Compare commits

...

10 Commits

Author SHA1 Message Date
Vladislav Khorev
b45d9300bd New version 2025-11-30 22:46:42 +03:00
Vladislav Khorev
fb4e2e2491 Make INAI building 2025-11-11 13:23:42 +03:00
Vlad
c088080be5 fix html 2025-04-11 17:55:30 +06:00
Vlad
52592bea16 add -sUSE_LIBPNG=1 2025-04-11 17:41:14 +06:00
Vlad
933c1ec10e clean html 2025-04-11 13:49:40 +06:00
Vladislav Khorev
02443c7974 Adapt for Windows 2025-04-10 15:33:15 +03:00
NurgazievichR
dd0381a007 zip file browser 2025-04-08 16:48:55 +06:00
NurgazievichR
60b71317ce works on browser 2025-04-08 16:19:54 +06:00
NurgazievichR
946c5d784b working with shaders 2025-04-08 12:46:25 +06:00
NurgazievichR
a4d2b732aa base works on browser and laptop 2025-04-07 17:58:33 +06:00
1343 changed files with 232491 additions and 130584 deletions

4
.gitignore vendored
View File

@ -397,4 +397,6 @@ images.zip
script.py
jumpingbird.*
build
jumpingbird.data
build
build-emcmake

83
.vscode/settings.json vendored
View File

@ -1,83 +0,0 @@
{
"files.associations": {
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"bitset": "cpp",
"cctype": "cpp",
"charconv": "cpp",
"chrono": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"compare": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"forward_list": "cpp",
"list": "cpp",
"string": "cpp",
"unordered_map": "cpp",
"vector": "cpp",
"deque": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"format": "cpp",
"initializer_list": "cpp",
"iomanip": "cpp",
"iosfwd": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"ostream": "cpp",
"print": "cpp",
"span": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"streambuf": "cpp",
"text_encoding": "cpp",
"thread": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp",
"variant": "cpp",
"__bit_reference": "cpp",
"__locale": "cpp",
"__split_buffer": "cpp",
"__verbose_abort": "cpp",
"execution": "cpp",
"ios": "cpp",
"locale": "cpp",
"queue": "cpp",
"stack": "cpp",
"codecvt": "cpp",
"map": "cpp",
"numeric": "cpp",
"regex": "cpp",
"fstream": "cpp",
"iostream": "cpp",
"numbers": "cpp",
"semaphore": "cpp",
"stop_token": "cpp"
}
}

View File

@ -1,24 +0,0 @@
#pragma once
#include "TextureManager.h"
#include "Math.h"
#include <unordered_map>
#include <memory>
namespace ZL {
struct ActiveObject {
std::string name;
std::shared_ptr<ZL::Texture> activeObjectTexturePtr;
ZL::VertexDataStruct activeObjectMesh;
ZL::VertexRenderStruct activeObjectMeshMutable;
std::shared_ptr<ZL::Texture> activeObjectScreenTexturePtr;
ZL::VertexDataStruct activeObjectScreenMesh;
ZL::VertexRenderStruct activeObjectScreenMeshMutable;
std::shared_ptr<ZL::Texture> inventoryIconTexturePtr;
ZL::Vector3f objectPos;
bool highlighted = false;
};
}

View File

@ -1,110 +0,0 @@
#pragma once
#include "Math.h"
#include <vector>
#include <memory>
namespace ZL {
// Базовый класс для всех коллизий
class Collidable {
public:
virtual bool checkCollision(const Vector3f& position) const = 0;
virtual ~Collidable() = default;
};
// Прямоугольная граница комнаты
class BoundaryBox {
public:
BoundaryBox()
{
}
BoundaryBox(float width, float height)
: halfWidth(width/2)
, halfHeight(height/2) {}
bool isInside(const Vector3f& position) const {
return (position.v[0] >= -halfWidth && position.v[0] <= halfWidth &&
position.v[2] >= -halfHeight && position.v[2] <= halfHeight);
}
private:
float halfWidth = 0;
float halfHeight = 0;
};
// Круглая коллизия для объектов
class CircleCollider : public Collidable {
public:
CircleCollider(const Vector3f& center, float radius)
: center(center)
, radius(radius) {}
bool checkCollision(const Vector3f& position) const override {
float dx = position.v[0] - center.v[0];
float dz = position.v[2] - center.v[2];
return (dx * dx + dz * dz) <= (radius * radius);
}
void setPosition(const Vector3f& newPos) { center = newPos; }
void setRadius(float newRadius) { radius = newRadius; }
private:
Vector3f center;
float radius;
};
// Прямоугольная коллизия для объектов
class RectangleCollider : public Collidable {
public:
RectangleCollider(const Vector3f& min, const Vector3f& max)
: minPoint(min)
, maxPoint(max) {}
bool checkCollision(const Vector3f& position) const override {
return (position.v[0] >= minPoint.v[0] && position.v[0] <= maxPoint.v[0] &&
position.v[2] >= minPoint.v[2] && position.v[2] <= maxPoint.v[2]);
}
private:
Vector3f minPoint;
Vector3f maxPoint;
};
// Менеджер коллизий
class CollisionManager {
public:
CollisionManager()
{
}
void setRoomBoundary(float width, float height) {
roomBoundary = BoundaryBox(width, height);
}
void addCollider(std::shared_ptr<Collidable> collider) {
colliders.push_back(collider);
}
bool checkCollision(const Vector3f& position) const {
// Проверяем границы комнаты
if (!roomBoundary.isInside(position)) {
return true;
}
// Проверяем коллизии с объектами
for (const auto& collider : colliders) {
if (collider->checkCollision(position)) {
return true;
}
}
return false;
}
private:
BoundaryBox roomBoundary;
std::vector<std::shared_ptr<Collidable>> colliders;
};
} // namespace ZL

