Make INAI building
This commit is contained in:
parent
c088080be5
commit
fb4e2e2491
13
Game.cpp
13
Game.cpp
@ -8,6 +8,7 @@
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namespace ZL
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{
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extern const char* CONST_ZIP_FILE;
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Game::Game()
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: window(nullptr)
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@ -39,13 +40,13 @@ void Game::setup() {
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// Initialize renderer
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#ifdef EMSCRIPTEN
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renderer.shaderManager.AddShaderFromFiles("default", "./default.vertex", "./default_web.fragment", "data.zip");
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renderer.shaderManager.AddShaderFromFiles("defaultColor", "./defaultColor.vertex", "./defaultColor_web.fragment", "data.zip");
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renderer.shaderManager.AddShaderFromFiles("defaultHideCam", "./defaultHideCam.vertex", "./defaultHideCam_web.fragment", "data.zip");
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renderer.shaderManager.AddShaderFromFiles("default", "./default.vertex", "./default_web.fragment", CONST_ZIP_FILE);
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renderer.shaderManager.AddShaderFromFiles("defaultColor", "./defaultColor.vertex", "./defaultColor_web.fragment", CONST_ZIP_FILE);
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renderer.shaderManager.AddShaderFromFiles("defaultHideCam", "./defaultHideCam.vertex", "./defaultHideCam_web.fragment", CONST_ZIP_FILE);
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#else
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renderer.shaderManager.AddShaderFromFiles("default", "./default.vertex", "./default_desktop.fragment", "data.zip");
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renderer.shaderManager.AddShaderFromFiles("defaultColor", "./defaultColor.vertex", "./defaultColor_desktop.fragment", "data.zip");
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renderer.shaderManager.AddShaderFromFiles("defaultHideCam", "./defaultHideCam.vertex", "./defaultHideCam_desktop.fragment", "data.zip");
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renderer.shaderManager.AddShaderFromFiles("default", "./default.vertex", "./default_desktop.fragment", CONST_ZIP_FILE);
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renderer.shaderManager.AddShaderFromFiles("defaultColor", "./defaultColor.vertex", "./defaultColor_desktop.fragment", CONST_ZIP_FILE);
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renderer.shaderManager.AddShaderFromFiles("defaultHideCam", "./defaultHideCam.vertex", "./defaultHideCam_desktop.fragment", CONST_ZIP_FILE);
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#endif
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@ -15,9 +15,11 @@ const float GameObjectManager::INVENTORY_MARGIN = 44.0f;
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const float GameObjectManager::SELECTED_CUBE_ICON_SIZE = 244.0f;
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const float GameObjectManager::SELECTED_CUBE_MARGIN = 50.0f;
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const char* CONST_ZIP_FILE = ""; //CONST_ZIP_FILE
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void GameObjectManager::initializeLoadingScreen()
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{
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loadingScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./loading.bmp", "data.zip"));
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loadingScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./loading.bmp", CONST_ZIP_FILE));
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loadingScreenMesh = CreateRect2D(
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{ Environment::width / 2.f, Environment::height / 2.f },
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@ -55,25 +57,26 @@ void GameObjectManager::initialize() {
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loadingThread = std::thread([this]() {
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/*
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preloadedRoomMeshArr.resize(3);
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preloadedRoomMeshArr[0] = ZL::LoadFromTextFile("./oneroom001.txt", "data.zip");
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preloadedRoomMeshArr[0] = ZL::LoadFromTextFile("./oneroom001.txt", CONST_ZIP_FILE);
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preloadedRoomMeshArr[0].Scale(10);
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preloadedRoomMeshArr[0].Move(Vector3f{ 0, 93, 0 });
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preloadedRoomMeshArr[1] = ZL::LoadFromTextFile("./secondroom001.txt", "data.zip");
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preloadedRoomMeshArr[1] = ZL::LoadFromTextFile("./secondroom001.txt", CONST_ZIP_FILE);
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preloadedRoomMeshArr[1].Scale(10);
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preloadedRoomMeshArr[1].Move(Vector3f{ 0, 93, 0 });
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preloadedRoomMeshArr[2] = ZL::LoadFromTextFile("./thirdroom1.txt", "data.zip");
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preloadedRoomMeshArr[2] = ZL::LoadFromTextFile("./thirdroom1.txt", CONST_ZIP_FILE);
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preloadedRoomMeshArr[2].Scale(10);
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preloadedRoomMeshArr[2].Move(Vector3f{ 0, 93, 0 });
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*/
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violaIdleModel.LoadFromFile("./idleviola_uv010.txt", "data.zip");
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violaWalkModel.LoadFromFile("./walkviola_uv010.txt", "data.zip");
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violaIdleModel.LoadFromFile("./idleviola_uv010.txt", CONST_ZIP_FILE);
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violaWalkModel.LoadFromFile("./walkviola_uv010.txt", CONST_ZIP_FILE);
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sideThreadLoadingCompleted = true;
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});
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@ -84,44 +87,44 @@ void GameObjectManager::initialize() {
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std::function<bool()> loadingFunction3 = [this]()
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{
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/*
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// Create active object
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ActiveObject cubeForFirstRoomT;
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cubeForFirstRoomT.name = "cube_T";
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cubeForFirstRoomT.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt", "data.zip");
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cubeForFirstRoomT.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt", CONST_ZIP_FILE);
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cubeForFirstRoomT.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundZ(M_PI * 0.5)));
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cubeForFirstRoomT.activeObjectMesh.Scale(10);
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cubeForFirstRoomT.activeObjectMeshMutable.AssignFrom(cubeForFirstRoomT.activeObjectMesh);
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cubeForFirstRoomT.activeObjectMeshMutable.RefreshVBO();
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cubeForFirstRoomT.objectPos = Vector3f{ -190, 90 , 280 };
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cubeForFirstRoomT.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001-_2_.bmp", "data.zip"));
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cubeForFirstRoomT.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", "data.zip"));
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cubeForFirstRoomT.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001-_2_.bmp", CONST_ZIP_FILE));
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cubeForFirstRoomT.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", CONST_ZIP_FILE));
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cubeForFirstRoomT.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
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cubeForFirstRoomT.activeObjectScreenMeshMutable.AssignFrom(cubeForFirstRoomT.activeObjectScreenMesh);
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cubeForFirstRoomT.activeObjectScreenMeshMutable.RefreshVBO();
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cubeForFirstRoomT.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_T_icon.bmp32", "data.zip"));
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cubeForFirstRoomT.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_T_icon.bmp32", CONST_ZIP_FILE));
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ActiveObject cubeForFirstRoomO;
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cubeForFirstRoomO.name = "cube_O";
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cubeForFirstRoomO.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt", "data.zip");
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cubeForFirstRoomO.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt", CONST_ZIP_FILE);
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cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundZ(M_PI * 0.5)));
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cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundX(M_PI * 1.5)));
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cubeForFirstRoomO.activeObjectMesh.Scale(10);
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cubeForFirstRoomO.activeObjectMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectMesh);
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cubeForFirstRoomO.activeObjectMeshMutable.RefreshVBO();
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cubeForFirstRoomO.objectPos = Vector3f{ 185, 90 , -365 };
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cubeForFirstRoomO.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001-_3.bmp", "data.zip"));
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cubeForFirstRoomO.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", "data.zip"));
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cubeForFirstRoomO.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001-_3.bmp", CONST_ZIP_FILE));
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cubeForFirstRoomO.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", CONST_ZIP_FILE));
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cubeForFirstRoomO.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
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cubeForFirstRoomO.activeObjectScreenMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectScreenMesh);
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cubeForFirstRoomO.activeObjectScreenMeshMutable.RefreshVBO();
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cubeForFirstRoomO.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_O_icon.bmp32", "data.zip"));
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cubeForFirstRoomO.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_O_icon.bmp32", CONST_ZIP_FILE));
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ActiveObject cubeForFirstRoomM;
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cubeForFirstRoomM.name = "cube_M";
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cubeForFirstRoomM.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt", "data.zip");
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cubeForFirstRoomM.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt", CONST_ZIP_FILE);
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cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundZ(M_PI * 0.5)));
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cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundX(M_PI)));
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@ -129,81 +132,81 @@ void GameObjectManager::initialize() {
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cubeForFirstRoomM.activeObjectMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectMesh);
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cubeForFirstRoomM.activeObjectMeshMutable.RefreshVBO();
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cubeForFirstRoomM.objectPos = Vector3f{ 200, 95 , 230 };
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cubeForFirstRoomM.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001_4.bmp", "data.zip"));
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cubeForFirstRoomM.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", "data.zip"));
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cubeForFirstRoomM.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001_4.bmp", CONST_ZIP_FILE));
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cubeForFirstRoomM.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", CONST_ZIP_FILE));
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cubeForFirstRoomM.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
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cubeForFirstRoomM.activeObjectScreenMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectScreenMesh);
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cubeForFirstRoomM.activeObjectScreenMeshMutable.RefreshVBO();
