double-hit-balls/game/menucode.h
2017-11-14 22:04:04 +05:00

42 lines
690 B
C++

#ifndef MENUCODE_H_INCLUDED
#define MENUCODE_H_INCLUDED
#include "include/Engine.h"
#include "game_area_interface.h"
using namespace SE;
class TGameMenu : public TGameAreaAncestor
{
protected:
float MenuSpeed;
float MenuPos;
bool HoldToTap;
int MenuItemCount;
int SelectedGame;
public:
TGameMenu();
virtual void Draw();
virtual void Update(size_t dt);
virtual void OnTapDown(Vector2f pos);
virtual void OnTapUp(Vector2f pos);
virtual void OnTapUpAfterMove(Vector2f pos);
virtual void OnFling(Vector2f slideSpeed);
virtual void OnScroll(Vector2f shift);
void OpenNextLevel();
int GetMenuItemCount();
void SetMenuItemCount(int menuItemCount);
};
#endif