OpenGTA/blockdata.cpp
Anonymous Maarten 78c27f03c8 2006-12-10
2015-12-03 01:37:02 +01:00

13 lines
340 B
C++

#include "blockdata.h"
namespace OpenGTA {
float BlockData::slope_raw_data[numBlockTypes][numFaces][4][3] = {
#include "slope1_data.h"
};
float BlockData::slope_tex_data[numBlockTypes][numFaces-1][4][2] = {
#include "slope1_tcoords.h"
};
float BlockData::lid_normal_data[numBlockTypes][3] = {
#include "lid_normal_data.h"
};
}