Vladislav Khorev
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2e5988f8f4
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Refactoring cutscenes
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2026-06-06 22:04:42 +03:00 |
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Vladislav Khorev
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8f7797789d
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Working on dialog editor, on dialogs, on phone
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2026-06-05 21:17:51 +03:00 |
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Vladislav Khorev
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1fc8120ee0
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Working on messenger
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2026-06-05 12:13:02 +03:00 |
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Vladislav Khorev
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e7ae148ead
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Working on quest system
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2026-06-03 14:37:09 +03:00 |
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Vladislav Khorev
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9425f9b19a
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Working on phone messages
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2026-05-30 21:27:25 +03:00 |
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Vladislav Khorev
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84c8a7a27a
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Dialog fixing
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2026-05-22 22:32:05 +03:00 |
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Vladislav Khorev
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efb85f7328
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Some minor fixing
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2026-05-12 19:32:57 +03:00 |
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Vladislav Khorev
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be05643b70
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Some improvements, added cutscene stub
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2026-05-09 23:31:49 +03:00 |
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0a073243ad
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safe LMB hold-to-skip cutscenes and multiple images with crossfade
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2026-04-25 01:32:16 +06:00 |
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16e7580418
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Merge branch 'witcher001-cutscene' of gitea.fishrungames.com:salmon-engine-projects/space-game001 into witcher001-cutscene
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2026-04-17 02:33:56 +06:00 |
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be4dcd4cf9
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fix: make choice options the only clickable area in dialogue choices
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2026-04-17 02:04:36 +06:00 |
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Vladislav Khorev
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24851a89e8
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Merge
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2026-04-16 15:16:45 +03:00 |
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2494a44e4a
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refactor: switch cutscene camera to viewport/UV-based system
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2026-04-16 01:29:01 +06:00 |
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ceebb13719
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improve dialogue advance and add flexible cutscene camera system
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2026-04-15 20:42:41 +06:00 |
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Vlad
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f7e6f063d1
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added dialog start radius and background by time in cutscenes
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2026-04-14 18:07:46 +06:00 |
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7125674308
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add dialogue and cutscene system
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2026-04-12 01:46:33 +06:00 |
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