OpenGTA/blockdata.cpp

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2015-12-03 00:37:02 +00:00
#include "blockdata.h"
namespace OpenGTA {
float BlockData::slope_raw_data[numBlockTypes][numFaces][4][3] = {
#include "slope1_data.h"
};
float BlockData::slope_tex_data[numBlockTypes][numFaces-1][4][2] = {
#include "slope1_tcoords.h"
};
float BlockData::lid_normal_data[numBlockTypes][3] = {
#include "lid_normal_data.h"
};
}