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cubeForFirstRoomM.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_M_icon.bmp32", "data.zip"));
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cubeForFirstRoomM.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_M_icon.bmp32", CONST_ZIP_FILE));
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ActiveObject lampe;
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lampe.name = "lampe";
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lampe.activeObjectMesh = ZL::LoadFromTextFile("./lighter.txt", "data.zip"); // Add ZL:: namespace
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lampe.activeObjectMesh = ZL::LoadFromTextFile("./lighter.txt", CONST_ZIP_FILE); // Add ZL:: namespace
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lampe.activeObjectMesh.Scale(7);
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lampe.activeObjectMeshMutable.AssignFrom(lampe.activeObjectMesh);
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lampe.activeObjectMeshMutable.RefreshVBO();
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lampe.objectPos = Vector3f{ 85, 30, 43 };
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lampe.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./temno.bmp", "data.zip"));
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lampe.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", "data.zip"));
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lampe.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./temno.bmp", CONST_ZIP_FILE));
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lampe.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", CONST_ZIP_FILE));
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lampe.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
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lampe.activeObjectScreenMeshMutable.AssignFrom(lampe.activeObjectScreenMesh);
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lampe.activeObjectScreenMeshMutable.RefreshVBO();
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lampe.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_T_icon.bmp32", "data.zip"));
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lampe.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_T_icon.bmp32", CONST_ZIP_FILE));
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ActiveObject carToy;
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carToy.name = "carToy";
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carToy.activeObjectMesh = ZL::LoadFromTextFile("./car.txt", "data.zip"); // Add ZL:: namespace
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carToy.activeObjectMesh = ZL::LoadFromTextFile("./car.txt", CONST_ZIP_FILE); // Add ZL:: namespace
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carToy.activeObjectMesh.Scale(12);
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carToy.activeObjectMeshMutable.AssignFrom(carToy.activeObjectMesh);
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carToy.activeObjectMeshMutable.RefreshVBO();
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carToy.objectPos = Vector3f{ 300, 0, 315 };
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carToy.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material.001_Base_color_1001_5.bmp", "data.zip"));
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carToy.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", "data.zip"));
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carToy.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material.001_Base_color_1001_5.bmp", CONST_ZIP_FILE));
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carToy.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", CONST_ZIP_FILE));
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carToy.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
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carToy.activeObjectScreenMeshMutable.AssignFrom(carToy.activeObjectScreenMesh);
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carToy.activeObjectScreenMeshMutable.RefreshVBO();
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carToy.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32", "data.zip"));
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carToy.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32", CONST_ZIP_FILE));
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ActiveObject lock;
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lock.name = "lockFriend";
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lock.activeObjectMesh = ZL::LoadFromTextFile("./lock.txt", "data.zip"); // Add ZL:: namespace
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lock.activeObjectMesh = ZL::LoadFromTextFile("./lock.txt", CONST_ZIP_FILE); // Add ZL:: namespace
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lock.activeObjectMesh.Scale(2);
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lock.activeObjectMeshMutable.AssignFrom(lock.activeObjectMesh);
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lock.activeObjectMeshMutable.RefreshVBO();
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lock.objectPos = Vector3f{ 101, 100, 255 };
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lock.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./temno.bmp", "data.zip"));
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lock.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", "data.zip"));
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lock.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./temno.bmp", CONST_ZIP_FILE));
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lock.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", CONST_ZIP_FILE));
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lock.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
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lock.activeObjectScreenMeshMutable.AssignFrom(lock.activeObjectScreenMesh);
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lock.activeObjectScreenMeshMutable.RefreshVBO();
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lock.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32", "data.zip"));
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lock.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32", CONST_ZIP_FILE));
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ActiveObject door;
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door.name = "doorGlory";
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door.activeObjectMesh = ZL::LoadFromTextFile("./door.txt", "data.zip"); // Add ZL:: namespace
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door.activeObjectMesh = ZL::LoadFromTextFile("./door.txt", CONST_ZIP_FILE); // Add ZL:: namespace
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door.activeObjectMesh.Scale(60);
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door.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundY(-M_PI * 0.5)));
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door.activeObjectMeshMutable.AssignFrom(door.activeObjectMesh);
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door.activeObjectMeshMutable.RefreshVBO();
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door.objectPos = Vector3f{ -350, -40, -60 };
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door.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./door.bmp", "data.zip"));
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door.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", "data.zip"));
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door.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./door.bmp", CONST_ZIP_FILE));
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door.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32", CONST_ZIP_FILE));
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door.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
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door.activeObjectScreenMeshMutable.AssignFrom(door.activeObjectScreenMesh);
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door.activeObjectScreenMeshMutable.RefreshVBO();
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door.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32", "data.zip"));
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door.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32", CONST_ZIP_FILE));
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Room room_1;
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room_1.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001.bmp", "data.zip"));
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room_1.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001.bmp", CONST_ZIP_FILE));
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room_1.objects.push_back(cubeForFirstRoomT);
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room_1.objects.push_back(cubeForFirstRoomO);
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room_1.objects.push_back(cubeForFirstRoomM);
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@ -219,12 +222,12 @@ void GameObjectManager::initialize() {
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room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -399, 0, -390 }, Vector3f{ -236, 0, -100 }));
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room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -220, 0, -400 }, Vector3f{ -150, 0, -230 }));
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room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ 156, 0, -400 }, Vector3f{ 380, 0, -360 }));
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rooms.push_back(room_1);
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//aoMgr.addActiveObject(ao1);
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Room room_2;
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room_2.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./seconroom.bmp", "data.zip"));
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room_2.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./seconroom.bmp", CONST_ZIP_FILE));
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room_2.objects.push_back(lampe);
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room_2.objects.push_back(carToy);
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room_2.sound_name = "unholy-choir-1-279337--online-audio-convert.com.ogg";
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@ -244,7 +247,7 @@ void GameObjectManager::initialize() {
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Room room_3;
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room_3.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./DefaultMaterial_Base_color_1001.bmp", "data.zip"));
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room_3.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./DefaultMaterial_Base_color_1001.bmp", CONST_ZIP_FILE));
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room_3.sound_name = "unseen-danger-fss-no-copyright-music-252588--online-audio-convert.com.ogg";
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room_3.objects.push_back(lock);
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room_3.objects.push_back(door);
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@ -254,7 +257,7 @@ void GameObjectManager::initialize() {
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room_3.collisionMgr.setRoomBoundary(790, 790);
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rooms.push_back(room_3);
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activeObjects = rooms[current_room_index].objects;
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activeObjects = rooms[current_room_index].objects;*/
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// Initialize audio
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/*
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@ -262,10 +265,10 @@ void GameObjectManager::initialize() {
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if (audioPlayer) {
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audioPlayer->playMusic(rooms[current_room_index].sound_name);
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}*/
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#ifdef AUDIO
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#ifdef AUDIO
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audioPlayerAsync.resetAsync();
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audioPlayerAsync.playMusicAsync(rooms[current_room_index].sound_name);
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#endif
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#endif
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// Initialize inventory
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inventoryIconMesh = CreateRect2D(
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{ 0.0f, 40.0f },
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@ -277,31 +280,50 @@ void GameObjectManager::initialize() {
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||||
//roomTexturePtr = rooms[current_room_index].roomTexture;
|
||||
|
||||
|
||||
monsterTexturePtr1 = std::make_shared<Texture>(CreateTextureDataFromBmp32("./monster001.bmp32", "data.zip"));
|
||||
monsterTexturePtr2 = std::make_shared<Texture>(CreateTextureDataFromBmp32("./monster002.bmp32", "data.zip"));
|
||||
/*
|
||||
monsterTexturePtr1 = std::make_shared<Texture>(CreateTextureDataFromBmp32("./monster001.bmp32", CONST_ZIP_FILE));
|
||||
monsterTexturePtr2 = std::make_shared<Texture>(CreateTextureDataFromBmp32("./monster002.bmp32", CONST_ZIP_FILE));
|
||||
|
||||
|
||||
monsterScreenMesh = CreateRect2D({ 0.f, 0.f }, { 300.f, 300.f }, 0.5);
|
||||
monsterScreenMeshMutable.AssignFrom(monsterScreenMesh);
|
||||
monsterScreenMeshMutable.RefreshVBO();
|
||||
*/
|
||||
|
||||
violaTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./viola.bmp", CONST_ZIP_FILE));
