Some UI changes
This commit is contained in:
parent
24aa7007bb
commit
86a9f38c3b
BIN
resources/button_minus_disabled.png
(Stored with Git LFS)
Normal file
BIN
resources/button_minus_disabled.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
resources/button_plus_disabled.png
(Stored with Git LFS)
Normal file
BIN
resources/button_plus_disabled.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -13,7 +13,7 @@
|
|||||||
{
|
{
|
||||||
"type": "StaticImage",
|
"type": "StaticImage",
|
||||||
"name": "titleBtn",
|
"name": "titleBtn",
|
||||||
"width": 254,
|
"width": 434,
|
||||||
"height": 35,
|
"height": 35,
|
||||||
"texture": "resources/main_menu/title.png"
|
"texture": "resources/main_menu/title.png"
|
||||||
},
|
},
|
||||||
@ -25,15 +25,11 @@
|
|||||||
"texture": "resources/main_menu/line.png"
|
"texture": "resources/main_menu/line.png"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "Button",
|
"type": "StaticImage",
|
||||||
"name": "subtitleBtn",
|
"name": "subtitleBtn",
|
||||||
"width": 144,
|
"width": 144,
|
||||||
"height": 11,
|
"height": 11,
|
||||||
"textures": {
|
"texture": "resources/main_menu/subtitle.png"
|
||||||
"normal": "resources/main_menu/subtitle.png",
|
|
||||||
"hover": "resources/main_menu/subtitle.png",
|
|
||||||
"pressed": "resources/main_menu/subtitle.png"
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "Button",
|
"type": "Button",
|
||||||
|
|||||||
@ -10,6 +10,13 @@
|
|||||||
"width": "match_parent",
|
"width": "match_parent",
|
||||||
"height": "match_parent",
|
"height": "match_parent",
|
||||||
"children": [
|
"children": [
|
||||||
|
{
|
||||||
|
"type": "StaticImage",
|
||||||
|
"name": "titleBtn",
|
||||||
|
"width": 266,
|
||||||
|
"height": 66,
|
||||||
|
"texture": "resources/select_your_ship.png"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "LinearLayout",
|
"type": "LinearLayout",
|
||||||
"orientation": "horizontal",
|
"orientation": "horizontal",
|
||||||
|
|||||||
@ -65,7 +65,8 @@
|
|||||||
"textures": {
|
"textures": {
|
||||||
"normal": "resources/button_minus.png",
|
"normal": "resources/button_minus.png",
|
||||||
"hover": "resources/button_minus_pressed.png",
|
"hover": "resources/button_minus_pressed.png",
|
||||||
"pressed": "resources/button_minus_pressed.png"
|
"pressed": "resources/button_minus_pressed.png",
|
||||||
|
"disabled" : "resources/button_minus_disabled.png"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -81,7 +82,8 @@
|
|||||||
"textures": {
|
"textures": {
|
||||||
"normal": "resources/button_plus.png",
|
"normal": "resources/button_plus.png",
|
||||||
"hover": "resources/button_plus_pressed.png",
|
"hover": "resources/button_plus_pressed.png",
|
||||||
"pressed": "resources/button_plus_pressed.png"
|
"pressed": "resources/button_plus_pressed.png",
|
||||||
|
"disabled" : "resources/button_plus_disabled.png"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|||||||
BIN
resources/connection_failed.png
(Stored with Git LFS)
BIN
resources/connection_failed.png
(Stored with Git LFS)
Binary file not shown.
BIN
resources/loading.png
(Stored with Git LFS)
BIN
resources/loading.png
(Stored with Git LFS)
Binary file not shown.
BIN
resources/main_menu/about.png
(Stored with Git LFS)
Normal file
BIN
resources/main_menu/about.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
resources/main_menu/about_hover.png
(Stored with Git LFS)
Normal file
BIN
resources/main_menu/about_hover.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
resources/main_menu/about_pressed.png
(Stored with Git LFS)
Normal file
BIN
resources/main_menu/about_pressed.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
resources/main_menu/title.png
(Stored with Git LFS)
BIN
resources/main_menu/title.png
(Stored with Git LFS)
Binary file not shown.
BIN
resources/select_your_ship.png
(Stored with Git LFS)
Normal file
BIN
resources/select_your_ship.png
(Stored with Git LFS)
Normal file
Binary file not shown.
