space-game001/server/server.cpp
2026-01-18 11:29:15 +03:00

182 lines
5.0 KiB
C++

#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <iostream>
#include <string>
#include <memory>
#include <vector>
#include <mutex>
#include <map>
#include <Eigen/Dense>
#define _USE_MATH_DEFINES
#include <math.h>
#include "../src/network/ClientState.h"
// Âñïîìîãàòåëüíûé split
std::vector<std::string> split(const std::string& s, char delimiter) {
std::vector<std::string> tokens;
std::string token;
std::istringstream tokenStream(s);
while (std::getline(tokenStream, token, delimiter)) {
tokens.push_back(token);
}
return tokens;
}
namespace beast = boost::beast;
namespace http = beast::http;
namespace websocket = beast::websocket;
namespace net = boost::asio;
using tcp = net::ip::tcp;
class Session;
std::vector<std::shared_ptr<Session>> g_sessions;
std::mutex g_sessions_mutex;
class Session : public std::enable_shared_from_this<Session> {
websocket::stream<beast::tcp_stream> ws_;
beast::flat_buffer buffer_;
int id_;
ClientStateInterval timedClientStates;
void process_message(const std::string& msg) {
auto now_server = std::chrono::system_clock::now();
auto parts = split(msg, ':');
if (parts.size() < 16)
{
throw std::runtime_error("Unknown message type received, too small");
}
uint64_t clientTimestamp = std::stoull(parts[1]);
ClientState receivedState;
receivedState.id = id_;
std::chrono::system_clock::time_point uptime_timepoint{ std::chrono::duration_cast<std::chrono::system_clock::time_point::duration>(std::chrono::milliseconds(clientTimestamp)) };
receivedState.lastUpdateServerTime = uptime_timepoint;
if (parts[0] == "UPD") {
receivedState.handle_full_sync(parts, 2);
retranslateMessage(msg);
}
else
{
throw std::runtime_error("Unknown message type received: " + parts[0]);
}
timedClientStates.add_state(receivedState);
}
void retranslateMessage(const std::string& msg)
{
std::string event_msg = "EVENT:" + std::to_string(id_) + ":" + msg;
std::lock_guard<std::mutex> lock(g_sessions_mutex);
for (auto& session : g_sessions) {
if (session->get_id() != id_) { // Íå øëåì îòïðàâèòåëþ
session->send_message(event_msg);
}
}
}
public:
explicit Session(tcp::socket&& socket, int id)
: ws_(std::move(socket)), id_(id) {
}
void init()
{
}
void run() {
{
std::lock_guard<std::mutex> lock(g_sessions_mutex);
g_sessions.push_back(shared_from_this());
}
ws_.async_accept([self = shared_from_this()](beast::error_code ec) {
if (ec) return;
std::cout << "Client " << self->id_ << " connected\n";
self->init();
self->send_message("ID:" + std::to_string(self->id_));
self->do_read();
});
}
void send_message(std::string msg) {
auto ss = std::make_shared<std::string>(std::move(msg));
ws_.async_write(net::buffer(*ss), [ss](beast::error_code, std::size_t) {});
}
int get_id() const {
return id_;
}
private:
void do_read() {
ws_.async_read(buffer_, [self = shared_from_this()](beast::error_code ec, std::size_t) {
if (ec)
{
std::lock_guard<std::mutex> lock(g_sessions_mutex);
g_sessions.erase(std::remove_if(g_sessions.begin(), g_sessions.end(),
[self](const std::shared_ptr<Session>& session) {
return session.get() == self.get();
}), g_sessions.end());
return;
}
std::string msg = beast::buffers_to_string(self->buffer_.data());
self->process_message(msg);
self->buffer_.consume(self->buffer_.size());
self->do_read();
});
}
};
void update_world(net::steady_timer& timer, net::io_context& ioc) {
// TODO: Renew game state
timer.expires_after(std::chrono::milliseconds(50));
timer.async_wait([&](const boost::system::error_code& ec) {
if (!ec) update_world(timer, ioc);
});
}
int main() {
try {
net::io_context ioc;
tcp::acceptor acceptor{ ioc, {tcp::v4(), 8080} };
int next_id = 1000;
std::cout << "Server started on port 8080...\n";
auto do_accept = [&](auto& self_fn) -> void {
acceptor.async_accept([&, self_fn](beast::error_code ec, tcp::socket socket) {
if (!ec) {
std::make_shared<Session>(std::move(socket), next_id++)->run();
}
self_fn(self_fn);
});
};
net::steady_timer timer(ioc);
update_world(timer, ioc);
do_accept(do_accept);
ioc.run();
}
catch (std::exception const& e) {
std::cerr << "Error: " << e.what() << std::endl;
}
return 0;
}