added musics for rooms

This commit is contained in:
Альберт Гадиев 2025-03-03 04:25:36 +06:00
parent 1e030e9d3a
commit 5f5fe2ade5
3 changed files with 2 additions and 2 deletions

View File

@ -191,7 +191,7 @@ void GameObjectManager::initialize() {
room_1.objects.push_back(cubeForFirstRoomT);
room_1.objects.push_back(cubeForFirstRoomO);
room_1.objects.push_back(cubeForFirstRoomM);
room_1.sound_name = "Symphony No.6 (1st movement).ogg";
room_1.sound_name = "lullaby-music-vol20-186394--online-audio-convert.com.ogg";
room_1.roomLogic = createRoom1Logic();
room_1.textMesh = preloadedRoomMeshArr[0];
room_1.textMeshMutable.AssignFrom(room_1.textMesh);
@ -211,7 +211,7 @@ void GameObjectManager::initialize() {
room_2.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./seconroom.bmp"));
room_2.objects.push_back(ao2);
room_2.objects.push_back(carToy);
room_2.sound_name = "Symphony No.6 (1st movement).ogg";
room_2.sound_name = "unholy-choir-1-279337--online-audio-convert.com.ogg";
room_2.roomLogic = createRoom2Logic();
room_2.textMesh = preloadedRoomMeshArr[1];
room_2.textMeshMutable.AssignFrom(room_2.textMesh);