View File

@ -1,83 +0,0 @@
cmake_minimum_required(VERSION 3.10)
project(SDLApp VERSION 1.0 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2)
pkg_check_modules(GL REQUIRED gl)
pkg_check_modules(LIBZIP REQUIRED libzip)
option(AUDIO "Audio support" OFF)
if(AUDIO)
set(AUDIO ON)
else()
set(AUDIO OFF)
endif()
if(AUDIO)
pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile ogg)
pkg_check_modules(OPENAL REQUIRED openal)
add_definitions(-DAUDIO)
endif()
add_executable(sdl_app
Game.cpp
main.cpp
Math.cpp
OpenGlExtensions.cpp
Physics.cpp
Renderer.cpp
ShaderManager.cpp
TextureManager.cpp
Utils.cpp
BoneAnimatedModel.cpp
ObjLoader.cpp
TextModel.cpp
Inventory.cpp
Environment.cpp
GameObjectManager.cpp
RenderSystem.cpp
QuestScripts.cpp
)
if(AUDIO)
target_sources(sdl_app PRIVATE
cmakeaudioplayer/src/AudioPlayer.cpp
AudioPlayerAsync.cpp
)
endif()
target_include_directories(sdl_app PRIVATE
${SDL2_INCLUDE_DIRS}
${GL_INCLUDE_DIRS}
${LIBZIP_INCLUDE_DIRS}
)
if(AUDIO)
target_include_directories(sdl_app PRIVATE
${VORBIS_INCLUDE_DIRS}
${OPENAL_INCLUDE_DIRS}
cmakeaudioplayer/include
)
endif()
target_link_libraries(sdl_app
${SDL2_LIBRARIES}
${GL_LIBRARIES}
Threads::Threads
${LIBZIP_LIBRARIES}
)
if(AUDIO)
target_link_libraries(sdl_app
${VORBIS_LIBRARIES}
${OPENAL_LIBRARIES}
)
endif()

Binary file not shown.

Before

Width:  |  Height:  |  Size: 48 MiB

View File

@ -1,8 +1,6 @@
#include "Environment.h"
#include "RenderSystem.h"
#include "Utils.h"
#include "Inventory.h"
#include <GL/gl.h>
namespace ZL {
@ -10,7 +8,7 @@ namespace ZL {
int Environment::windowHeaderHeight = 0;
int Environment::width = 0;
int Environment::height = 0;
float Environment::zoom = 3.f;
float Environment::zoom = 20.f;
bool Environment::leftPressed = false;
bool Environment::rightPressed = false;
@ -23,34 +21,14 @@ Vector3f Environment::characterPos = {0, 0, 0};
float Environment::cameraPhi = 0.f;
float Environment::cameraAlpha = 0.3*M_PI / 2.0;
float Environment::violaCurrentIdleFrame = 0.f;
int Environment::violaLastIdleFrame = -1;
float Environment::violaCurrentWalkFrame = 0.f;
int Environment::violaLastWalkFrame = 0;
int Environment::violaCurrentAnimation = 0;
float Environment::violaAngleAroundY = 0.f;
bool Environment::settings_inverseVertical = false;
SDL_Window* Environment::window = nullptr;
float Environment::cameraDefaultVerticalShift = -150.f;
float Environment::itemDefaultVerticalShift = -80.f;
bool Environment::showMouse = false;
bool Environment::exitGameLoop = false;
bool Environment::gameIsLoading = true;
float Environment::monsterTimer = 0.0;
int Environment::monsterState = 1;
bool Environment::finalIsGood = false;
bool Environment::finalIsBad = false;
bool Environment::goToLevel3 = false;
float Environment::goTolevel3Timer = 0;
} // namespace ZL

View File

@ -24,38 +24,15 @@ public:
static float cameraPhi;
static float cameraAlpha;
//Viola
static float violaCurrentIdleFrame;
static float violaCurrentWalkFrame;
static int violaLastIdleFrame;
static int violaLastWalkFrame;
static int violaCurrentAnimation;
static float violaAngleAroundY;
static bool settings_inverseVertical;
static SDL_Window* window;
static float cameraDefaultVerticalShift;
static float itemDefaultVerticalShift;
static bool showMouse;
static bool exitGameLoop;
static bool gameIsLoading;
static float monsterTimer;
static int monsterState;
static bool finalIsGood;
static bool finalIsBad;
static bool goToLevel3;
static float goTolevel3Timer;
};

