ho3/resources/shaders
2024-06-10 22:17:41 +03:00
..
NIU Resurrection 2024-06-06 16:25:38 +03:00
directlight2.fragment light working 2024-06-09 21:42:23 +03:00
directlight2.vertex light working 2024-06-09 21:42:23 +03:00
directlight3.fragment Now bump mapping wors 2024-06-10 22:17:41 +03:00
directlight3.vertex Now bump mapping wors 2024-06-10 22:17:41 +03:00
directlight — копия.fragment Finally working cubemap 2024-06-08 20:55:56 +03:00
directlight — копия.vertex Finally working cubemap 2024-06-08 20:55:56 +03:00
directlight_parallax_shadow.fragment Resurrection 2024-06-06 16:25:38 +03:00
directlight_parallax_shadow.vertex Resurrection 2024-06-06 16:25:38 +03:00
directlight.fragment Finally working cubemap 2024-06-08 20:55:56 +03:00
directlight.vertex Finally working cubemap 2024-06-08 20:55:56 +03:00
env_reverse_night.fragment light working 2024-06-09 21:42:23 +03:00
env_reverse_night.vertex light working 2024-06-09 21:42:23 +03:00
env_reverse.fragment Finally working decent sky 2024-06-09 01:09:17 +03:00
env_reverse.vertex Finally working decent sky 2024-06-09 01:09:17 +03:00
env.fragment Finally cubemap working 2024-06-08 23:24:26 +03:00
env.vertex Finally cubemap working 2024-06-08 23:24:26 +03:00
Frame.fragment Finally completed frame buffer 2024-06-09 10:38:02 +03:00
Frame.vertex Finally completed frame buffer 2024-06-09 10:38:02 +03:00
gui_transparent.fragment Resurrection 2024-06-06 16:25:38 +03:00
gui_transparent.vertex Resurrection 2024-06-06 16:25:38 +03:00
lightview.fragment Resurrection 2024-06-06 16:25:38 +03:00
lightview.vertex Resurrection 2024-06-06 16:25:38 +03:00
simple3d.fragment Resurrection 2024-06-06 16:25:38 +03:00
simple3d.vertex Resurrection 2024-06-06 16:25:38 +03:00
texonly.fragment Resurrection 2024-06-06 16:25:38 +03:00
texonly.vertex Resurrection 2024-06-06 16:25:38 +03:00
water.fragment Finally working decent sky 2024-06-09 01:09:17 +03:00
water.vertex Finally working decent sky 2024-06-09 01:09:17 +03:00