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fe88d27632
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added first room
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2025-03-02 15:33:45 +06:00 |
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maka70vv
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8657301da0
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updated room mesh
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2025-03-02 14:49:26 +06:00 |
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Pavel Makarov
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6ea9276495
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Merge branch 'salmon' into pavel
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2025-03-02 13:47:25 +06:00 |
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maka70vv
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ac31c3bbf5
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update rendering aictive objects as unordered_map
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2025-03-02 13:40:12 +06:00 |
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Vladislav Khorev
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a8a3b04b09
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merge
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2025-03-02 09:37:49 +03:00 |
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Vladislav Khorev
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15697ebe67
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Adding walking animation, fixing minor bugs
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2025-03-02 09:29:31 +03:00 |
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maka70vv
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8e5e96e3ee
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resolving conflicts by merge
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2025-03-02 11:28:16 +06:00 |
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maka70vv
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6c25d1f06b
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active objects to unordered map
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2025-03-02 11:25:42 +06:00 |
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Vladislav Khorev
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dc01bdf12e
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mege
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2025-03-02 07:41:47 +03:00 |
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Vladislav Khorev
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064d446aea
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Finally animation
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2025-03-02 07:37:51 +03:00 |
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maka70vv
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d46e5da520
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added game logic class and lambda function for room
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2025-03-02 09:41:54 +06:00 |
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maka70vv
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1e3be66495
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removing object from map after adding to inventory
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2025-03-02 03:10:01 +06:00 |
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maka70vv
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eb0bae44aa
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adding inventory
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2025-03-02 03:00:50 +06:00 |
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maka70vv
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a4aea4163a
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music changing
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2025-03-02 02:07:26 +06:00 |
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maka70vv
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378c9c6d6d
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objects rendering by rooms
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2025-03-02 01:49:16 +06:00 |
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maka70vv
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22ad0ebf98
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tested room switching
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2025-03-02 01:01:10 +06:00 |
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maka70vv
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5d31d8421f
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getting room texture by index
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2025-03-02 00:51:39 +06:00 |
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maka70vv
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74a2dc78a6
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Fixing rooms
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2025-03-01 23:52:55 +06:00 |
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2d0c7ec166
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added mouse handling
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2025-03-01 22:14:33 +06:00 |
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b1954fd334
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refacored some parts of main.cpp
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2025-03-01 21:13:53 +06:00 |
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dbffcf5f04
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refacored some parts of main.sh
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2025-03-01 20:53:11 +06:00 |
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