154
Game.cpp
View File

@ -2,19 +2,20 @@
#include "AnimatedModel.h"
#include "BoneAnimatedModel.h"
#include "Utils.h"
#include "Inventory.h" // Add this include
#include "OpenGlExtensions.h"
#include <iostream>
#include "TextureManager.h"
#include "TextModel.h"
namespace ZL
{
const char* CONST_ZIP_FILE = "";
Game::Game()
: window(nullptr)
, glContext(nullptr)
, newTickCount(0)
, lastTickCount(0)
, renderer(renderSystem.getRenderer()) // Инициализация ссылки на renderer
{
}
@ -28,126 +29,135 @@ Game::~Game() {
SDL_Quit();
}
void Game::setup() {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) {
SDL_Log("Failed to initialize SDL: %s", SDL_GetError());
return;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
window = SDL_CreateWindow("Game", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
Environment::width, Environment::height, SDL_WINDOW_OPENGL);
Environment::window = window;
glContext = SDL_GL_CreateContext(window);
void Game::setup() {
glContext = SDL_GL_CreateContext(ZL::Environment::window);
ZL::BindOpenGlFunctions();
ZL::CheckGlError();
std::cout << "Hello 1" << std::endl;
// Initialize renderer
renderer.shaderManager.AddShaderFromFiles("default", "./default.vertex", "./default.fragment");
renderer.shaderManager.AddShaderFromFiles("defaultColor", "./defaultColor.vertex", "./defaultColor.fragment");
renderer.shaderManager.AddShaderFromFiles("defaultHideCam", "./defaultHideCam.vertex", "./defaultHideCam.fragment");
// Initialize game objects
std::cout << "Hello 2" << std::endl;
#ifdef EMSCRIPTEN
renderer.shaderManager.AddShaderFromFiles("default", "./shaders/default.vertex", "./shaders/default_web.fragment", CONST_ZIP_FILE);
renderer.shaderManager.AddShaderFromFiles("defaultColor", "./shaders/defaultColor.vertex", "./shaders/defaultColor_web.fragment", CONST_ZIP_FILE);
#else
renderer.shaderManager.AddShaderFromFiles("default", "./shaders/default.vertex", "./shaders/default_desktop.fragment", CONST_ZIP_FILE);
renderer.shaderManager.AddShaderFromFiles("defaultColor", "./shaders/defaultColor.vertex", "./shaders/defaultColor_desktop.fragment", CONST_ZIP_FILE);
#endif
gameObjects.initialize();
//Load texture
spaceshipTexture = std::make_unique<Texture>(CreateTextureDataFromPng("./resources/sship001x.png"));
spaceshipBase = LoadFromTextFile02("./resources/spaceship004.txt");
spaceshipBase.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundY(M_PI / 2.0)));
spaceship.AssignFrom(spaceshipBase);
spaceship.RefreshVBO();
std::cout << "Hello 3" << std::endl;
renderer.InitOpenGL();
}
void Game::drawScene() {
// Вместо прямого рисования используем RenderSystem
renderSystem.drawScene(gameObjects);
static const std::string defaultShaderName = "default";
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
static const std::string textureUniformName = "Texture";
glClearColor(0.0f, 0.5f, 1.0f, 1.0f);
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
glViewport(0, 0, Environment::width, Environment::height);
CheckGlError();
renderer.shaderManager.PushShader(defaultShaderName);
renderer.RenderUniform1i(textureUniformName, 0);
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
renderer.PushPerspectiveProjectionMatrix(1.0 / 1.5,
static_cast<float>(Environment::width) / static_cast<float>(Environment::height),
1, 1000);
renderer.PushMatrix();
renderer.LoadIdentity();
renderer.TranslateMatrix({ 0,0, -1.0f*Environment::zoom });
renderer.RotateMatrix(QuatFromRotateAroundX(M_PI/6.0));
//renderer.RotateMatrix(QuatFromRotateAroundX(Environment::cameraAlpha));
glBindTexture(GL_TEXTURE_2D, spaceshipTexture->getTexID());
renderer.DrawVertexRenderStruct(spaceship);
renderer.PopMatrix();
renderer.PopProjectionMatrix();
renderer.DisableVertexAttribArray(vPositionName);
renderer.DisableVertexAttribArray(vTexCoordName);
renderer.shaderManager.PopShader();
CheckGlError();
}
void Game::processTickCount() {
if (Environment::finalIsGood)
{
return;
}
if (Environment::finalIsBad)
{
return;
}
if (Environment::gameIsLoading)
{
if (gameObjects.loadingFunctions.size() != 0)
{
bool result = gameObjects.loadingFunctions.begin()->operator()();
if (result)
{
gameObjects.loadingFunctions.erase(gameObjects.loadingFunctions.begin());
}
}
else
{
Environment::gameIsLoading = false;
}
return;
}
if (lastTickCount == 0) {
lastTickCount = SDL_GetTicks64();
return;
}
newTickCount = SDL_GetTicks64();
if (newTickCount - lastTickCount > CONST_TIMER_INTERVAL) {
size_t delta = (newTickCount - lastTickCount > CONST_MAX_TIME_INTERVAL) ?
CONST_MAX_TIME_INTERVAL : newTickCount - lastTickCount;
gameObjects.updateScene(delta);
//gameObjects.updateScene(delta);
Environment::cameraAlpha = Environment::cameraAlpha + delta * M_PI / 10000.f;
lastTickCount = newTickCount;
}
}
void Game::render() {
SDL_GL_MakeCurrent(window, glContext);
SDL_GL_MakeCurrent(ZL::Environment::window, glContext);
ZL::CheckGlError();
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
drawScene();
processTickCount();
SDL_GL_SwapWindow(window);
SDL_GL_SwapWindow(ZL::Environment::window);
}
void Game::update() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
if (gameObjects.loadingThread.joinable())
{
gameObjects.loadingThread.join();
}
#ifdef AUDIO
gameObjects.audioPlayerAsync.exit();
#endif
Environment::exitGameLoop = true;
}
else if (event.type == SDL_MOUSEWHEEL) {
static const float zoomstep = 2.0f;
if (event.wheel.y > 0) {
Environment::zoom -= zoomstep;
}
else if (event.wheel.y < 0) {
Environment::zoom += zoomstep;
}
if (Environment::zoom < zoomstep) {
Environment::zoom = zoomstep;
}
/*if (Environment::zoom > 4) {
Environment::zoom = 4;
}*/
if (!Environment::gameIsLoading)
{
gameObjects.handleEvent(event);
//this->modelMeshRender.data.Scale(0.5);
//this->modelMeshRender.RefreshVBO();
}
}
render();
}

13
Game.h
View File

@ -1,9 +1,9 @@
#pragma once
#include "OpenGlExtensions.h"
#include "GameObjectManager.h"
#include "RenderSystem.h"
#include "Renderer.h"
#include "Environment.h"
#include "TextureManager.h"
namespace ZL {
@ -13,7 +13,6 @@ public:
~Game();
void setup();
void run();
void update();
void render();
@ -25,15 +24,17 @@ private:
SDL_Window* window;
SDL_GLContext glContext;
RenderSystem renderSystem;
GameObjectManager gameObjects;
Renderer& renderer; // Ссылка на renderer из RenderSystem
Renderer renderer;
size_t newTickCount;
size_t lastTickCount;
static const size_t CONST_TIMER_INTERVAL = 10;
static const size_t CONST_MAX_TIME_INTERVAL = 1000;
std::shared_ptr<Texture> spaceshipTexture;
VertexDataStruct spaceshipBase;
VertexRenderStruct spaceship;
};
} // namespace ZL