|
||||
|
||||
violaTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./viola.bmp", "data.zip"));
|
||||
|
||||
|
||||
/*
|
||||
if (!dialogTextures.empty()) { // Проверяем, есть ли диалоги
|
||||
dialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24(dialogTextures[dialogIndex], "data.zip"));
|
||||
dialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24(dialogTextures[dialogIndex], CONST_ZIP_FILE));
|
||||
isDialogActive = true;
|
||||
}
|
||||
}*/
|
||||
|
||||
batteryDialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./battery_dialog.bmp", "data.zip"));
|
||||
//batteryDialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./battery_dialog.bmp", CONST_ZIP_FILE));
|
||||
|
||||
|
||||
finalGoodTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./final_good.bmp", "data.zip"));
|
||||
finalBadTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./final_bad.bmp", "data.zip"));
|
||||
//finalGoodTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./final_good.bmp", CONST_ZIP_FILE));
|
||||
//finalBadTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./final_bad.bmp", CONST_ZIP_FILE));
|
||||
|
||||
|
||||
|
||||
|
||||
landMesh = CreateRect2D({ -6000.f, -6000.f }, { 6000.f, 6000.f }, 0.0);
|
||||
landMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundX(M_PI * 0.5)));
|
||||
landMesh.Move({ 5000.f, 0.f, -5000.f});
|
||||
landMeshRender.AssignFrom(landMesh);
|
||||
landMeshRender.RefreshVBO();
|
||||
landTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./land.bmp", CONST_ZIP_FILE));
|
||||
|
||||
//modelMesh = ZL::LoadFromTextFile("./inai001.txt", CONST_ZIP_FILE);
|
||||
//modelMesh.Scale(45);
|
||||
//modelMesh.Move({ 0, 430, 600 });
|
||||
modelMesh = ZL::LoadFromTextFile("./model001.txt", CONST_ZIP_FILE);
|
||||
//modelMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundZ(M_PI * 0.5)));
|
||||
modelMesh.Scale(40);
|
||||
modelMeshRender.AssignFrom(modelMesh);
|
||||
modelMeshRender.RefreshVBO();
|
||||
//modelTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Cube.bmp", CONST_ZIP_FILE));
|
||||
modelTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./model001.bmp", CONST_ZIP_FILE));
|
||||
//SDL_ShowCursor(SDL_DISABLE);
|
||||
SDL_SetRelativeMouseMode(SDL_TRUE);
|
||||
|
||||
@ -352,11 +374,11 @@ void GameObjectManager::handleEvent(const SDL_Event& event) {
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
if (isDialogActive) {
|
||||
dialogIndex++;
|
||||
if (dialogIndex < dialogTextures.size()) {
|
||||
dialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24(dialogTextures[dialogIndex], "data.zip"));
|
||||
dialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24(dialogTextures[dialogIndex], CONST_ZIP_FILE));
|
||||
}
|
||||
else {
|
||||
isDialogActive = false;
|
||||
@ -410,7 +432,7 @@ void GameObjectManager::handleEvent(const SDL_Event& event) {
|
||||
// Create a new lamp object with updated texture
|
||||
ActiveObject updatedLamp = *ao;
|
||||
// Change from dark to lit texture
|
||||
updatedLamp.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./base_Base_color_1001.bmp", "data.zip"));
|
||||
updatedLamp.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./base_Base_color_1001.bmp", CONST_ZIP_FILE));
|
||||
|
||||
// Replace the old lamp with updated one
|
||||
rooms[current_room_index].removeByPtr(ao);
|
||||
@ -485,10 +507,10 @@ void GameObjectManager::handleEvent(const SDL_Event& event) {
|
||||
// bx.Interpolate(animationCounter);
|
||||
// animationCounter += 2;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
else if (event.type == SDL_MOUSEWHEEL) {
|
||||
static const float zoomstep = 1.0f;
|
||||
static const float zoomstep = 2.0f;
|
||||
if (event.wheel.y > 0) {
|
||||
Environment::zoom -= zoomstep;
|
||||
}
|
||||
@ -498,9 +520,12 @@ void GameObjectManager::handleEvent(const SDL_Event& event) {
|
||||
if (Environment::zoom < zoomstep) {
|
||||
Environment::zoom = zoomstep;
|
||||
}
|
||||
if (Environment::zoom > 4) {
|
||||
/*if (Environment::zoom > 4) {
|
||||
Environment::zoom = 4;
|
||||
}
|
||||
}*/
|
||||
|
||||
//this->modelMeshRender.data.Scale(0.5);
|
||||
//this->modelMeshRender.RefreshVBO();
|
||||
}
|
||||
else if (event.type == SDL_KEYDOWN) {
|
||||
switch (event.key.keysym.sym) {
|
||||
@ -679,6 +704,10 @@ void GameObjectManager::handleEvent(const SDL_Event& event) {
|
||||
Environment::violaCurrentIdleFrame = -1;
|
||||
}
|
||||
}
|
||||
|
||||
//modelMesh.Move({ 0, 250, 100 });
|
||||
//modelMeshRender.AssignFrom(modelMesh);
|
||||
//modelMeshRender.RefreshVBO();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -767,15 +796,13 @@ void GameObjectManager::updateScene(size_t ms) {
|
||||
<< ", z=" << characterNewPos.v[2] << "\r";
|
||||
std::cout.flush();
|
||||
|
||||
Environment::cameraShift = newPosition;
|
||||
Environment::characterPos = characterNewPos;
|
||||
/*
|
||||
// Заменяем проверку walkArea.isInside() на проверку через collisionMgr
|
||||
if (rooms[current_room_index].collisionMgr.checkCollision(characterNewPos) == false) {
|
||||
Environment::cameraShift = newPosition;
|
||||
Environment::characterPos = characterNewPos;
|
||||
/*
|
||||
std::cout << "Player position: x=" << characterNewPos.v[0]
|
||||
<< ", y=" << characterNewPos.v[1]
|
||||
<< ", z=" << characterNewPos.v[2] << "\r";
|
||||
std::cout.flush(); // Чтобы обновлялось в той же строке*/
|
||||
}
|
||||
|
||||
for (auto& obj : rooms[current_room_index].objects)
|
||||
@ -788,20 +815,11 @@ void GameObjectManager::updateScene(size_t ms) {
|
||||
obj.highlighted = (dist < 150.f);
|
||||
}
|
||||
|
||||
/*
|
||||
for (auto& [key, obj] : aoMgr.activeObjectsEntities) {
|
||||
float dist = sqrtf(
|
||||
pow(Environment::characterPos.v[0] - obj.objectPos.v[0], 2) +
|
||||
pow(Environment::characterPos.v[1] - obj.objectPos.v[1], 2) +
|
||||
pow(Environment::characterPos.v[2] - obj.objectPos.v[2], 2)
|
||||
);
|
||||
obj.highlighted = (dist < 50.f);
|
||||
}*/
|
||||
|
||||
if (rooms[current_room_index].roomLogic) {
|
||||
rooms[current_room_index].roomLogic(*this, ms);
|
||||
}
|
||||
|
||||
*/
|
||||
if (Environment::violaCurrentAnimation == 0) {
|
||||
Environment::violaCurrentIdleFrame += ms / 24.f;
|
||||
//Environment::violaCurrentIdleFrame = 0;
|
||||
|
||||
@ -110,6 +110,14 @@ public:
|
||||
std::shared_ptr<Texture> finalGoodTexturePtr;
|
||||
std::shared_ptr<Texture> finalBadTexturePtr;
|
||||
|
||||
ZL::VertexDataStruct modelMesh;
|
||||
ZL::VertexRenderStruct modelMeshRender;
|
||||
std::shared_ptr<Texture> modelTexturePtr;
|
||||
|
||||
ZL::VertexDataStruct landMesh;
|
||||
ZL::VertexRenderStruct landMeshRender;
|
||||
std::shared_ptr<Texture> landTexturePtr;
|
||||
|
||||
|
||||
private:
|
||||
//int animationCounter = 0;
|
||||
|
||||
@ -39,7 +39,7 @@ void RenderSystem::drawScene(GameObjectManager& gameObjects) {
|
||||
{
|
||||
drawWorld(gameObjects);
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
drawUI(gameObjects);
|
||||
//drawUI(gameObjects);
|
||||
}
|
||||
|
||||
CheckGlError();
|
||||
@ -138,7 +138,7 @@ void RenderSystem::drawWorld(GameObjectManager& gameObjects) {
|
||||
drawViola(gameObjects);
|
||||
|
||||
|
||||
renderer.shaderManager.PushShader(hideCamShaderName);
|
||||
renderer.shaderManager.PushShader(defaultShaderName);
|
||||
renderer.RenderUniform1i(textureUniformName, 0);
|
||||
|
||||
Vector3f totalCameraTargetPos = Environment::characterPos - Vector3f{ 0, Environment::cameraDefaultVerticalShift, 0 };
|
||||
@ -177,7 +177,7 @@ void RenderSystem::drawWorld(GameObjectManager& gameObjects) {
|
||||
renderer.TranslateMatrix({ 0, Environment::cameraDefaultVerticalShift, 0 });
|
||||
|
||||
// Draw active objects
|
||||
drawObjects(gameObjects);
|
||||
/*drawObjects(gameObjects);
|
||||
|
||||
// Draw room
|
||||
glBindTexture(GL_TEXTURE_2D, gameObjects.rooms[gameObjects.current_room_index].roomTexture->getTexID());
|
||||
@ -186,8 +186,14 @@ void RenderSystem::drawWorld(GameObjectManager& gameObjects) {
|
||||
if (gameObjects.current_room_index == 1 && Environment::goToLevel3 == false)
|
||||
{
|
||||
drawMonster(gameObjects);
|
||||
}
|
||||
drawViola(gameObjects);
|
||||
}*/
|
||||
|
||||
//drawViola(gameObjects);
|
||||
glBindTexture(GL_TEXTURE_2D, gameObjects.landTexturePtr->getTexID());
|
||||
renderer.DrawVertexRenderStruct(gameObjects.landMeshRender);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gameObjects.modelTexturePtr->getTexID());
|
||||
renderer.DrawVertexRenderStruct(gameObjects.modelMeshRender);
|
||||
|
||||
|
||||
Matrix4f latestProjectionModelView = renderer.GetProjectionModelViewMatrix();
|
||||
|
||||
@ -5,7 +5,7 @@
|
||||
#include <iostream>
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <zip.h>
|
||||
//#include <zip.h>
|
||||
|
||||
namespace ZL
|
||||
{
|
||||
@ -40,9 +40,9 @@ namespace ZL
|
||||
|
||||
return vec;
|
||||
}
|
||||
|
||||
|
||||
std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename) {
|
||||
const std::string zipPath = zipfilename;
|
||||
/*const std::string zipPath = zipfilename;
|
||||
int zipErr;
|
||||
zip_t* archive = zip_open(zipPath.c_str(), ZIP_RDONLY, &zipErr);
|
||||
if (!archive) {
|
||||
@ -77,7 +77,8 @@ namespace ZL
|
||||
zip_fclose(zipFile);
|
||||
zip_close(archive);
|
||||
|
||||
return fileData;
|
||||
return fileData;*/
|
||||
return {};
|
||||
}
|
||||
|
||||
bool findString(const char* in, char* list)
|
||||
|
||||
@ -123,7 +123,7 @@
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>libogg_static.lib;audioplayer.lib;vorbisfile.lib;vorbis.lib;OpenAL32.lib;libpng16_staticd.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib</AdditionalDependencies>
|
||||
<AdditionalDependencies>libogg_static.lib;vorbisfile.lib;vorbis.lib;OpenAL32.lib;libpng16_staticd.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>C:\Work\Projects\ZeptoLabTest1\cmakeaudioplayer\build\Debug;C:\Work\SDL2-2.28.3\lib\x64;C:\Work\Projects\lpng1645\build\install\lib;C:\Work\Projects\vorbis\build\lib\Debug;C:\Work\OpenAL 1.1 SDK\libs\Win64;C:\Work\Projects\libogg\win32\VS2010\x64\Debug</AdditionalLibraryDirectories>
|
||||
<EntryPointSymbol>
|
||||
</EntryPointSymbol>
|
||||
@ -160,7 +160,6 @@
|
||||
<ClCompile Include="Inventory.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="Math.cpp" />
|
||||
<ClCompile Include="md3test.cpp" />
|
||||
<ClCompile Include="ObjLoader.cpp" />
|
||||
<ClCompile Include="OpenGlExtensions.cpp" />
|
||||
<ClCompile Include="Physics.cpp" />
|
||||
|
||||
@ -45,9 +45,6 @@
|
||||
<ClCompile Include="ObjLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="md3test.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="BoneAnimatedModel.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
|
||||
@ -5,9 +5,9 @@ set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
# Use pkg-config to find Vorbis
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
|
||||
pkg_check_modules(OGG REQUIRED ogg)
|
||||
#find_package(PkgConfig REQUIRED)
|
||||
#pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
|
||||
#pkg_check_modules(OGG REQUIRED ogg)
|
||||
find_package(OpenAL REQUIRED)
|
||||
|
||||
add_library(audioplayer
|
||||
@ -33,4 +33,4 @@ target_link_libraries(audioplayer
|
||||
# Test executable
|
||||
add_executable(test_audio examples/test_audio.cpp)
|
||||
target_link_libraries(test_audio PRIVATE audioplayer stdc++fs)
|
||||
git add ../../sounds
|
||||
#git add ../../sounds
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
# This is the CMakeCache file.
|
||||
# For build in directory: /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
|
||||
# It was generated by CMake: /usr/bin/cmake
|
||||
# For build in directory: c:/Work/Projects/ZeptoLabTest1/cmakeaudioplayer/build
|
||||
# It was generated by CMake: C:/Strawberry/c/bin/cmake.exe
|
||||
# You can edit this file to change values found and used by cmake.
|
||||
# If you do not want to change any of the values, simply exit the editor.
|
||||
# If you do want to change a value, simply edit, save, and exit the editor.
|
||||
@ -15,140 +15,104 @@
|
||||
########################
|
||||
|
||||
//Value Computed by CMake
|
||||
AudioPlayer_BINARY_DIR:STATIC=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
|
||||
AudioPlayer_BINARY_DIR:STATIC=C:/Work/Projects/ZeptoLabTest1/cmakeaudioplayer/build
|
||||
|
||||
//Value Computed by CMake
|
||||
AudioPlayer_IS_TOP_LEVEL:STATIC=ON
|
||||
|
||||
//Value Computed by CMake
|
||||
AudioPlayer_SOURCE_DIR:STATIC=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer
|
||||
AudioPlayer_SOURCE_DIR:STATIC=C:/Work/Projects/ZeptoLabTest1/cmakeaudioplayer
|
||||
|
||||
//Path to a program.
|
||||
CMAKE_ADDR2LINE:FILEPATH=/usr/bin/addr2line
|
||||
CMAKE_AR:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/bin/Hostx64/x64/lib.exe
|
||||
|
||||
//Path to a program.
|
||||
CMAKE_AR:FILEPATH=/usr/bin/ar
|
||||
|
||||
//Choose the type of build, options are: None Debug Release RelWithDebInfo
|
||||
// MinSizeRel ...
|
||||
CMAKE_BUILD_TYPE:STRING=
|
||||
|
||||
//Enable/Disable color output during build.
|
||||
CMAKE_COLOR_MAKEFILE:BOOL=ON
|
||||
|
||||
//CXX compiler
|
||||
CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++
|
||||
|
||||
//A wrapper around 'ar' adding the appropriate '--plugin' option
|
||||
// for the GCC compiler
|
||||
CMAKE_CXX_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar
|
||||
|
||||
//A wrapper around 'ranlib' adding the appropriate '--plugin' option
|
||||
// for the GCC compiler
|
||||
CMAKE_CXX_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib
|
||||
//Semicolon separated list of supported configuration types, only
|
||||
// supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
|
||||
// else will be ignored.
|
||||
CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo
|
||||
|
||||
//Flags used by the CXX compiler during all build types.
|
||||
CMAKE_CXX_FLAGS:STRING=
|
||||
CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
|
||||
|
||||
//Flags used by the CXX compiler during DEBUG builds.
