double-hit-balls/windows/DoubleHitBalls-win/Debug/log.txt
2017-11-14 22:04:04 +05:00

82 lines
4.8 KiB
Plaintext
Executable File

2017-Nov-13 16:11:17: Log started
2017-Nov-13 16:11:17: Script manager ready
2017-Nov-13 16:11:17: Render::OpenGL glVersion = 4.4.0 - Build 20.19.15.4483
2017-Nov-13 16:11:17: Render::OpenGL glVersion above 2.0 ok
2017-Nov-13 16:11:17: Render::OpenGL GL_ARB_framebuffer_object supported ok
2017-Nov-13 16:11:17: Render::OpenGL GL_ARB_uniform_buffer_object supported ok
2017-Nov-13 16:11:17: Bind basic functions
2017-Nov-13 16:11:17: APP INIT
2017-Nov-13 16:11:17: Prepare to add shader DefaultShader
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader WARNING: 0:2: '' : #version directive missing
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader WARNING: 0:1: 'precision' : symbol not available in current GLSL version
WARNING: 0:1: 'mediump' : symbol not available in current GLSL version
WARNING: 0:2: '' : #version directive missing
2017-Nov-13 16:11:17: Shader program is - 3
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader
2017-Nov-13 16:11:17: ResourceManager::ShaderManager shader loaded: DefaultShader
2017-Nov-13 16:11:17: Prepare to add shader FrameShader
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader WARNING: 0:2: '' : #version directive missing
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader WARNING: 0:1: 'precision' : symbol not available in current GLSL version
WARNING: 0:1: 'mediump' : symbol not available in current GLSL version
WARNING: 0:2: '' : #version directive missing
2017-Nov-13 16:11:17: Shader program is - 6
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader
2017-Nov-13 16:11:17: ResourceManager::ShaderManager shader loaded: FrameShader
2017-Nov-13 16:11:17: Prepare to add shader BrickShader
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader WARNING: 0:2: '' : #version directive missing
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader WARNING: 0:1: 'precision' : symbol not available in current GLSL version
WARNING: 0:1: 'mediump' : symbol not available in current GLSL version
WARNING: 0:2: '' : #version directive missing
2017-Nov-13 16:11:17: Shader program is - 9
2017-Nov-13 16:11:17: ResourceManager::ShaderManager::Shader
2017-Nov-13 16:11:17: ResourceManager::ShaderManager shader loaded: BrickShader
2017-Nov-13 16:11:17: ResourceManager::TexList Texture added: loading with id = 1
2017-Nov-13 16:11:17: ResourceManager::TexList Texture added: logo_small with id = 2
2017-Nov-13 16:11:17: ResourceManager::TexList Texture added: console_bkg.bmp with id = 3
2017-Nov-13 16:11:17: FrameManager:: frame buffer added: LevelBuffer
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: droid_sans14_font_bitmap.png with id = 5
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: main_menu_bkg_left with id = 6
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: main_menu_bkg_right with id = 7
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: select_level with id = 8
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: shutterstock1 with id = 9
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: shutterstock2 with id = 10
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: shutterstock3 with id = 11
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: shutterstock4 with id = 12
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: shutterstock5 with id = 13
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: shutterstock6 with id = 14
2017-Nov-13 16:11:18: ResourceManager::TexList Texture added: shutterstock7 with id = 15
2017-Nov-13 16:11:19: ResourceManager::TexList Texture added: shutterstock8 with id = 16
2017-Nov-13 16:11:19: ResourceManager::TexList Texture added: shutterstock9 with id = 17
2017-Nov-13 16:11:19: ResourceManager::TexList Texture added: shutterstock10 with id = 18
2017-Nov-13 16:11:19: ResourceManager::TexList Texture added: shutterstock11 with id = 19
2017-Nov-13 16:11:19: Outer Deinit
2017-Nov-13 16:11:19: APP DEINIT
2017-Nov-13 16:11:19: Program prepares to quit
2017-Nov-13 16:11:19: HalibutAnimationManager deleting...
2017-Nov-13 16:11:19: GUI Manager deleting...
2017-Nov-13 16:11:19: TFontManager deleting...
2017-Nov-13 16:11:19: Script manager shutdown
2017-Nov-13 16:11:19: ResourceManager::FrameManager deleting
2017-Nov-13 16:11:19: ResourceManager::ShaderManager::Shader deleting
2017-Nov-13 16:11:19: ResourceManager::ShaderManager::Shader deleting
2017-Nov-13 16:11:19: ResourceManager::ShaderManager::Shader deleting
2017-Nov-13 16:11:19: ResourceManager::ShaderManager cleared
2017-Nov-13 16:11:19: ResourceManager::ShaderManager deleting
2017-Nov-13 16:11:19: ResourceManager::ModelManager deleting
2017-Nov-13 16:11:19: ResourceManager::TexList cleared
2017-Nov-13 16:11:19: ResourceManager::TexList deleting