View File

@ -1,910 +0,0 @@
#include "GameObjectManager.h"
#include "Environment.h"
#include "ObjLoader.h"
#include "Inventory.h"
#include "QuestScripts.h"
#include "TextModel.h" // Add this include for LoadFromTextFile
#include <iostream>
namespace ZL {
const float GameObjectManager::INVENTORY_ICON_SIZE = 44.0f;
const float GameObjectManager::INVENTORY_MARGIN = 44.0f;
const float GameObjectManager::SELECTED_CUBE_ICON_SIZE = 244.0f;
const float GameObjectManager::SELECTED_CUBE_MARGIN = 50.0f;
void GameObjectManager::initializeLoadingScreen()
{
loadingScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./loading.bmp"));
loadingScreenMesh = CreateRect2D(
{ Environment::width / 2.f, Environment::height / 2.f },
{ Environment::width / 2.f, Environment::height / 2.f },
0.5f
);
loadingScreenMeshMutable.AssignFrom(loadingScreenMesh);
loadingScreenMeshMutable.RefreshVBO();
}
void GameObjectManager::initialize() {
initializeLoadingScreen();
std::function<bool()> loadingFunction1 = [this]()
{
current_room_index = 0;
objects_in_inventory = 0;
bearName = "";
current_room_index = 0;
objects_in_inventory = 0;
//coneTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./conus.bmp"));
// Load models
/*
colorCubeMesh = CreateCube3D(5.0);
colorCubeMeshMutable.data = CreateCube3D(5.0);
colorCubeMeshMutable.RefreshVBO();
*/
return true;
};
loadingThread = std::thread([this]() {
preloadedRoomMeshArr.resize(3);
preloadedRoomMeshArr[0] = ZL::LoadFromTextFile("./oneroom001.txt");
preloadedRoomMeshArr[0].Scale(10);
preloadedRoomMeshArr[0].Move(Vector3f{ 0, 93, 0 });
preloadedRoomMeshArr[1] = ZL::LoadFromTextFile("./secondroom001.txt");
preloadedRoomMeshArr[1].Scale(10);
preloadedRoomMeshArr[1].Move(Vector3f{ 0, 93, 0 });
preloadedRoomMeshArr[2] = ZL::LoadFromTextFile("./thirdroom1.txt");
preloadedRoomMeshArr[2].Scale(10);
preloadedRoomMeshArr[2].Move(Vector3f{ 0, 93, 0 });
violaIdleModel.LoadFromFile("./idleviola_uv010.txt");
violaWalkModel.LoadFromFile("./walkviola_uv010.txt");
sideThreadLoadingCompleted = true;
});
std::function<bool()> loadingFunction2 = [this]()
{
return sideThreadLoadingCompleted;
};
std::function<bool()> loadingFunction3 = [this]()
{
// Create active object
ActiveObject cubeForFirstRoomT;
cubeForFirstRoomT.name = "cube_T";
cubeForFirstRoomT.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt");
cubeForFirstRoomT.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundZ(M_PI * 0.5)));
cubeForFirstRoomT.activeObjectMesh.Scale(10);
cubeForFirstRoomT.activeObjectMeshMutable.AssignFrom(cubeForFirstRoomT.activeObjectMesh);
cubeForFirstRoomT.activeObjectMeshMutable.RefreshVBO();
cubeForFirstRoomT.objectPos = Vector3f{ -190, 90 , 280 };
cubeForFirstRoomT.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001-_2_.bmp"));
cubeForFirstRoomT.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32"));
cubeForFirstRoomT.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
cubeForFirstRoomT.activeObjectScreenMeshMutable.AssignFrom(cubeForFirstRoomT.activeObjectScreenMesh);
cubeForFirstRoomT.activeObjectScreenMeshMutable.RefreshVBO();
cubeForFirstRoomT.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_T_icon.bmp32"));
ActiveObject cubeForFirstRoomO;
cubeForFirstRoomO.name = "cube_O";
cubeForFirstRoomO.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt");
cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundZ(M_PI * 0.5)));
cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundX(M_PI * 1.5)));
cubeForFirstRoomO.activeObjectMesh.Scale(10);
cubeForFirstRoomO.activeObjectMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectMesh);
cubeForFirstRoomO.activeObjectMeshMutable.RefreshVBO();
cubeForFirstRoomO.objectPos = Vector3f{ 185, 90 , -365 };
cubeForFirstRoomO.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001-_3.bmp"));
cubeForFirstRoomO.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32"));
cubeForFirstRoomO.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
cubeForFirstRoomO.activeObjectScreenMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectScreenMesh);
cubeForFirstRoomO.activeObjectScreenMeshMutable.RefreshVBO();
cubeForFirstRoomO.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_O_icon.bmp32"));
ActiveObject cubeForFirstRoomM;
cubeForFirstRoomM.name = "cube_M";
cubeForFirstRoomM.activeObjectMesh = ZL::LoadFromTextFile("./cube001.txt");
cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundZ(M_PI * 0.5)));
cubeForFirstRoomO.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundX(M_PI)));
cubeForFirstRoomM.activeObjectMesh.Scale(10);
cubeForFirstRoomM.activeObjectMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectMesh);
cubeForFirstRoomM.activeObjectMeshMutable.RefreshVBO();
cubeForFirstRoomM.objectPos = Vector3f{ 200, 95 , 230 };
cubeForFirstRoomM.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001_4.bmp"));
cubeForFirstRoomM.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32"));
cubeForFirstRoomM.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
cubeForFirstRoomM.activeObjectScreenMeshMutable.AssignFrom(cubeForFirstRoomO.activeObjectScreenMesh);
cubeForFirstRoomM.activeObjectScreenMeshMutable.RefreshVBO();
