ResourceManager->HalibutAnimationManager.StopAnimation("test_anim");
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			//ResourceManager->HalibutAnimationManager.HideAnimation("test_anim");
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			//ResourceManager->SoundManager.StopMusic("finalogg.ogg");
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			//App->Match3Controller.Match3Field->StopAnimateChip(4,1);
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			//App->Match3Controller.Match3Field->HighlightMatch3();
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		}
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	}
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};
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//What to do on init
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void TMyApplication::InnerInit()
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{
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	#ifdef TARGET_ANDROID
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	ResourceManager->PathToResources = "";
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	#endif
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	#ifdef TARGET_WIN32
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		#ifdef DEBUG
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	ResourceManager->PathToResources = "../../assets/";
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		#else
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	ResourceManager->PathToResources = "res/";
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		#endif
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	#endif
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	#ifdef TARGET_IOS
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		ResourceManager->PathToResources = "assets/";
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	#endif
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	boost::shared_ptr<boost::property_tree::ptree> px = FileToPropertyTree("function_info_list.xml");
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	ResourceManager->ScriptManager.Serialize(*px);
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	px = FileToPropertyTree("shaders.xml");
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	ResourceManager->ShaderManager.Serialize(*px);
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	HalibutRender->PushShader("DefaultShader");
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	px = FileToPropertyTree("textures.xml");
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	ResourceManager->TexList.Serialize(*px);
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	px = FileToPropertyTree("fonts.xml");
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	ResourceManager->FontManager.Serialize(*px);
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	ResourceManager->FontManager.PushFont("droid_sans14");
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	ResourceManager->GUIManager.AddWidgetAndFill(boost::shared_ptr<TInstancingWidgetAncestor>(new TSquareButton),
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		"ololo", "group1", 
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		boost::shared_ptr<TTriangleListFillerAncestor>(new TSquareButtonTriangleListFiller(vec2(100, 100), vec2(200, 200), "button_normal", "button_pressed")));
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	ResourceManager->GUIManager.AddWidgetAndFill(boost::shared_ptr<TInstancingWidgetAncestor>(new TSquareStatic),
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		"Background", "group1", 
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		boost::shared_ptr<TSquareStaticTriangleListFiller>(new TSquareStaticTriangleListFiller(vec2(0, 0), vec2(800, 480), "cave_hd")));
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	ResourceManager->GUIManager.AddWidget(boost::shared_ptr<TInstancingWidgetAncestor>(new TMatch3Field(Match3Controller)),
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		"match3", "group1");
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	ResourceManager->GUIManager.MoveWidget("ololo", vec2(-100, 0));
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	TOnClickTest OnClickTest;
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	//ResourceManager->GUIManager.GetOnClickSignal("ololo").connect(OnClickTest);
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	//testAnimObject.Serialize(FileToPropertyTree("test_animation_xml.xml"));
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	//ResourceManager->HalibutAnimationManager.AddAnimationObject("test_anim", testAnimObject);
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	//ResourceManager->HalibutAnimationManager.StartAnimation("test_anim");
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	//ResourceManager->ShaderManager.AddShader("DefaultShader", "shader_vertex.txt", "shader_fragment.txt");
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	/*HalibutRender->PushShader("DefaultShader");
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	ResourceManager->TexList.AddTexture(CONST_CONSOLE_TEX_NAME);
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	ResourceManager->FontManager.AddFont("droid_sans14", "droid_sans14_font_bitmap.bmp32", "droid_sans14_font_charmap.txt");
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	ResourceManager->FontManager.PushFont("droid_sans14");*/
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}
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//What to do on deinit
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void TMyApplication::InnerDeinit()
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{
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	Inited = false;
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}
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//What to do on draw
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void TMyApplication::InnerDraw()
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{
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}
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//What to do on update. timer means how many ms passed since last update
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void TMyApplication::InnerUpdate(cardinal timer)
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{
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}
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