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dialogue
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safe LMB hold-to-skip cutscenes and multiple images with crossfade
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2026-04-25 01:32:16 +06:00 |
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external/nlohmann
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Minor refactoring
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2025-12-30 16:16:50 +03:00 |
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gl
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Minor refactoring
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2025-12-30 16:16:50 +03:00 |
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items
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Working on audio in web part 1
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2026-04-17 17:13:55 +03:00 |
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navigation
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Added path showing
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2026-04-16 11:39:14 +03:00 |
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render
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Working on web version
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2026-04-17 16:13:56 +03:00 |
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utils
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Working on encoding
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2026-03-06 17:51:46 +03:00 |
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AnimatedModel.h
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Working on encoding
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2026-03-06 17:51:46 +03:00 |
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AudioPlayerAsync.cpp
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Working on audio in web part 1
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2026-04-17 17:13:55 +03:00 |
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AudioPlayerAsync.h
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Working on audio in web part 1
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2026-04-17 17:13:55 +03:00 |
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BoneAnimatedModel.cpp
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Working on web version
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2026-04-17 16:13:56 +03:00 |
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BoneAnimatedModel.h
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GPU skinning refactoring
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2026-04-16 17:48:23 +03:00 |
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Character.cpp
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Working on web version
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2026-04-17 16:13:56 +03:00 |
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Character.h
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Refactoring
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2026-04-16 18:07:22 +03:00 |
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Environment.cpp
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Some cleanup
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2026-04-02 19:24:15 +03:00 |
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Environment.h
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Working on web, change python to lua
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2026-04-04 14:29:20 +03:00 |
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Game.cpp
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safe LMB hold-to-skip cutscenes and multiple images with crossfade
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2026-04-25 01:32:16 +06:00 |
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Game.h
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added music
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2026-04-17 14:23:56 +06:00 |
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GameConstants.cpp
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Fixing minor stuff, refactoring
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2026-03-07 20:51:34 +03:00 |
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GameConstants.h
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Fixing minor stuff, refactoring
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2026-03-07 20:51:34 +03:00 |
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Location.cpp
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safe LMB hold-to-skip cutscenes and multiple images with crossfade
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2026-04-25 01:32:16 +06:00 |
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Location.h
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merge
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2026-04-17 13:42:45 +03:00 |
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main.cpp
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Added multi-touch, added on press down
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2026-03-07 22:41:25 +03:00 |
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MenuManager.cpp
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Working on new scene
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2026-04-01 12:03:16 +03:00 |
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MenuManager.h
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Working on new scene
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2026-04-01 12:03:16 +03:00 |
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ScriptEngine.cpp
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Major refactoring
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2026-04-16 20:24:27 +03:00 |
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ScriptEngine.h
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Major refactoring
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2026-04-16 20:24:27 +03:00 |
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SparkEmitter.cpp
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Some cleanup
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2026-04-02 19:24:15 +03:00 |
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SparkEmitter.h
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Fixing particles
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2026-03-08 19:07:02 +03:00 |
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TextModel.cpp
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Working on web, change python to lua
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2026-04-04 14:29:20 +03:00 |
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TextModel.h
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Working on encoding
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2026-03-06 17:51:46 +03:00 |
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UiManager.cpp
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added inventory & active object
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2026-04-09 15:33:55 +06:00 |
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UiManager.h
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added inventory & active object
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2026-04-09 15:33:55 +06:00 |