43
src/Game.cpp
43
src/Game.cpp
@ -110,7 +110,20 @@ namespace ZL
|
|||||||
loadingTexture = std::make_unique<Texture>(CreateTextureDataFromPng("resources/loading.png", CONST_ZIP_FILE));
|
loadingTexture = std::make_unique<Texture>(CreateTextureDataFromPng("resources/loading.png", CONST_ZIP_FILE));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
loadingMesh.data = CreateRect2D({ 0.5f, 0.5f }, { 0.5f, 0.5f }, 3);
|
float minDimension;
|
||||||
|
float width = Environment::projectionWidth;
|
||||||
|
float height = Environment::projectionHeight;
|
||||||
|
|
||||||
|
if (width >= height)
|
||||||
|
{
|
||||||
|
minDimension = height;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
minDimension = width;
|
||||||
|
}
|
||||||
|
|
||||||
|
loadingMesh.data = CreateRect2D({ 0.0f, 0.0f }, { minDimension*0.5f, minDimension*0.5f }, 3);
|
||||||
loadingMesh.RefreshVBO();
|
loadingMesh.RefreshVBO();
|
||||||
|
|
||||||
#ifdef EMSCRIPTEN
|
#ifdef EMSCRIPTEN
|
||||||
@ -268,12 +281,12 @@ namespace ZL
|
|||||||
renderer.shaderManager.PushShader(defaultShaderName);
|
renderer.shaderManager.PushShader(defaultShaderName);
|
||||||
renderer.RenderUniform1i(textureUniformName, 0);
|
renderer.RenderUniform1i(textureUniformName, 0);
|
||||||
|
|
||||||
//float width = Environment::projectionWidth;
|
float width = Environment::projectionWidth;
|
||||||
//float height = Environment::projectionHeight;
|
float height = Environment::projectionHeight;
|
||||||
|
|
||||||
renderer.PushProjectionMatrix(
|
renderer.PushProjectionMatrix(
|
||||||
0, 1,
|
-width * 0.5f, width*0.5f,
|
||||||
0, 1,
|
-height * 0.5f, height * 0.5f,
|
||||||
-10, 10);
|
-10, 10);
|
||||||
|
|
||||||
renderer.PushMatrix();
|
renderer.PushMatrix();
|
||||||
@ -335,7 +348,7 @@ namespace ZL
|
|||||||
//SDL_GL_MakeCurrent(ZL::Environment::window, glContext);
|
//SDL_GL_MakeCurrent(ZL::Environment::window, glContext);
|
||||||
ZL::CheckGlError();
|
ZL::CheckGlError();
|
||||||
|
|
||||||
glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
|
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
|
|
||||||
//processTickCount();
|
//processTickCount();
|
||||||
@ -452,24 +465,6 @@ namespace ZL
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (event.type == SDL_KEYUP) {
|
if (event.type == SDL_KEYUP) {
|
||||||
if (event.key.keysym.sym == SDLK_a) {
|
|
||||||
x = x + 0.2f;
|
|
||||||
}
|
|
||||||
if (event.key.keysym.sym == SDLK_q) {
|
|
||||||
x = x - 0.2f;
|
|
||||||
}
|
|
||||||
if (event.key.keysym.sym == SDLK_s) {
|
|
||||||
y = y + 0.2f;
|
|
||||||
}
|
|
||||||
if (event.key.keysym.sym == SDLK_w) {
|
|
||||||
y = y - 0.2f;
|
|
||||||
}
|
|
||||||
if (event.key.keysym.sym == SDLK_d) {
|
|
||||||
z = z + 0.2f;
|
|
||||||
}
|
|
||||||
if (event.key.keysym.sym == SDLK_e) {
|
|
||||||
z = z - 0.2f;
|
|
||||||
}
|
|
||||||
if (event.key.keysym.sym == SDLK_r) {
|
if (event.key.keysym.sym == SDLK_r) {
|
||||||
std::cout << "Camera position: x=" << x << " y=" << y << " z=" << z << std::endl;
|
std::cout << "Camera position: x=" << x << " y=" << y << " z=" << z << std::endl;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -135,13 +135,16 @@ namespace ZL {
|
|||||||
state = GameState::Gameplay;
|
state = GameState::Gameplay;
|
||||||
uiManager.replaceRoot(gameplayRoot);
|
uiManager.replaceRoot(gameplayRoot);
|
||||||
|
|
||||||
|
uiManager.findButton("minusButton")->state = ButtonState::Disabled;
|
||||||
|
|
||||||
|
|
||||||
auto velocityTv = uiManager.findTextView("velocityText");
|
auto velocityTv = uiManager.findTextView("velocityText");
|
||||||
if (velocityTv) {
|
if (velocityTv) {
|
||||||
velocityTv->rect.x = 10.0f;
|
velocityTv->rect.x = 10.0f;
|
||||||
velocityTv->rect.y = static_cast<float>(Environment::height) - velocityTv->rect.h - 10.0f;
|
velocityTv->rect.y = static_cast<float>(Environment::height) - velocityTv->rect.h - 10.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
