added missing header
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				@ -115,9 +115,9 @@
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		AC67C880211C8E24003AA164 /* gunshot_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = gunshot_sound.mp3; sourceTree = "<group>"; };
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							AC67C880211C8E24003AA164 /* gunshot_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = gunshot_sound.mp3; sourceTree = "<group>"; };
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		AC67C881211C8E24003AA164 /* background_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = background_sound.mp3; sourceTree = "<group>"; };
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							AC67C881211C8E24003AA164 /* background_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = background_sound.mp3; sourceTree = "<group>"; };
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		AC8032242122F8B100DEA5AC /* SoundCalls.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SoundCalls.cpp; sourceTree = "<group>"; };
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							AC8032242122F8B100DEA5AC /* SoundCalls.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SoundCalls.cpp; sourceTree = "<group>"; };
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		AC8032252122F8B100DEA5AC /* SoundCalls.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SoundCalls.h; path = ../../../../ios/MediaPlayerC/MediaPlayerC/SoundCalls.h; sourceTree = "<group>"; };
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		AC8032282122F8DC00DEA5AC /* BridgeDelegate.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = BridgeDelegate.mm; sourceTree = "<group>"; };
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							AC8032282122F8DC00DEA5AC /* BridgeDelegate.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = BridgeDelegate.mm; sourceTree = "<group>"; };
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		AC8032292122F8DD00DEA5AC /* BridgeDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BridgeDelegate.h; sourceTree = "<group>"; };
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							AC8032292122F8DD00DEA5AC /* BridgeDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BridgeDelegate.h; sourceTree = "<group>"; };
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							AC80322B2122FBC100DEA5AC /* SoundCalls.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SoundCalls.h; sourceTree = "<group>"; };
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		ACC6F8372121E8DF00CEDC5C /* Sounds.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = Sounds.m; sourceTree = "<group>"; };
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							ACC6F8372121E8DF00CEDC5C /* Sounds.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = Sounds.m; sourceTree = "<group>"; };
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		ACC6F8392121E8ED00CEDC5C /* Sounds.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Sounds.h; sourceTree = "<group>"; };
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							ACC6F8392121E8ED00CEDC5C /* Sounds.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Sounds.h; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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					/* End PBXFileReference section */
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@ -250,7 +250,7 @@
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				84D0FECA1E274EBC00EC3FE5 /* main_code.cpp */,
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									84D0FECA1E274EBC00EC3FE5 /* main_code.cpp */,
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				84D0FECB1E274EBC00EC3FE5 /* main_code.h */,
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									84D0FECB1E274EBC00EC3FE5 /* main_code.h */,
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				AC8032242122F8B100DEA5AC /* SoundCalls.cpp */,
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									AC8032242122F8B100DEA5AC /* SoundCalls.cpp */,
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				AC8032252122F8B100DEA5AC /* SoundCalls.h */,
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									AC80322B2122FBC100DEA5AC /* SoundCalls.h */,
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			);
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								);
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			name = Game;
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								name = Game;
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			sourceTree = "<group>";
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								sourceTree = "<group>";
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										16
									
								
								proj.ios/SoundCalls.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								proj.ios/SoundCalls.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,16 @@
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					#ifndef __SOUND_CALLS_H__
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					#define __SOUND_CALLS_H__
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					class SoundCalls
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					{
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					public:
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					    void playBackgroundSound();
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					    void stopBackgroundSound();
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					    void playGunshotSound();
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					    void stopGunshotSound();
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					};
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					#endif // __SOUND_CALLS_H__
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