|
||||
CMAKE_CXX_FLAGS_DEBUG:STRING=-g
|
||||
CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
|
||||
|
||||
//Flags used by the CXX compiler during MINSIZEREL builds.
|
||||
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
|
||||
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
|
||||
|
||||
//Flags used by the CXX compiler during RELEASE builds.
|
||||
CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
|
||||
CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
|
||||
|
||||
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
|
||||
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
|
||||
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
|
||||
|
||||
//C compiler
|
||||
CMAKE_C_COMPILER:FILEPATH=/usr/bin/cc
|
||||
|
||||
//A wrapper around 'ar' adding the appropriate '--plugin' option
|
||||
// for the GCC compiler
|
||||
CMAKE_C_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar
|
||||
|
||||
//A wrapper around 'ranlib' adding the appropriate '--plugin' option
|
||||
// for the GCC compiler
|
||||
CMAKE_C_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib
|
||||
//Libraries linked by default with all C++ applications.
|
||||
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
|
||||
|
||||
//Flags used by the C compiler during all build types.
|
||||
CMAKE_C_FLAGS:STRING=
|
||||
CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
|
||||
|
||||
//Flags used by the C compiler during DEBUG builds.
|
||||
CMAKE_C_FLAGS_DEBUG:STRING=-g
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
OGG_LDFLAGS_OTHER:INTERNAL=
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
OGG_STATIC_CFLAGS_OTHER:INTERNAL=
|
||||
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|
||||
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|
||||
OGG_STATIC_LDFLAGS_OTHER:INTERNAL=
|
||||
OGG_STATIC_LIBDIR:INTERNAL=
|
||||
OGG_STATIC_LIBRARIES:INTERNAL=ogg
|
||||
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|
||||
OGG_STATIC_LIBS:INTERNAL=
|
||||
OGG_STATIC_LIBS_L:INTERNAL=
|
||||
OGG_STATIC_LIBS_OTHER:INTERNAL=
|
||||
OGG_STATIC_LIBS_PATHS:INTERNAL=
|
||||
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|
||||
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|
||||
OGG_ogg_LIBDIR:INTERNAL=
|
||||
OGG_ogg_PREFIX:INTERNAL=
|
||||
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|
||||
//ADVANCED property for variable: OPENAL_INCLUDE_DIR
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
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|
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|
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VORBIS_LIBS_L:INTERNAL=
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VORBIS_LIBS_OTHER:INTERNAL=
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|
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|
||||
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||||
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|
||||
VORBIS_STATIC_LIBS_L:INTERNAL=
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
|
||||
|
||||
@ -1,81 +0,0 @@
|
||||
set(CMAKE_C_COMPILER "/usr/bin/cc")
|
||||
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|
||||
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|
||||
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|
||||
set(CMAKE_C_COMPILE_FEATURES "c_std_90;c_function_prototypes;c_std_99;c_restrict;c_variadic_macros;c_std_11;c_static_assert;c_std_17;c_std_23")
|
||||
set(CMAKE_C90_COMPILE_FEATURES "c_std_90;c_function_prototypes")
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||||
set(CMAKE_C99_COMPILE_FEATURES "c_std_99;c_restrict;c_variadic_macros")
|
||||
set(CMAKE_C11_COMPILE_FEATURES "c_std_11;c_static_assert")
|
||||
set(CMAKE_C17_COMPILE_FEATURES "c_std_17")
|
||||
set(CMAKE_C23_COMPILE_FEATURES "c_std_23")
|
||||
|
||||
set(CMAKE_C_PLATFORM_ID "Linux")
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||||
set(CMAKE_C_SIMULATE_ID "")
|
||||
set(CMAKE_C_COMPILER_FRONTEND_VARIANT "GNU")
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||||
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|
||||
|
||||
|
||||
|
||||
|
||||
set(CMAKE_AR "/usr/bin/ar")
|
||||
set(CMAKE_C_COMPILER_AR "/usr/bin/gcc-ar")
|
||||
set(CMAKE_RANLIB "/usr/bin/ranlib")
|
||||
set(CMAKE_C_COMPILER_RANLIB "/usr/bin/gcc-ranlib")
|
||||
set(CMAKE_LINKER "/usr/bin/ld")
|
||||
set(CMAKE_LINKER_LINK "")
|
||||
set(CMAKE_LINKER_LLD "")
|
||||
set(CMAKE_C_COMPILER_LINKER "/usr/bin/ld")
|
||||
set(CMAKE_C_COMPILER_LINKER_ID "GNU")
|
||||
set(CMAKE_C_COMPILER_LINKER_VERSION 2.43.1)
|
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|
||||
set(CMAKE_MT "")
|
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set(CMAKE_TAPI "CMAKE_TAPI-NOTFOUND")
|
||||
set(CMAKE_COMPILER_IS_GNUCC 1)
|
||||
set(CMAKE_C_COMPILER_LOADED 1)
|
||||
set(CMAKE_C_COMPILER_WORKS TRUE)
|
||||
set(CMAKE_C_ABI_COMPILED TRUE)
|
||||
|
||||
set(CMAKE_C_COMPILER_ENV_VAR "CC")
|
||||
|
||||
set(CMAKE_C_COMPILER_ID_RUN 1)
|
||||
set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m)
|
||||
set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC)
|
||||
set(CMAKE_C_LINKER_PREFERENCE 10)
|
||||
set(CMAKE_C_LINKER_DEPFILE_SUPPORTED )
|
||||
|
||||
# Save compiler ABI information.
|
||||
set(CMAKE_C_SIZEOF_DATA_PTR "8")
|
||||
set(CMAKE_C_COMPILER_ABI "ELF")
|
||||
set(CMAKE_C_BYTE_ORDER "LITTLE_ENDIAN")
|
||||
set(CMAKE_C_LIBRARY_ARCHITECTURE "")
|
||||
|
||||
if(CMAKE_C_SIZEOF_DATA_PTR)
|
||||
set(CMAKE_SIZEOF_VOID_P "${CMAKE_C_SIZEOF_DATA_PTR}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_COMPILER_ABI)
|
||||
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_C_COMPILER_ABI}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_LIBRARY_ARCHITECTURE)
|
||||
set(CMAKE_LIBRARY_ARCHITECTURE "")
|
||||
endif()
|
||||
|
||||
set(CMAKE_C_CL_SHOWINCLUDES_PREFIX "")
|
||||
if(CMAKE_C_CL_SHOWINCLUDES_PREFIX)
|
||||
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_C_CL_SHOWINCLUDES_PREFIX}")
|
||||
endif()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
set(CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include;/usr/local/include;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed;/usr/include")
|
||||
set(CMAKE_C_IMPLICIT_LINK_LIBRARIES "gcc;gcc_s;c;gcc;gcc_s")
|
||||
set(CMAKE_C_IMPLICIT_LINK_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1;/usr/lib;/lib")
|
||||
set(CMAKE_C_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
|
||||
@ -1,105 +0,0 @@
|
||||
set(CMAKE_CXX_COMPILER "/usr/bin/c++")
|
||||
set(CMAKE_CXX_COMPILER_ARG1 "")
|
||||
set(CMAKE_CXX_COMPILER_ID "GNU")
|
||||
set(CMAKE_CXX_COMPILER_VERSION "14.2.1")
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||||
set(CMAKE_CXX_COMPILER_VERSION_INTERNAL "")
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||||
set(CMAKE_CXX_COMPILER_WRAPPER "")
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||||
set(CMAKE_CXX_STANDARD_COMPUTED_DEFAULT "17")
|
||||
set(CMAKE_CXX_EXTENSIONS_COMPUTED_DEFAULT "ON")
|
||||
set(CMAKE_CXX_STANDARD_LATEST "26")
|
||||
set(CMAKE_CXX_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters;cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates;cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates;cxx_std_17;cxx_std_20;cxx_std_23;cxx_std_26")
|
||||
set(CMAKE_CXX98_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters")
|
||||
set(CMAKE_CXX11_COMPILE_FEATURES "cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates")
|
||||
set(CMAKE_CXX14_COMPILE_FEATURES "cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates")
|
||||
set(CMAKE_CXX17_COMPILE_FEATURES "cxx_std_17")
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||||
set(CMAKE_CXX20_COMPILE_FEATURES "cxx_std_20")
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||||
set(CMAKE_CXX23_COMPILE_FEATURES "cxx_std_23")
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||||
set(CMAKE_CXX26_COMPILE_FEATURES "cxx_std_26")
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||||
|
||||
set(CMAKE_CXX_PLATFORM_ID "Linux")
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||||
set(CMAKE_CXX_SIMULATE_ID "")
|
||||
set(CMAKE_CXX_COMPILER_FRONTEND_VARIANT "GNU")
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||||
set(CMAKE_CXX_SIMULATE_VERSION "")
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||||
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||||
|
||||
|
||||
|
||||
set(CMAKE_AR "/usr/bin/ar")
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||||
set(CMAKE_CXX_COMPILER_AR "/usr/bin/gcc-ar")
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||||
set(CMAKE_RANLIB "/usr/bin/ranlib")
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||||
set(CMAKE_CXX_COMPILER_RANLIB "/usr/bin/gcc-ranlib")
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set(CMAKE_CXX_COMPILER_LINKER "/usr/bin/ld")
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set(CMAKE_CXX_COMPILER_LINKER_ID "GNU")
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set(CMAKE_CXX_COMPILER_LINKER_VERSION 2.43.1)
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set(CMAKE_CXX_COMPILER_LINKER_FRONTEND_VARIANT GNU)
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set(CMAKE_MT "")
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set(CMAKE_TAPI "CMAKE_TAPI-NOTFOUND")
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set(CMAKE_COMPILER_IS_GNUCXX 1)
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set(CMAKE_CXX_COMPILER_LOADED 1)
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set(CMAKE_CXX_COMPILER_WORKS TRUE)
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||||
set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")
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||||
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||||
set(CMAKE_CXX_COMPILER_ID_RUN 1)
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||||
set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;m;mm;mpp;CPP;ixx;cppm;ccm;cxxm;c++m)
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||||
set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
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|
||||
foreach (lang IN ITEMS C OBJC OBJCXX)
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if (CMAKE_${lang}_COMPILER_ID_RUN)
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foreach(extension IN LISTS CMAKE_${lang}_SOURCE_FILE_EXTENSIONS)
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list(REMOVE_ITEM CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${extension})
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|
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set(CMAKE_CXX_LINKER_PREFERENCE 30)
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if(CMAKE_CXX_COMPILER_ABI)
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set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_CXX_COMPILER_ABI}")
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set(CMAKE_LIBRARY_ARCHITECTURE "")
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||||
|
||||
set(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX "")
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if(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX)
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endif()
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||||
|
||||
|
||||
|
||||
|
||||
|
||||
set(CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES "/usr/include/c++/14.2.1;/usr/include/c++/14.2.1/x86_64-pc-linux-gnu;/usr/include/c++/14.2.1/backward;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include;/usr/local/include;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed;/usr/include")
|
||||
set(CMAKE_CXX_IMPLICIT_LINK_LIBRARIES "stdc++;m;gcc_s;gcc;c;gcc_s;gcc")
|
||||
set(CMAKE_CXX_IMPLICIT_LINK_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1;/usr/lib;/lib")
|
||||
set(CMAKE_CXX_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
|
||||
set(CMAKE_CXX_COMPILER_CLANG_RESOURCE_DIR "")
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|
||||
set(CMAKE_CXX_COMPILER_IMPORT_STD "")
|
||||
### Imported target for C++23 standard library
|
||||
set(CMAKE_CXX23_COMPILER_IMPORT_STD_NOT_FOUND_MESSAGE "Unsupported generator: Unix Makefiles")
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||||
|
||||
|
||||
### Imported target for C++26 standard library
|
||||
set(CMAKE_CXX26_COMPILER_IMPORT_STD_NOT_FOUND_MESSAGE "Unsupported generator: Unix Makefiles")
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||||
|
||||
|
||||
|
||||
Binary file not shown.