uiManager.startAnimationOnNode("backgroundNode", "bgScroll");
|
//uiManager.startAnimationOnNode("backgroundNode", "bgScroll");
|
||||||
|
|
||||||
uiManager.setButtonPressCallback("shootButton", [this](const std::string&) {
|
uiManager.setButtonPressCallback("shootButton", [this](const std::string&) {
|
||||||
if (onFirePressed) onFirePressed();
|
if (onFirePressed) onFirePressed();
|
||||||
@ -152,11 +155,29 @@ namespace ZL {
|
|||||||
uiManager.setButtonPressCallback("plusButton", [this](const std::string&) {
|
uiManager.setButtonPressCallback("plusButton", [this](const std::string&) {
|
||||||
int newVel = Environment::shipState.selectedVelocity + 1;
|
int newVel = Environment::shipState.selectedVelocity + 1;
|
||||||
if (newVel > 4) newVel = 4;
|
if (newVel > 4) newVel = 4;
|
||||||
|
uiManager.findButton("minusButton")->state = ButtonState::Normal;
|
||||||
|
if (newVel == 4)
|
||||||
|
{
|
||||||
|
uiManager.findButton("plusButton")->state = ButtonState::Disabled;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uiManager.findButton("plusButton")->state = ButtonState::Normal;
|
||||||
|
}
|
||||||
if (onVelocityChanged) onVelocityChanged(newVel);
|
if (onVelocityChanged) onVelocityChanged(newVel);
|
||||||
});
|
});
|
||||||
uiManager.setButtonPressCallback("minusButton", [this](const std::string&) {
|
uiManager.setButtonPressCallback("minusButton", [this](const std::string&) {
|
||||||
int newVel = Environment::shipState.selectedVelocity - 1;
|
int newVel = Environment::shipState.selectedVelocity - 1;
|
||||||
if (newVel < 0) newVel = 0;
|
if (newVel < 0) newVel = 0;
|
||||||
|
uiManager.findButton("plusButton")->state = ButtonState::Normal;
|
||||||
|
if (newVel == 0)
|
||||||
|
{
|
||||||
|
uiManager.findButton("minusButton")->state = ButtonState::Disabled;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uiManager.findButton("minusButton")->state = ButtonState::Normal;
|
||||||
|
}
|
||||||
if (onVelocityChanged) onVelocityChanged(newVel);
|
if (onVelocityChanged) onVelocityChanged(newVel);
|
||||||
});
|
});
|
||||||
uiManager.setSliderCallback("velocitySlider", [this](const std::string&, float value) {
|
uiManager.setSliderCallback("velocitySlider", [this](const std::string&, float value) {
|
||||||
|
|||||||
@ -264,11 +264,17 @@ namespace ZL
|
|||||||
explosionEmitter.setEmissionPoints(std::vector<Vector3f>());
|
explosionEmitter.setEmissionPoints(std::vector<Vector3f>());
|
||||||
Environment::shipState.position = Vector3f{ 0, 0, 45000.f };
|
Environment::shipState.position = Vector3f{ 0, 0, 45000.f };
|
||||||
Environment::shipState.velocity = 0.0f;
|
Environment::shipState.velocity = 0.0f;
|
||||||
|
Environment::shipState.selectedVelocity = 0;
|
||||||
Environment::shipState.rotation = Eigen::Matrix3f::Identity();
|
Environment::shipState.rotation = Eigen::Matrix3f::Identity();
|
||||||
Environment::inverseShipMatrix = Eigen::Matrix3f::Identity();
|
Environment::inverseShipMatrix = Eigen::Matrix3f::Identity();
|
||||||
Environment::zoom = DEFAULT_ZOOM;
|
Environment::zoom = DEFAULT_ZOOM;
|
||||||
Environment::tapDownHold = false;
|
Environment::tapDownHold = false;
|
||||||
playerScore = 0;
|
playerScore = 0;
|
||||||
|
if (menuManager.uiManager.findButton("minusButton"))
|
||||||
|
{
|
||||||
|
menuManager.uiManager.findButton("minusButton")->state = ButtonState::Disabled;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Space::setup() {
|
void Space::setup() {
|
||||||
@ -1669,6 +1675,7 @@ namespace ZL
|
|||||||
|
|
||||||
shipAlive = false;
|
shipAlive = false;
|
||||||
gameOver = true;
|
gameOver = true;
|
||||||
|
Environment::shipState.selectedVelocity = 0;
|
||||||
Environment::shipState.velocity = 0.0f;
|
Environment::shipState.velocity = 0.0f;
|
||||||
showExplosion = true;
|
showExplosion = true;
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user