53 lines
911 B
C++
53 lines
911 B
C++
#ifndef LEVELDATA_H
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#define LEVELDATA_H
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#include <vector>
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#include <QObject>
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#include <QPoint>
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class MainWindow;
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struct TPoly
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{
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std::vector<QPoint> pointArr;
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};
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class LevelData : public QObject
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{
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Q_OBJECT
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public:
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std::vector<QPoint> tempPointArr;
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std::vector<TPoly> PolyArr;
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int selectedPoly;
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int selectedPoint;
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QPoint LastMouseDownPos;
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MainWindow* mainWindow;
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explicit LevelData(QObject *parent = 0);
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~LevelData();
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void RefreshPixmap();
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void ResetSelected();
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void ResetTempPoints();
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void Clear();
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public slots:
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void OnSelectPoint(int x, int y);
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void OnMovePoint(int x, int y);
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void OnAddPoint(int x, int y);
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void OnApplyPointList(int x, int y);
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void OnMouseDown(int x, int y);
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void DeleteLastTempPoint();
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void DeleteSelectedPoint();
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};
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#endif // LEVELDATA_H
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