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@ -1,15 +0,0 @@
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||||
set(CMAKE_HOST_SYSTEM "Linux-6.12.12-2-MANJARO")
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||||
set(CMAKE_HOST_SYSTEM_NAME "Linux")
|
||||
set(CMAKE_HOST_SYSTEM_VERSION "6.12.12-2-MANJARO")
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||||
set(CMAKE_HOST_SYSTEM_PROCESSOR "x86_64")
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||||
|
||||
|
||||
|
||||
set(CMAKE_SYSTEM "Linux-6.12.12-2-MANJARO")
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||||
set(CMAKE_SYSTEM_NAME "Linux")
|
||||
set(CMAKE_SYSTEM_VERSION "6.12.12-2-MANJARO")
|
||||
set(CMAKE_SYSTEM_PROCESSOR "x86_64")
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||||
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
|
||||
set(CMAKE_SYSTEM_LOADED 1)
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||||
@ -1,904 +0,0 @@
|
||||
#ifdef __cplusplus
|
||||
# error "A C++ compiler has been selected for C."
|
||||
#endif
|
||||
|
||||
#if defined(__18CXX)
|
||||
# define ID_VOID_MAIN
|
||||
#endif
|
||||
#if defined(__CLASSIC_C__)
|
||||
/* cv-qualifiers did not exist in K&R C */
|
||||
# define const
|
||||
# define volatile
|
||||
#endif
|
||||
|
||||
#if !defined(__has_include)
|
||||
/* If the compiler does not have __has_include, pretend the answer is
|
||||
always no. */
|
||||
# define __has_include(x) 0
|
||||
#endif
|
||||
|
||||
|
||||
/* Version number components: V=Version, R=Revision, P=Patch
|
||||
Version date components: YYYY=Year, MM=Month, DD=Day */
|
||||
|
||||
#if defined(__INTEL_COMPILER) || defined(__ICC)
|
||||
# define COMPILER_ID "Intel"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# endif
|
||||
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
|
||||
except that a few beta releases use the old format with V=2021. */
|
||||
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
|
||||
# if defined(__INTEL_COMPILER_UPDATE)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
|
||||
# else
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
|
||||
# endif
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
|
||||
/* The third version component from --version is an update index,
|
||||
but no macro is provided for it. */
|
||||
# define COMPILER_VERSION_PATCH DEC(0)
|
||||
# endif
|
||||
# if defined(__INTEL_COMPILER_BUILD_DATE)
|
||||
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
|
||||
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
|
||||
# endif
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
|
||||
# define COMPILER_ID "IntelLLVM"
|
||||
#if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
#endif
|
||||
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
|
||||
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
|
||||
* VVVV is no smaller than the current year when a version is released.
|
||||
*/
|
||||
#if __INTEL_LLVM_COMPILER < 1000000L
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
|
||||
#else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
|
||||
#endif
|
||||
#if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
#elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
#endif
|
||||
#if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
#endif
|
||||
#if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
#endif
|
||||
|
||||
#elif defined(__PATHCC__)
|
||||
# define COMPILER_ID "PathScale"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
|
||||
# if defined(__PATHCC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
|
||||
# define COMPILER_ID "Embarcadero"
|
||||
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
|
||||
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||
|
||||
#elif defined(__BORLANDC__)
|
||||
# define COMPILER_ID "Borland"
|
||||
/* __BORLANDC__ = 0xVRR */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
|
||||
|
||||
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||
# define COMPILER_ID "Watcom"
|
||||
/* __WATCOMC__ = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# define COMPILER_ID "OpenWatcom"
|
||||
/* __WATCOMC__ = VVRP + 1100 */
|
||||
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SUNPRO_C)
|
||||
# define COMPILER_ID "SunPro"
|
||||
# if __SUNPRO_C >= 0x5100
|
||||
/* __SUNPRO_C = 0xVRRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||
# else
|
||||
/* __SUNPRO_CC = 0xVRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||
# endif
|
||||
|
||||
#elif defined(__HP_cc)
|
||||
# define COMPILER_ID "HP"
|
||||
/* __HP_cc = VVRRPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
|
||||
|
||||
#elif defined(__DECC)
|
||||
# define COMPILER_ID "Compaq"
|
||||
/* __DECC_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
|
||||
|
||||
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__open_xl__) && defined(__clang__)
|
||||
# define COMPILER_ID "IBMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
# define COMPILER_ID "XLClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
|
||||
# define COMPILER_ID "XL"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__NVCOMPILER)
|
||||
# define COMPILER_ID "NVHPC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__PGI)
|
||||
# define COMPILER_ID "PGI"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||
# if defined(__PGIC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__clang__) && defined(__cray__)
|
||||
# define COMPILER_ID "CrayClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__cray_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__cray_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(_CRAYC)
|
||||
# define COMPILER_ID "Cray"
|
||||
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__TASKING__)
|
||||
# define COMPILER_ID "Tasking"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__VERSION__)
|
||||
|
||||
#elif defined(__ORANGEC__)
|
||||
# define COMPILER_ID "OrangeC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__)
|
||||
|
||||
#elif defined(__TINYC__)
|
||||
# define COMPILER_ID "TinyCC"
|
||||
|
||||
#elif defined(__BCC__)
|
||||
# define COMPILER_ID "Bruce"
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__) && defined(__ti__)
|
||||
# define COMPILER_ID "TIClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ti_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ti_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ti_version__)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
|
||||
# define COMPILER_ID "LCC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100)
|
||||
# if defined(__LCC_MINOR__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(_ADI_COMPILER)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VERSIONNUM__)
|
||||
/* __VERSIONNUM__ = 0xVVRRPPTT */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
|
||||
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
|
||||
# define COMPILER_ID "SDCC"
|
||||
# if defined(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
|
||||
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
|
||||
# else
|
||||
/* SDCC = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
# elif defined(_ADI_COMPILER)
|
||||
# define PLATFORM_ID "ADSP"
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
# if defined(_M_IA64)
|
||||
# define ARCHITECTURE_ID "IA64"
|
||||
|
||||
# elif defined(_M_ARM64EC)
|
||||
# define ARCHITECTURE_ID "ARM64EC"
|
||||
|
||||
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# elif defined(_M_ARM64)
|
||||
# define ARCHITECTURE_ID "ARM64"
|
||||
|
||||
# elif defined(_M_ARM)
|
||||
# if _M_ARM == 4
|
||||
# define ARCHITECTURE_ID "ARMV4I"
|
||||
# elif _M_ARM == 5
|
||||
# define ARCHITECTURE_ID "ARMV5I"
|
||||
# else
|
||||
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||
# endif
|
||||
|
||||
# elif defined(_M_MIPS)
|
||||
# define ARCHITECTURE_ID "MIPS"
|
||||
|
||||
# elif defined(_M_SH)
|
||||
# define ARCHITECTURE_ID "SHx"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(_M_I86)
|
||||
# define ARCHITECTURE_ID "I86"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# if defined(__ICCARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__ICCRX__)
|
||||
# define ARCHITECTURE_ID "RX"
|
||||
|
||||
# elif defined(__ICCRH850__)
|
||||
# define ARCHITECTURE_ID "RH850"
|
||||
|
||||
# elif defined(__ICCRL78__)
|
||||
# define ARCHITECTURE_ID "RL78"
|
||||
|
||||
# elif defined(__ICCRISCV__)
|
||||
# define ARCHITECTURE_ID "RISCV"
|
||||
|
||||
# elif defined(__ICCAVR__)
|
||||
# define ARCHITECTURE_ID "AVR"
|
||||
|
||||
# elif defined(__ICC430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__ICCV850__)
|
||||
# define ARCHITECTURE_ID "V850"
|
||||
|
||||
# elif defined(__ICC8051__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__ICCSTM8__)
|
||||
# define ARCHITECTURE_ID "STM8"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# if defined(__PPC64__)
|
||||
# define ARCHITECTURE_ID "PPC64"
|
||||
|
||||
# elif defined(__ppc__)
|
||||
# define ARCHITECTURE_ID "PPC"
|
||||
|
||||
# elif defined(__ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__x86_64__)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(__i386__)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__clang__) && defined(__ti__)
|
||||
# if defined(__ARM_ARCH)
|
||||
# define ARCHITECTURE_ID "Arm"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# if defined(__TI_ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__MSP430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__TMS320C28XX__)
|
||||
# define ARCHITECTURE_ID "TMS320C28x"
|
||||
|
||||
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||
# define ARCHITECTURE_ID "TMS320C6x"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
# elif defined(__ADSPSHARC__)
|
||||
# define ARCHITECTURE_ID "SHARC"
|
||||
|
||||
# elif defined(__ADSPBLACKFIN__)
|
||||
# define ARCHITECTURE_ID "Blackfin"
|
||||
|
||||
#elif defined(__TASKING__)
|
||||
|
||||
# if defined(__CTC__) || defined(__CPTC__)
|
||||
# define ARCHITECTURE_ID "TriCore"
|
||||
|
||||
# elif defined(__CMCS__)
|
||||
# define ARCHITECTURE_ID "MCS"
|
||||
|
||||
# elif defined(__CARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__CARC__)
|