cubeForFirstRoomM.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_M_icon.bmp32"));
ActiveObject lampe;
lampe.name = "lampe";
lampe.activeObjectMesh = ZL::LoadFromTextFile("./lighter.txt"); // Add ZL:: namespace
lampe.activeObjectMesh.Scale(7);
lampe.activeObjectMeshMutable.AssignFrom(lampe.activeObjectMesh);
lampe.activeObjectMeshMutable.RefreshVBO();
lampe.objectPos = Vector3f{ 85, 30, 43 };
lampe.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./temno.bmp"));
lampe.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32"));
lampe.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
lampe.activeObjectScreenMeshMutable.AssignFrom(lampe.activeObjectScreenMesh);
lampe.activeObjectScreenMeshMutable.RefreshVBO();
lampe.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/cubic_T_icon.bmp32"));
ActiveObject carToy;
carToy.name = "carToy";
carToy.activeObjectMesh = ZL::LoadFromTextFile("./car.txt"); // Add ZL:: namespace
carToy.activeObjectMesh.Scale(12);
carToy.activeObjectMeshMutable.AssignFrom(carToy.activeObjectMesh);
carToy.activeObjectMeshMutable.RefreshVBO();
carToy.objectPos = Vector3f{ 300, 0, 315 };
carToy.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material.001_Base_color_1001_5.bmp"));
carToy.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32"));
carToy.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
carToy.activeObjectScreenMeshMutable.AssignFrom(carToy.activeObjectScreenMesh);
carToy.activeObjectScreenMeshMutable.RefreshVBO();
carToy.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32"));
ActiveObject lock;
lock.name = "lockFriend";
lock.activeObjectMesh = ZL::LoadFromTextFile("./lock.txt"); // Add ZL:: namespace
lock.activeObjectMesh.Scale(2);
lock.activeObjectMeshMutable.AssignFrom(lock.activeObjectMesh);
lock.activeObjectMeshMutable.RefreshVBO();
lock.objectPos = Vector3f{ 101, 100, 255 };
lock.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./temno.bmp"));
lock.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32"));
lock.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
lock.activeObjectScreenMeshMutable.AssignFrom(lock.activeObjectScreenMesh);
lock.activeObjectScreenMeshMutable.RefreshVBO();
lock.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32"));
ActiveObject door;
door.name = "doorGlory";
door.activeObjectMesh = ZL::LoadFromTextFile("./door.txt"); // Add ZL:: namespace
door.activeObjectMesh.Scale(60);
door.activeObjectMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundY(-M_PI * 0.5)));
door.activeObjectMeshMutable.AssignFrom(door.activeObjectMesh);
door.activeObjectMeshMutable.RefreshVBO();
door.objectPos = Vector3f{ -350, -40, -60 };
door.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./door.bmp"));
door.activeObjectScreenTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./hand.bmp32"));
door.activeObjectScreenMesh = CreateRect2D({ 0.f, 0.f }, { 64.f, 64.f }, 0.5);
door.activeObjectScreenMeshMutable.AssignFrom(door.activeObjectScreenMesh);
door.activeObjectScreenMeshMutable.RefreshVBO();
door.inventoryIconTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp32("./textures/inventory_objects/battery.bmp32"));
Room room_1;
room_1.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./Material_Base_color_1001.bmp"));
room_1.objects.push_back(cubeForFirstRoomT);
room_1.objects.push_back(cubeForFirstRoomO);
room_1.objects.push_back(cubeForFirstRoomM);
room_1.sound_name = "lullaby-music-vol20-186394--online-audio-convert.com.ogg";
room_1.roomLogic = createRoom1Logic();
room_1.textMesh = preloadedRoomMeshArr[0];
room_1.textMeshMutable.AssignFrom(room_1.textMesh);
room_1.collisionMgr.setRoomBoundary(790, 790);
room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ 80, 0, 200 }, Vector3f{ 400, 0, 400 }));
room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -220, 0, 165 }, Vector3f{ -143, 0, 230 }));
room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -400, 0, 125 }, Vector3f{ -121, 0, 400 }));
room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -380, 0, -92 }, Vector3f{ -240, 0, 100 }));
room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -399, 0, -390 }, Vector3f{ -236, 0, -100 }));
room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -220, 0, -400 }, Vector3f{ -150, 0, -230 }));
room_1.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ 156, 0, -400 }, Vector3f{ 380, 0, -360 }));
rooms.push_back(room_1);
//aoMgr.addActiveObject(ao1);
Room room_2;
room_2.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./seconroom.bmp"));
room_2.objects.push_back(lampe);
room_2.objects.push_back(carToy);
room_2.sound_name = "unholy-choir-1-279337--online-audio-convert.com.ogg";
room_2.roomLogic = createRoom2Logic();
room_2.textMesh = preloadedRoomMeshArr[1];
room_2.textMeshMutable.AssignFrom(room_2.textMesh);
room_2.collisionMgr.setRoomBoundary(790, 790);
room_2.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -227, 0, -166 }, Vector3f{ 398, 0, -154 }));
room_2.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -328, 0, 182 }, Vector3f{ -216, 0, 332 }));
room_2.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ -227, 0, -400 }, Vector3f{ -208, 0, -165}));
room_2.collisionMgr.addCollider(std::make_shared<RectangleCollider>(Vector3f{ 263, 0, 295 }, Vector3f{ 303, 0, 335 }));