||||
# define ARCHITECTURE_ID "ARC"
|
||||
|
||||
# elif defined(__C51__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__CPCP__)
|
||||
# define ARCHITECTURE_ID "PCP"
|
||||
|
||||
# else
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#else
|
||||
# define ARCHITECTURE_ID
|
||||
#endif
|
||||
|
||||
/* Convert integer to decimal digit literals. */
|
||||
#define DEC(n) \
|
||||
('0' + (((n) / 10000000)%10)), \
|
||||
('0' + (((n) / 1000000)%10)), \
|
||||
('0' + (((n) / 100000)%10)), \
|
||||
('0' + (((n) / 10000)%10)), \
|
||||
('0' + (((n) / 1000)%10)), \
|
||||
('0' + (((n) / 100)%10)), \
|
||||
('0' + (((n) / 10)%10)), \
|
||||
('0' + ((n) % 10))
|
||||
|
||||
/* Convert integer to hex digit literals. */
|
||||
#define HEX(n) \
|
||||
('0' + ((n)>>28 & 0xF)), \
|
||||
('0' + ((n)>>24 & 0xF)), \
|
||||
('0' + ((n)>>20 & 0xF)), \
|
||||
('0' + ((n)>>16 & 0xF)), \
|
||||
('0' + ((n)>>12 & 0xF)), \
|
||||
('0' + ((n)>>8 & 0xF)), \
|
||||
('0' + ((n)>>4 & 0xF)), \
|
||||
('0' + ((n) & 0xF))
|
||||
|
||||
/* Construct a string literal encoding the version number. */
|
||||
#ifdef COMPILER_VERSION
|
||||
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#elif defined(COMPILER_VERSION_MAJOR)
|
||||
char const info_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||
COMPILER_VERSION_MAJOR,
|
||||
# ifdef COMPILER_VERSION_MINOR
|
||||
'.', COMPILER_VERSION_MINOR,
|
||||
# ifdef COMPILER_VERSION_PATCH
|
||||
'.', COMPILER_VERSION_PATCH,
|
||||
# ifdef COMPILER_VERSION_TWEAK
|
||||
'.', COMPILER_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the internal version number. */
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
char const info_version_internal[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||
'i','n','t','e','r','n','a','l','[',
|
||||
COMPILER_VERSION_INTERNAL,']','\0'};
|
||||
#elif defined(COMPILER_VERSION_INTERNAL_STR)
|
||||
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
char const info_simulate_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
|
||||
SIMULATE_VERSION_MAJOR,
|
||||
# ifdef SIMULATE_VERSION_MINOR
|
||||
'.', SIMULATE_VERSION_MINOR,
|
||||
# ifdef SIMULATE_VERSION_PATCH
|
||||
'.', SIMULATE_VERSION_PATCH,
|
||||
# ifdef SIMULATE_VERSION_TWEAK
|
||||
'.', SIMULATE_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
|
||||
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
|
||||
|
||||
|
||||
|
||||
#define C_STD_99 199901L
|
||||
#define C_STD_11 201112L
|
||||
#define C_STD_17 201710L
|
||||
#define C_STD_23 202311L
|
||||
|
||||
#ifdef __STDC_VERSION__
|
||||
# define C_STD __STDC_VERSION__
|
||||
#endif
|
||||
|
||||
#if !defined(__STDC__) && !defined(__clang__)
|
||||
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
|
||||
# define C_VERSION "90"
|
||||
# else
|
||||
# define C_VERSION
|
||||
# endif
|
||||
#elif C_STD > C_STD_17
|
||||
# define C_VERSION "23"
|
||||
#elif C_STD > C_STD_11
|
||||
# define C_VERSION "17"
|
||||
#elif C_STD > C_STD_99
|
||||
# define C_VERSION "11"
|
||||
#elif C_STD >= C_STD_99
|
||||
# define C_VERSION "99"
|
||||
#else
|
||||
# define C_VERSION "90"
|
||||
#endif
|
||||
const char* info_language_standard_default =
|
||||
"INFO" ":" "standard_default[" C_VERSION "]";
|
||||
|
||||
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
|
||||
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
|
||||
defined(__TI_COMPILER_VERSION__)) && \
|
||||
!defined(__STRICT_ANSI__)
|
||||
"ON"
|
||||
#else
|
||||
"OFF"
|
||||
#endif
|
||||
"]";
|
||||
|
||||
/*--------------------------------------------------------------------------*/
|
||||
|
||||
#ifdef ID_VOID_MAIN
|
||||
void main() {}
|
||||
#else
|
||||
# if defined(__CLASSIC_C__)
|
||||
int main(argc, argv) int argc; char *argv[];
|
||||
# else
|
||||
int main(int argc, char* argv[])
|
||||
# endif
|
||||
{
|
||||
int require = 0;
|
||||
require += info_compiler[argc];
|
||||
require += info_platform[argc];
|
||||
require += info_arch[argc];
|
||||
#ifdef COMPILER_VERSION_MAJOR
|
||||
require += info_version[argc];
|
||||
#endif
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
require += info_version_internal[argc];
|
||||
#endif
|
||||
#ifdef SIMULATE_ID
|
||||
require += info_simulate[argc];
|
||||
#endif
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
require += info_simulate_version[argc];
|
||||
#endif
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
require += info_cray[argc];
|
||||
#endif
|
||||
require += info_language_standard_default[argc];
|
||||
require += info_language_extensions_default[argc];
|
||||
(void)argv;
|
||||
return require;
|
||||
}
|
||||
#endif
|
||||
Binary file not shown.
@ -1,919 +0,0 @@
|
||||
/* This source file must have a .cpp extension so that all C++ compilers
|
||||
recognize the extension without flags. Borland does not know .cxx for
|
||||
example. */
|
||||
#ifndef __cplusplus
|
||||
# error "A C compiler has been selected for C++."
|
||||
#endif
|
||||
|
||||
#if !defined(__has_include)
|
||||
/* If the compiler does not have __has_include, pretend the answer is
|
||||
always no. */
|
||||
# define __has_include(x) 0
|
||||
#endif
|
||||
|
||||
|
||||
/* Version number components: V=Version, R=Revision, P=Patch
|
||||
Version date components: YYYY=Year, MM=Month, DD=Day */
|
||||
|
||||
#if defined(__INTEL_COMPILER) || defined(__ICC)
|
||||
# define COMPILER_ID "Intel"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# endif
|
||||
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
|
||||
except that a few beta releases use the old format with V=2021. */
|
||||
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
|
||||
# if defined(__INTEL_COMPILER_UPDATE)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
|
||||
# else
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
|
||||
# endif
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
|
||||
/* The third version component from --version is an update index,
|
||||
but no macro is provided for it. */
|
||||
# define COMPILER_VERSION_PATCH DEC(0)
|
||||
# endif
|
||||
# if defined(__INTEL_COMPILER_BUILD_DATE)
|
||||
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
|
||||
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
|
||||
# endif
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
|
||||
# define COMPILER_ID "IntelLLVM"
|
||||
#if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
#endif
|
||||
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
|
||||
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
|
||||
* VVVV is no smaller than the current year when a version is released.
|
||||
*/
|
||||
#if __INTEL_LLVM_COMPILER < 1000000L
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
|
||||
#else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
|
||||
#endif
|
||||
#if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
#elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
#endif
|
||||
#if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
#endif
|
||||
#if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
#endif
|
||||
|
||||
#elif defined(__PATHCC__)
|
||||
# define COMPILER_ID "PathScale"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
|
||||
# if defined(__PATHCC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
|
||||
# define COMPILER_ID "Embarcadero"
|
||||
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
|
||||
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||
|
||||
#elif defined(__BORLANDC__)
|
||||
# define COMPILER_ID "Borland"
|
||||
/* __BORLANDC__ = 0xVRR */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
|
||||
|
||||
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||
# define COMPILER_ID "Watcom"
|
||||
/* __WATCOMC__ = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# define COMPILER_ID "OpenWatcom"
|
||||
/* __WATCOMC__ = VVRP + 1100 */
|
||||
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SUNPRO_CC)
|
||||
# define COMPILER_ID "SunPro"
|
||||
# if __SUNPRO_CC >= 0x5100
|
||||
/* __SUNPRO_CC = 0xVRRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||
# else
|
||||
/* __SUNPRO_CC = 0xVRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||
# endif
|
||||
|
||||
#elif defined(__HP_aCC)
|
||||
# define COMPILER_ID "HP"
|
||||
/* __HP_aCC = VVRRPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
|
||||
|
||||
#elif defined(__DECCXX)
|
||||
# define COMPILER_ID "Compaq"
|
||||
/* __DECCXX_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
|
||||
|
||||
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__open_xl__) && defined(__clang__)
|
||||
# define COMPILER_ID "IBMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
# define COMPILER_ID "XLClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
|
||||
# define COMPILER_ID "XL"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__NVCOMPILER)
|
||||
# define COMPILER_ID "NVHPC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__PGI)
|
||||
# define COMPILER_ID "PGI"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||
# if defined(__PGIC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__clang__) && defined(__cray__)
|
||||
# define COMPILER_ID "CrayClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__cray_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__cray_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(_CRAYC)
|
||||
# define COMPILER_ID "Cray"
|
||||
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__TASKING__)
|
||||
# define COMPILER_ID "Tasking"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__VERSION__)
|
||||
|
||||
#elif defined(__ORANGEC__)
|
||||
# define COMPILER_ID "OrangeC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__)
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__) && defined(__ti__)
|
||||
# define COMPILER_ID "TIClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ti_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ti_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ti_version__)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
|
||||
# define COMPILER_ID "LCC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100)
|
||||
# if defined(__LCC_MINOR__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__) || defined(__GNUG__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# if defined(__GNUC__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(_ADI_COMPILER)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VERSIONNUM__)
|
||||
/* __VERSIONNUM__ = 0xVVRRPPTT */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
|
||||
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
# elif defined(_ADI_COMPILER)
|
||||
# define PLATFORM_ID "ADSP"
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
# if defined(_M_IA64)
|
||||
# define ARCHITECTURE_ID "IA64"
|
||||
|
||||
# elif defined(_M_ARM64EC)
|
||||
# define ARCHITECTURE_ID "ARM64EC"
|
||||
|
||||
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# elif defined(_M_ARM64)
|
||||
# define ARCHITECTURE_ID "ARM64"
|
||||
|
||||
# elif defined(_M_ARM)
|
||||
# if _M_ARM == 4
|
||||
# define ARCHITECTURE_ID "ARMV4I"
|
||||
# elif _M_ARM == 5
|
||||
# define ARCHITECTURE_ID "ARMV5I"
|
||||
# else
|
||||
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||
# endif
|
||||
|
||||
# elif defined(_M_MIPS)
|
||||
# define ARCHITECTURE_ID "MIPS"
|
||||
|
||||
# elif defined(_M_SH)
|
||||
# define ARCHITECTURE_ID "SHx"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(_M_I86)
|
||||
# define ARCHITECTURE_ID "I86"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# if defined(__ICCARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__ICCRX__)
|
||||
# define ARCHITECTURE_ID "RX"
|
||||
|
||||
# elif defined(__ICCRH850__)
|
||||
# define ARCHITECTURE_ID "RH850"
|
||||
|
||||
# elif defined(__ICCRL78__)
|
||||
# define ARCHITECTURE_ID "RL78"
|
||||
|
||||
# elif defined(__ICCRISCV__)
|
||||
# define ARCHITECTURE_ID "RISCV"
|
||||
|
||||
# elif defined(__ICCAVR__)
|
||||
# define ARCHITECTURE_ID "AVR"
|
||||
|
||||
# elif defined(__ICC430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__ICCV850__)
|
||||
# define ARCHITECTURE_ID "V850"
|
||||
|
||||
# elif defined(__ICC8051__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__ICCSTM8__)
|
||||
# define ARCHITECTURE_ID "STM8"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# if defined(__PPC64__)
|
||||
# define ARCHITECTURE_ID "PPC64"
|
||||
|
||||
# elif defined(__ppc__)
|
||||
# define ARCHITECTURE_ID "PPC"
|
||||
|
||||
# elif defined(__ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__x86_64__)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(__i386__)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__clang__) && defined(__ti__)
|
||||
# if defined(__ARM_ARCH)
|
||||
# define ARCHITECTURE_ID "Arm"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# if defined(__TI_ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__MSP430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__TMS320C28XX__)
|
||||
# define ARCHITECTURE_ID "TMS320C28x"
|
||||
|
||||
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||
# define ARCHITECTURE_ID "TMS320C6x"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
# elif defined(__ADSPSHARC__)
|
||||
# define ARCHITECTURE_ID "SHARC"
|
||||
|
||||
# elif defined(__ADSPBLACKFIN__)
|
||||
# define ARCHITECTURE_ID "Blackfin"
|
||||
|
||||
#elif defined(__TASKING__)
|
||||
|
||||
# if defined(__CTC__) || defined(__CPTC__)
|
||||
# define ARCHITECTURE_ID "TriCore"
|
||||
|
||||
# elif defined(__CMCS__)
|
||||
# define ARCHITECTURE_ID "MCS"
|
||||
|
||||
# elif defined(__CARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__CARC__)
|
||||
# define ARCHITECTURE_ID "ARC"
|
||||
|
||||
# elif defined(__C51__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__CPCP__)
|
||||
# define ARCHITECTURE_ID "PCP"
|
||||
|
||||
# else
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#else
|
||||
# define ARCHITECTURE_ID
|
||||
#endif
|
||||
|
||||
/* Convert integer to decimal digit literals. */
|
||||
#define DEC(n) \
|
||||
('0' + (((n) / 10000000)%10)), \
|
||||
('0' + (((n) / 1000000)%10)), \
|
||||
('0' + (((n) / 100000)%10)), \
|
||||
('0' + (((n) / 10000)%10)), \
|
||||
('0' + (((n) / 1000)%10)), \
|
||||
('0' + (((n) / 100)%10)), \
|
||||
('0' + (((n) / 10)%10)), \
|
||||
('0' + ((n) % 10))
|
||||
|
||||
/* Convert integer to hex digit literals. */
|
||||
#define HEX(n) \
|
||||
('0' + ((n)>>28 & 0xF)), \
|
||||
('0' + ((n)>>24 & 0xF)), \
|
||||
('0' + ((n)>>20 & 0xF)), \
|
||||
('0' + ((n)>>16 & 0xF)), \
|
||||
('0' + ((n)>>12 & 0xF)), \
|
||||
('0' + ((n)>>8 & 0xF)), \
|
||||
('0' + ((n)>>4 & 0xF)), \
|
||||
('0' + ((n) & 0xF))
|
||||
|
||||
/* Construct a string literal encoding the version number. */
|
||||
#ifdef COMPILER_VERSION
|
||||
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#elif defined(COMPILER_VERSION_MAJOR)
|
||||
char const info_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||
COMPILER_VERSION_MAJOR,
|
||||
# ifdef COMPILER_VERSION_MINOR
|
||||
'.', COMPILER_VERSION_MINOR,
|
||||
# ifdef COMPILER_VERSION_PATCH
|
||||
'.', COMPILER_VERSION_PATCH,
|
||||
# ifdef COMPILER_VERSION_TWEAK
|
||||
'.', COMPILER_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the internal version number. */
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
char const info_version_internal[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||
'i','n','t','e','r','n','a','l','[',
|
||||
COMPILER_VERSION_INTERNAL,']','\0'};
|
||||
#elif defined(COMPILER_VERSION_INTERNAL_STR)
|
||||
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
char const info_simulate_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
|
||||
SIMULATE_VERSION_MAJOR,
|
||||
# ifdef SIMULATE_VERSION_MINOR
|
||||
'.', SIMULATE_VERSION_MINOR,
|
||||
# ifdef SIMULATE_VERSION_PATCH
|
||||
'.', SIMULATE_VERSION_PATCH,
|
||||
# ifdef SIMULATE_VERSION_TWEAK
|
||||
'.', SIMULATE_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
|
||||
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
|
||||
|
||||
|
||||
|
||||
#define CXX_STD_98 199711L
|
||||
#define CXX_STD_11 201103L
|
||||
#define CXX_STD_14 201402L
|
||||
#define CXX_STD_17 201703L
|
||||
#define CXX_STD_20 202002L
|
||||
#define CXX_STD_23 202302L
|
||||
|
||||
#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG)
|
||||
# if _MSVC_LANG > CXX_STD_17
|
||||
# define CXX_STD _MSVC_LANG
|
||||
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╨Т╨╡╤А╤Б╨╕╤П MSBuild 17.14.23+b0019275e ╨┤╨╗╤П .NET Framework
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╨б╨▒╨╛╤А╨║╨░ ╨╜╨░╤З╨░╤В╨░ 31.10.2025 15:03:34.
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╨б╨╛╨╖╨┤╨░╨╜╨╕╨╡ ╨║╨░╤В╨░╨╗╨╛╨│╨░ "Debug\\CompilerIdC.tlog\\".
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VcpkgTripletSelection:
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||||
"pwsh.exe" ╨╜╨╡ ╤П╨▓╨╗╤П╨╡╤В╤Б╤П ╨▓╨╜╤Г╤В╤А╨╡╨╜╨╜╨╡╨╣ ╨╕╨╗╨╕ ╨▓╨╜╨╡╤И╨╜╨╡╨╣
|
||||
╨║╨╛╨╝╨░╨╜╨┤╨╛╨╣, ╨╕╤Б╨┐╨╛╨╗╨╜╤П╨╡╨╝╨╛╨╣ ╨┐╤А╨╛╨│╤А╨░╨╝╨╝╨╛╨╣ ╨╕╨╗╨╕ ╨┐╨░╨║╨╡╤В╨╜╤Л╨╝ ╤Д╨░╨╣╨╗╨╛╨╝.
|
||||
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╨д╨░╨╣╨╗ "Debug\\CompilerIdC.tlog\\unsuccessfulbuild" ╤Г╨┤╨░╨╗╤П╨╡╤В╤Б╤П.
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╨Ю╨▒╤А╨░╤Й╨╡╨╜╨╕╨╡ ╨║ "Debug\\CompilerIdC.tlog\\CompilerIdC.lastbuildstate".
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╨б╨▒╨╛╤А╨║╨░ ╨┐╤А╨╛╨╡╨║╤В╨░ "C:\\Work\\Projects\\ZeptoLabTest1\\cmakeaudioplayer\\build\\CMakeFiles\\3.29.2\\CompilerIdC\\CompilerIdC.vcxproj" ╨╖╨░╨▓╨╡╤А╤И╨╡╨╜╨░ (╤Ж╨╡╨╗╨╡╨▓╤Л╨╡ ╨╛╨▒╤К╨╡╨║╤В╤Л ╨┐╨╛ ╤Г╨╝╨╛╨╗╤З╨░╨╜╨╕╤О).
|
||||
|
||||
╨б╨▒╨╛╤А╨║╨░ ╤Г╤Б╨┐╨╡╤И╨╜╨╛ ╨╖╨░╨▓╨╡╤А╤И╨╡╨╜╨░.
|
||||
╨Я╤А╨╡╨┤╤Г╨┐╤А╨╡╨╢╨┤╨╡╨╜╨╕╨╣: 0
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╨Ю╤И╨╕╨▒╨╛╨║: 0
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╨Я╤А╨╛╤И╨╗╨╛ ╨▓╤А╨╡╨╝╨╡╨╜╨╕ 00:00:01.58
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||||
|
||||
|
||||
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "a.out"
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||||
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CompilerIdC.exe"
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/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/3.31.5/CompilerIdC/a.out
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C:/Work/Projects/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/3.29.2/CompilerIdC/CompilerIdC.exe
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-
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message: |
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Compiler: /usr/bin/c++
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Compiler:
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Build flags:
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Id flags:
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The output was:
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0
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╨Т╨╡╤А╤Б╨╕╤П MSBuild 17.14.23+b0019275e ╨┤╨╗╤П .NET Framework
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╨б╨▒╨╛╤А╨║╨░ ╨╜╨░╤З╨░╤В╨░ 31.10.2025 15:03:36.
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╨Я╤А╨╛╨╡╨║╤В "C:\\Work\\Projects\\ZeptoLabTest1\\cmakeaudioplayer\\build\\CMakeFiles\\3.29.2\\CompilerIdCXX\\CompilerIdCXX.vcxproj" ╨▓ ╤Г╨╖╨╗╨╡ 1 (╤Ж╨╡╨╗╨╡╨▓╤Л╨╡ ╨╛╨▒╤К╨╡╨║╤В╤Л ╨┐╨╛ ╤Г╨╝╨╛╨╗╤З╨░╨╜╨╕╤О).
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PrepareForBuild:
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╨б╨╛╨╖╨┤╨░╨╜╨╕╨╡ ╨║╨░╤В╨░╨╗╨╛╨│╨░ "Debug\\".
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╨б╤В╤А╤Г╨║╤В╤Г╤А╨╕╤А╨╛╨▓╨░╨╜╨╜╤Л╨╣ ╨▓╤Л╨▓╨╛╨┤ ╨▓╨║╨╗╤О╤З╨╡╨╜. ╨д╨╛╤А╨╝╨░╤В╨╕╤А╨╛╨▓╨░╨╜╨╕╨╡ ╨┤╨╕╨░╨│╨╜╨╛╤Б╤В╨╕╨║╨╕ ╨║╨╛╨╝╨┐╨╕╨╗╤П╤В╨╛╤А╨░ ╨▒╤Г╨┤╨╡╤В ╨╛╤В╤А╨░╨╢╨░╤В╤М ╨╕╨╡╤А╨░╤А╤Е╨╕╤О ╨╛╤И╨╕╨▒╨╛╨║. ╨Я╨╛╨┤╤А╨╛╨▒╨╜╨╡╨╡ ╤Б╨╝. https://aka.ms/cpp/structured-output.
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||||
╨б╨╛╨╖╨┤╨░╨╜╨╕╨╡ ╨║╨░╤В╨░╨╗╨╛╨│╨░ "Debug\\CompilerIdCXX.tlog\\".
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InitializeBuildStatus:
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╨б╨╛╨╖╨┤╨░╨╜╨╕╨╡ "Debug\\CompilerIdCXX.tlog\\unsuccessfulbuild", ╤В╨░╨║ ╨║╨░╨║ ╨▒╤Л╨╗╨╛ ╨╖╨░╨┤╨░╨╜╨╛ "AlwaysCreate".
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╨Ю╨▒╤А╨░╤Й╨╡╨╜╨╕╨╡ ╨║ "Debug\\CompilerIdCXX.tlog\\unsuccessfulbuild".