rooms.push_back(room_2);
activeObjects = rooms[current_room_index].objects;
Room room_3;
room_3.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./DefaultMaterial_Base_color_1001.bmp"));
room_3.sound_name = "unseen-danger-fss-no-copyright-music-252588--online-audio-convert.com.ogg";
room_3.objects.push_back(lock);
room_3.objects.push_back(door);
room_3.roomLogic = createRoom3Logic();
room_3.textMesh = preloadedRoomMeshArr[2];
room_3.textMeshMutable.AssignFrom(room_3.textMesh);
room_3.collisionMgr.setRoomBoundary(790, 790);
rooms.push_back(room_3);
activeObjects = rooms[current_room_index].objects;
// Initialize audio
/*
audioPlayer = std::make_unique<AudioPlayer>();
if (audioPlayer) {
audioPlayer->playMusic(rooms[current_room_index].sound_name);
}*/
#ifdef AUDIO
audioPlayerAsync.resetAsync();
audioPlayerAsync.playMusicAsync(rooms[current_room_index].sound_name);
#endif
// Initialize inventory
inventoryIconMesh = CreateRect2D(
{ 0.0f, 40.0f },
{ INVENTORY_ICON_SIZE / 2, INVENTORY_ICON_SIZE / 2 },
0.5f
);
inventoryIconMeshMutable.AssignFrom(inventoryIconMesh);
inventoryIconMeshMutable.RefreshVBO();
//roomTexturePtr = rooms[current_room_index].roomTexture;
monsterTexturePtr1 = std::make_shared<Texture>(CreateTextureDataFromBmp32("./monster001.bmp32"));
monsterTexturePtr2 = std::make_shared<Texture>(CreateTextureDataFromBmp32("./monster002.bmp32"));
monsterScreenMesh = CreateRect2D({ 0.f, 0.f }, { 300.f, 300.f }, 0.5);
monsterScreenMeshMutable.AssignFrom(monsterScreenMesh);
monsterScreenMeshMutable.RefreshVBO();
violaTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./viola.bmp"));
if (!dialogTextures.empty()) { // Проверяем, есть ли диалоги
dialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24(dialogTextures[dialogIndex]));
isDialogActive = true;
}
batteryDialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./battery_dialog.bmp"));
finalGoodTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./final_good.bmp"));
finalBadTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./final_bad.bmp"));
//SDL_ShowCursor(SDL_DISABLE);
SDL_SetRelativeMouseMode(SDL_TRUE);
return true;
};
loadingFunctions.push_back(loadingFunction1);
loadingFunctions.push_back(loadingFunction2);
loadingFunctions.push_back(loadingFunction3);
}
void GameObjectManager::switch_room(int index){
current_room_index = index;
//roomTexturePtr = rooms[current_room_index].roomTexture;
//audioPlayer.reset(); // This deletes the current AudioPlayer
// Reinitialize it
/*audioPlayer = std::make_unique<AudioPlayer>();
if (audioPlayer) {
audioPlayer->playMusic(rooms[current_room_index].sound_name);
}*/
#ifdef AUDIO
audioPlayerAsync.stopAsync();
audioPlayerAsync.resetAsync();
audioPlayerAsync.playMusicAsync(rooms[current_room_index].sound_name);
#endif
activeObjects = rooms[current_room_index].objects;
std::cout << "Current music" << rooms[current_room_index].sound_name << std::endl;
Environment::cameraShift = Vector3f{};
Environment::characterPos = Vector3f{};
}
void GameObjectManager::handleEvent(const SDL_Event& event) {
// debug room switching
/*if (event.type == SDL_MOUSEBUTTONDOWN && event.button.button == SDL_BUTTON_RIGHT) {
}
else */if (event.type == SDL_MOUSEBUTTONDOWN) {
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
if (isDialogActive) {
dialogIndex++;
if (dialogIndex < dialogTextures.size()) {
dialogTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24(dialogTextures[dialogIndex]));
}
else {
isDialogActive = false;
}
}
else if (isBatteryDialogActive) {
isBatteryDialogActive = false;
}
else
{
const auto highlightedObjects = rooms[current_room_index].findByHighlighted(true);
if (InventoryItem* item = GetItemSelected(true)) {
std::cout << item->name << std::endl;
if (current_room_index == 0) {
if (bearName.length() <= 3) {
if (item->name == "cube_T") {
bearName += "T";
selectedCubes.push_back(*item);
gInventoryMap.erase(item->name);
objects_in_inventory--;
}
else if (item->name == "cube_O") {
bearName += "O";
selectedCubes.push_back(*item);
gInventoryMap.erase(item->name);
objects_in_inventory--;
}
else if (item->name == "cube_M") {
bearName += "M";
selectedCubes.push_back(*item);
gInventoryMap.erase(item->name);
objects_in_inventory--;
}
}
}
else if (current_room_index == 1) {
if (InventoryItem* item = GetItemSelected(true)) {
std::cout << item->name << std::endl;
if (item->name == "carToy") {
// Проверить, наведена ли мышь на лампу
const auto highlightedObjects = rooms[current_room_index].findByHighlighted(true);
std::cout << highlightedObjects.size() << std::endl;
for (auto* ao : highlightedObjects) {
if (ao && ao->name == "lampe") {
// Create a new lamp object with updated texture
ActiveObject updatedLamp = *ao;
// Change from dark to lit texture
updatedLamp.activeObjectTexturePtr = std::make_shared<Texture>(CreateTextureDataFromBmp24("./base_Base_color_1001.bmp"));
// Replace the old lamp with updated one
rooms[current_room_index].removeByPtr(ao);
rooms[current_room_index].objects.push_back(updatedLamp);
activeObjects = rooms[current_room_index].objects;
// Remove car from inventory
gInventoryMap.erase(item->name);
objects_in_inventory--;
// Play sound effect