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VcpkgTripletSelection:
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Using triplet "x64-windows" from "C:\\Work\\vcpkg-2024.03.25\\installed\\x64-windows\\"
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Using normalized configuration "Release"
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ClCompile:
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C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.44.35207\\bin\\HostX64\\x64\\CL.exe /c /I"C:\\Work\\vcpkg-2024.03.25\\installed\\x64-windows\\include" /nologo /W0 /WX- /diagnostics:column /Od /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\\\" /Fd"Debug\\vc143.pdb" /external:W0 /Gd /TP /FC /errorReport:queue CMakeCXXCompilerId.cpp
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Link:
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╨б╨╛╨╖╨┤╨░╨╜╨╕╨╡ ╨║╨░╤В╨░╨╗╨╛╨│╨░ "cmTC_a4dde.dir\\Debug\\".
|
||||
╨б╤В╤А╤Г╨║╤В╤Г╤А╨╕╤А╨╛╨▓╨░╨╜╨╜╤Л╨╣ ╨▓╤Л╨▓╨╛╨┤ ╨▓╨║╨╗╤О╤З╨╡╨╜. ╨д╨╛╤А╨╝╨░╤В╨╕╤А╨╛╨▓╨░╨╜╨╕╨╡ ╨┤╨╕╨░╨│╨╜╨╛╤Б╤В╨╕╨║╨╕ ╨║╨╛╨╝╨┐╨╕╨╗╤П╤В╨╛╤А╨░ ╨▒╤Г╨┤╨╡╤В ╨╛╤В╤А╨░╨╢╨░╤В╤М ╨╕╨╡╤А╨░╤А╤Е╨╕╤О ╨╛╤И╨╕╨▒╨╛╨║. ╨Я╨╛╨┤╤А╨╛╨▒╨╜╨╡╨╡ ╤Б╨╝. https://aka.ms/cpp/structured-output.
|
||||
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||||
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||||
╨Ю╨┐╤В╨╕╨╝╨╕╨╖╨╕╤А╤Г╤О╤Й╨╕╨╣ ╨║╨╛╨╝╨┐╨╕╨╗╤П╤В╨╛╤А Microsoft (R) C/C++ ╨▓╨╡╤А╤Б╨╕╨╕ 19.44.35217 ╨┤╨╗╤П x64
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(C) ╨Ъ╨╛╤А╨┐╨╛╤А╨░╤Ж╨╕╤П ╨Ь╨░╨╣╨║╤А╨╛╤Б╨╛╤Д╤В (Microsoft Corporation). ╨Т╤Б╨╡ ╨┐╤А╨░╨▓╨░ ╨╖╨░╤Й╨╕╤Й╨╡╨╜╤Л.
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"pwsh.exe" ╨╜╨╡ ╤П╨▓╨╗╤П╨╡╤В╤Б╤П ╨▓╨╜╤Г╤В╤А╨╡╨╜╨╜╨╡╨╣ ╨╕╨╗╨╕ ╨▓╨╜╨╡╤И╨╜╨╡╨╣
|
||||
╨║╨╛╨╝╨░╨╜╨┤╨╛╨╣, ╨╕╤Б╨┐╨╛╨╗╨╜╤П╨╡╨╝╨╛╨╣ ╨┐╤А╨╛╨│╤А╨░╨╝╨╝╨╛╨╣ ╨╕╨╗╨╕ ╨┐╨░╨║╨╡╤В╨╜╤Л╨╝ ╤Д╨░╨╣╨╗╨╛╨╝.
|
||||
╨Т╤Л╤Е╨╛╨┤ ╨╕╨╖ ╨║╨╛╨╝╨░╨╜╨┤╤Л "pwsh.exe -ExecutionPolicy Bypass -noprofile -File "C:\\Work\\vcpkg-2024.03.25\\scripts\\buildsystems\\msbuild\\applocal.ps1" "C:\\Work\\Projects\\ZeptoLabTest1\\cmakeaudioplayer\\build\\CMakeFiles\\CMakeScratch\\TryCompile-jvadad\\Debug\\cmTC_a4dde.exe" "C:\\Work\\vcpkg-2024.03.25\\installed\\x64-windows\\bin" "cmTC_a4dde.dir\\Debug\\cmTC_a4dde.tlog\\cmTC_a4dde.write.1u.tlog" "cmTC_a4dde.dir\\Debug\\vcpkg.applocal.log"" ╤Б ╨║╨╛╨┤╨╛╨╝ 9009.
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||||
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FinalizeBuildStatus:
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╨д╨░╨╣╨╗ "cmTC_a4dde.dir\\Debug\\cmTC_a4dde.tlog\\unsuccessfulbuild" ╤Г╨┤╨░╨╗╤П╨╡╤В╤Б╤П.
|
||||
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||||
╨б╨▒╨╛╤А╨║╨░ ╨┐╤А╨╛╨╡╨║╤В╨░ "C:\\Work\\Projects\\ZeptoLabTest1\\cmakeaudioplayer\\build\\CMakeFiles\\CMakeScratch\\TryCompile-jvadad\\cmTC_a4dde.vcxproj" ╨╖╨░╨▓╨╡╤А╤И╨╡╨╜╨░ (╤Ж╨╡╨╗╨╡╨▓╤Л╨╡ ╨╛╨▒╤К╨╡╨║╤В╤Л ╨┐╨╛ ╤Г╨╝╨╛╨╗╤З╨░╨╜╨╕╤О).
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|
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╨б╨▒╨╛╤А╨║╨░ ╤Г╤Б╨┐╨╡╤И╨╜╨╛ ╨╖╨░╨▓╨╡╤А╤И╨╡╨╜╨░.
|
||||
╨Я╤А╨╡╨┤╤Г╨┐╤А╨╡╨╢╨┤╨╡╨╜╨╕╨╣: 0
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|
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|
||||
╨Я╤А╨╛╤И╨╗╨╛ ╨▓╤А╨╡╨╝╨╡╨╜╨╕ 00:00:01.07
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|
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||||
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|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INST_COMP_HASH}.txt")
|
||||
unset(CMAKE_INST_COMP_HASH)
|
||||
endif()
|
||||
else()
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
|
||||
file(WRITE "/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/${CMAKE_INSTALL_MANIFEST}"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||
endif()
|
||||
Binary file not shown.
Binary file not shown.
93
inai001.txt
Normal file
93
inai001.txt
Normal file
@ -0,0 +1,93 @@
|
||||
===Vertices: 8
|
||||
Vertex 0: <Vector (10.0851, 30.8909, 9.4815)>
|
||||
Vertex 1: <Vector (10.0851, 30.8909, -9.4815)>
|
||||
Vertex 2: <Vector (10.0851, -30.8909, 9.4815)>
|
||||
Vertex 3: <Vector (10.0851, -30.8909, -9.4815)>
|
||||
Vertex 4: <Vector (-10.0851, 30.8909, 9.4815)>
|
||||
Vertex 5: <Vector (-10.0851, 30.8909, -9.4815)>
|
||||
Vertex 6: <Vector (-10.0851, -30.8909, 9.4815)>
|
||||
Vertex 7: <Vector (-10.0851, -30.8909, -9.4815)>
|
||||
===UV Coordinates:
|
||||
Face count: 12
|
||||
Face 0
|
||||
UV Count: 3
|
||||
UV <Vector (0.0000, 0.7539)>
|
||||
UV <Vector (0.2577, 0.0000)>
|
||||
UV <Vector (0.2577, 0.7539)>
|
||||
Face 1
|
||||
UV Count: 3
|
||||
UV <Vector (0.0000, 1.0000)>
|
||||
UV <Vector (0.2423, 0.7539)>
|
||||
UV <Vector (0.2423, 1.0000)>
|
||||
Face 2
|
||||
UV Count: 3
|
||||
UV <Vector (0.5154, 0.7539)>
|
||||
UV <Vector (0.7577, 0.0000)>
|
||||
UV <Vector (0.7577, 0.7539)>
|
||||
Face 3
|
||||
UV Count: 3
|
||||
UV <Vector (0.2577, 0.7539)>
|
||||
UV <Vector (0.5154, 0.0000)>
|
||||
UV <Vector (0.5154, 0.7539)>
|
||||
Face 4
|
||||
UV Count: 3
|
||||
UV <Vector (0.7577, 0.7539)>
|
||||
UV <Vector (1.0000, 0.0000)>
|
||||
UV <Vector (1.0000, 0.7539)>
|
||||
Face 5
|
||||
UV Count: 3
|
||||
UV <Vector (0.2423, 1.0000)>
|
||||
UV <Vector (0.4846, 0.7539)>
|
||||
UV <Vector (0.4846, 1.0000)>
|
||||
Face 6
|
||||
UV Count: 3
|
||||
UV <Vector (0.0000, 0.7539)>
|
||||
UV <Vector (0.0000, 0.0000)>
|
||||
UV <Vector (0.2577, 0.0000)>
|
||||
Face 7
|
||||
UV Count: 3
|
||||
UV <Vector (0.0000, 1.0000)>
|
||||
UV <Vector (0.0000, 0.7539)>
|
||||
UV <Vector (0.2423, 0.7539)>
|
||||
Face 8
|
||||
UV Count: 3
|
||||
UV <Vector (0.5154, 0.7539)>
|
||||
UV <Vector (0.5154, 0.0000)>
|
||||
UV <Vector (0.7577, 0.0000)>
|
||||
Face 9
|
||||
UV Count: 3
|
||||
UV <Vector (0.2577, 0.7539)>
|
||||
UV <Vector (0.2577, 0.0000)>
|
||||
UV <Vector (0.5154, 0.0000)>
|
||||
Face 10
|
||||
UV Count: 3
|
||||
UV <Vector (0.7577, 0.7539)>
|
||||
UV <Vector (0.7577, 0.0000)>
|
||||
UV <Vector (1.0000, 0.0000)>
|
||||
Face 11
|
||||
UV Count: 3
|
||||
UV <Vector (0.2423, 1.0000)>
|
||||
UV <Vector (0.2423, 0.7539)>
|
||||
UV <Vector (0.4846, 0.7539)>
|
||||
===Normals:
|
||||
Vertex 0: Normal <Vector (0.5774, 0.5774, 0.5774)>
|
||||
Vertex 1: Normal <Vector (0.5774, 0.5774, -0.5774)>
|
||||
Vertex 2: Normal <Vector (0.5774, -0.5774, 0.5774)>
|
||||
Vertex 3: Normal <Vector (0.5774, -0.5774, -0.5774)>
|
||||
Vertex 4: Normal <Vector (-0.5774, 0.5774, 0.5774)>
|
||||
Vertex 5: Normal <Vector (-0.5774, 0.5774, -0.5774)>
|
||||
Vertex 6: Normal <Vector (-0.5774, -0.5774, 0.5774)>
|
||||
Vertex 7: Normal <Vector (-0.5774, -0.5774, -0.5774)>
|
||||
===Triangles: 12
|
||||
Triangle: [4, 2, 0]
|
||||
Triangle: [2, 7, 3]
|
||||
Triangle: [6, 5, 7]
|
||||
Triangle: [1, 7, 5]
|
||||
Triangle: [0, 3, 1]
|
||||
Triangle: [4, 1, 5]
|
||||
Triangle: [4, 6, 2]
|
||||
Triangle: [2, 6, 7]
|
||||
Triangle: [6, 4, 5]
|
||||
Triangle: [1, 3, 7]
|
||||
Triangle: [0, 2, 3]
|
||||
Triangle: [4, 0, 1]
|
||||
2
main.cpp
2
main.cpp
@ -53,7 +53,7 @@ int main(int argc, char* argv[]) {
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
|
||||
ZL::Environment::window = SDL_CreateWindow(
|
||||
"Jumping Bird",
|
||||
"INAI game",
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
||||
CONST_WIDTH, CONST_HEIGHT,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN
|
||||
|
||||
204133
model001.txt
Normal file
204133
model001.txt
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user