// audioPlayerAsync.playSoundAsync("lamp_on.ogg");
//AddItemToInventory(ao->name, ao->inventoryIconTexturePtr, objects_in_inventory+1);
//objects_in_inventory++;
//switch_room(2);
Environment::goToLevel3 = true;
break;
}
}
}
}
}
else if (current_room_index == 2) {
if (InventoryItem* item = GetItemSelected(true)) {
if (item->name == "lockFriend") {}
}
}
}
else {
const auto highlightedObjects = rooms[current_room_index].findByHighlighted(true);
for (auto* ao : highlightedObjects) {
if (!ao) {
continue;
}
if (ao->name != "lampe" && ao->name != "doorGlory" && ao->name != "lockFriend") {
AddItemToInventory(ao->name, ao->inventoryIconTexturePtr, objects_in_inventory + 1);
objects_in_inventory++;
rooms[current_room_index].removeByPtr(ao);
activeObjects = rooms[current_room_index].objects;
}
else if (current_room_index == 1 && ao->name == "lampe")
{
if (isBatteryDialogActive == false)
{
isBatteryDialogActive = true;
}
}
else if (current_room_index == 2 && ao->name == "doorGlory") {
hasMadeChoise = true;
hasChoisedFriendship = false;
// debug switching
Environment::finalIsBad = true;
}
else if (current_room_index == 2 && ao->name == "lockFriend") {
hasMadeChoise = true;
hasChoisedFriendship = true;
// debug switching
Environment::finalIsGood = true;
}
//aoMgr.removeByName(ao->name);
}
// bx.Interpolate(animationCounter);
// animationCounter += 2;
}
}
}
else if (event.type == SDL_MOUSEWHEEL) {
static const float zoomstep = 1.0f;
if (event.wheel.y > 0) {
Environment::zoom -= zoomstep;
}
else if (event.wheel.y < 0) {
Environment::zoom += zoomstep;
}
if (Environment::zoom < zoomstep) {
Environment::zoom = zoomstep;
}
if (Environment::zoom > 4) {
Environment::zoom = 4;
}
}
else if (event.type == SDL_KEYDOWN) {
switch (event.key.keysym.sym) {
case SDLK_i:
Environment::settings_inverseVertical = !Environment::settings_inverseVertical;
break;
case SDLK_SPACE:
Environment::showMouse = !Environment::showMouse;
if (Environment::showMouse) {
SDL_SetRelativeMouseMode(SDL_FALSE);
}
else {
SDL_SetRelativeMouseMode(SDL_TRUE);
lastMouseX = 0;
lastMouseY = 0;
}
break;
case SDLK_ESCAPE:
case SDLK_q:
if (loadingThread.joinable())
{
loadingThread.join();
}
#ifdef AUDIO
audioPlayerAsync.exit();
#endif
Environment::exitGameLoop = true;
break;
case SDLK_LEFT:
case SDLK_a:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::leftPressed = true;
#ifdef AUDIO
audioPlayerAsync.playSoundAsync("walk.ogg"); // Заменено
#endif
if (Environment::violaCurrentAnimation == 0) {
Environment::violaCurrentAnimation = 1;
Environment::violaLastWalkFrame = -1;
}
break;
case SDLK_RIGHT:
case SDLK_d:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::rightPressed = true;
#ifdef AUDIO
audioPlayerAsync.playSoundAsync("walk.ogg"); // Заменено
#endif
if (Environment::violaCurrentAnimation == 0) {
Environment::violaCurrentAnimation = 1;
Environment::violaLastWalkFrame = -1;
}
break;
case SDLK_UP:
case SDLK_w:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::upPressed = true;
#ifdef AUDIO
audioPlayerAsync.playSoundAsync("walk.ogg"); // Заменено
#endif
if (Environment::violaCurrentAnimation == 0) {
Environment::violaCurrentAnimation = 1;
Environment::violaLastWalkFrame = -1;
}
break;
case SDLK_DOWN:
case SDLK_s:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::downPressed = true;
#ifdef AUDIO
audioPlayerAsync.playSoundAsync("walk.ogg"); // Заменено
#endif
if (Environment::violaCurrentAnimation == 0) {
Environment::violaCurrentAnimation = 1;
Environment::violaLastWalkFrame = -1;
}
break;
case SDLK_1:
case SDLK_2:
case SDLK_3:
case SDLK_4:
case SDLK_5:
case SDLK_6:
case SDLK_7:
case SDLK_8:
case SDLK_9:
{
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
UnselectAllItems();
if (InventoryItem* item = GetItemByHotkey(event.key.keysym.sym - SDLK_1 + 1)) {
item->isSelected = true;
}
}
break;
case SDLK_RSHIFT:
case SDLK_LSHIFT: {
// Switch to next room
/*int nextRoom = current_room_index + 1;
if (nextRoom < rooms.size()) {
switch_room(nextRoom);
}*/
break;
}
}
}
else if (event.type == SDL_KEYUP) {
switch (event.key.keysym.sym) {
case SDLK_LEFT:
case SDLK_a:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::leftPressed = false;
if (!Environment::leftPressed && !Environment::rightPressed && !Environment::upPressed && !Environment::downPressed) {
if (Environment::violaCurrentAnimation == 1) {
Environment::violaCurrentAnimation = 0;
Environment::violaCurrentIdleFrame = -1;
}
}
break;
case SDLK_RIGHT:
case SDLK_d:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::rightPressed = false;
if (!Environment::leftPressed && !Environment::rightPressed && !Environment::upPressed && !Environment::downPressed) {
if (Environment::violaCurrentAnimation == 1) {
Environment::violaCurrentAnimation = 0;
Environment::violaCurrentIdleFrame = -1;
}
}
break;
case SDLK_UP:
case SDLK_w:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::upPressed = false;
if (!Environment::leftPressed && !Environment::rightPressed && !Environment::upPressed && !Environment::downPressed) {
if (Environment::violaCurrentAnimation == 1) {
Environment::violaCurrentAnimation = 0;
Environment::violaCurrentIdleFrame = -1;
}
}
break;
case SDLK_DOWN:
case SDLK_s:
if (Environment::finalIsBad || Environment::finalIsGood)
{
return;
}
Environment::downPressed = false;
if (!Environment::leftPressed && !Environment::rightPressed && !Environment::upPressed && !Environment::downPressed) {
if (Environment::violaCurrentAnimation == 1) {
Environment::violaCurrentAnimation = 0;
Environment::violaCurrentIdleFrame = -1;
}
}
break;
}
}
if (event.type == SDL_MOUSEMOTION) {
if (!Environment::showMouse) {
int mouseX, mouseY;
SDL_GetRelativeMouseState(&mouseX, &mouseY);
float diffX = 0.01f * mouseX;
float diffY = 0.01f * mouseY;
Environment::cameraPhi += diffX;
if (Environment::settings_inverseVertical) {
Environment::cameraAlpha -= diffY;
}
else {
Environment::cameraAlpha += diffY;
}
if (Environment::cameraAlpha < 0.1 * M_PI / 2.0) {
Environment::cameraAlpha = 0.1 * M_PI / 2.0;
}
else if (Environment::cameraAlpha > 0.9 * M_PI / 2.0) {
Environment::cameraAlpha = 0.9 * M_PI / 2.0;
}
}
else {
lastMouseX = event.motion.x;
lastMouseY = event.motion.y;
}
}
}
void GameObjectManager::updateScene(size_t ms) {
const float SPEED = 0.1f;
Vector2f directionVector = { 0.f, SPEED }; // x and z
// Вычисляем новые координаты вектора
float x_new = directionVector.v[0] * cos(Environment::cameraPhi) - directionVector.v[1] * sin(Environment::cameraPhi);
float y_new = directionVector.v[0] * sin(Environment::cameraPhi) + directionVector.v[1] * cos(Environment::cameraPhi);
// Обновляем вектор
directionVector.v[0] = x_new;
directionVector.v[1] = y_new;
// Only forward is allowed
/*
if (Environment::leftPressed) {
Environment::cameraShift.v[0] += SPEED * ms;
}
if (Environment::rightPressed) {
Environment::cameraShift.v[0] -= SPEED * ms;
}
if (Environment::upPressed) {
Environment::cameraShift.v[2] += SPEED * ms;
}
if (Environment::downPressed) {
Environment::cameraShift.v[2] -= SPEED * ms;
}
*/
Vector3f newPosition = Environment::cameraShift;
if (Environment::upPressed) {
newPosition.v[0] += directionVector.v[0] * ms;
newPosition.v[2] += directionVector.v[1] * ms;
}
if (Environment::downPressed) {
newPosition.v[0] -= directionVector.v[0] * ms;
newPosition.v[2] -= directionVector.v[1] * ms;
}
if (Environment::rightPressed) {
newPosition.v[2] += directionVector.v[0] * ms;
newPosition.v[0] -= directionVector.v[1] * ms;
}
if (Environment::leftPressed) {
newPosition.v[2] -= directionVector.v[0] * ms;
newPosition.v[0] += directionVector.v[1] * ms;
}
Vector3f characterNewPos{-newPosition.v[0], -newPosition.v[1], -newPosition.v[2]};
std::cout << "Player position: x=" << characterNewPos.v[0]
<< ", y=" << characterNewPos.v[1]
<< ", z=" << characterNewPos.v[2] << "\r";
std::cout.flush();
// Заменяем проверку walkArea.isInside() на проверку через collisionMgr
if (rooms[current_room_index].collisionMgr.checkCollision(characterNewPos) == false) {
Environment::cameraShift = newPosition;
Environment::characterPos = characterNewPos;
/*
std::cout << "Player position: x=" << characterNewPos.v[0]
<< ", y=" << characterNewPos.v[1]
<< ", z=" << characterNewPos.v[2] << "\r";
std::cout.flush(); // Чтобы обновлялось в той же строке*/
}
for (auto& obj : rooms[current_room_index].objects)
{
float dist = sqrtf(
pow(Environment::characterPos.v[0] - obj.objectPos.v[0], 2) +
pow(Environment::characterPos.v[1] - obj.objectPos.v[1], 2) +
pow(Environment::characterPos.v[2] - obj.objectPos.v[2], 2)
);
obj.highlighted = (dist < 150.f);
}
/*
for (auto& [key, obj] : aoMgr.activeObjectsEntities) {
float dist = sqrtf(
pow(Environment::characterPos.v[0] - obj.objectPos.v[0], 2) +
pow(Environment::characterPos.v[1] - obj.objectPos.v[1], 2) +
pow(Environment::characterPos.v[2] - obj.objectPos.v[2], 2)
);
obj.highlighted = (dist < 50.f);
}*/
if (rooms[current_room_index].roomLogic) {
rooms[current_room_index].roomLogic(*this, ms);
}
if (Environment::violaCurrentAnimation == 0) {
Environment::violaCurrentIdleFrame += ms / 24.f;
//Environment::violaCurrentIdleFrame = 0;
while (Environment::violaCurrentIdleFrame >= 40) {
Environment::violaCurrentIdleFrame -= 40;
}
if (int(Environment::violaCurrentIdleFrame) != Environment::violaLastIdleFrame) {
violaIdleModel.Interpolate(int(Environment::violaCurrentIdleFrame));
Environment::violaLastIdleFrame = int(Environment::violaCurrentIdleFrame);
}
}
else if (Environment::violaCurrentAnimation == 1) {
Environment::violaCurrentWalkFrame += ms / 24.f;
while (Environment::violaCurrentWalkFrame >= 30) {
Environment::violaCurrentWalkFrame -= 30;
}
if (int(Environment::violaCurrentWalkFrame) != Environment::violaLastWalkFrame) {
violaWalkModel.Interpolate(int(Environment::violaCurrentWalkFrame));
Environment::violaLastWalkFrame = int(Environment::violaCurrentWalkFrame);
}
}
if (Environment::monsterState == 0)
{
Environment::monsterTimer += ms;
if (Environment::monsterTimer > 500)
{
Environment::monsterTimer = 0;
Environment::monsterState = 1;
}
}
else
{
Environment::monsterTimer += ms;
if (Environment::monsterTimer > 500)
{
Environment::monsterTimer = 0;
Environment::monsterState = 0;
}
}
if (Environment::goToLevel3)
{
Environment::goTolevel3Timer += ms;
if (Environment::goTolevel3Timer > 1500)
{
Environment::goToLevel3 = false;
switch_room(2);
}
}
//float Environment::monsterTimer = 0.0;
//int Environment::monsterState = 1;
}
bool GameObjectManager::isPointInObject(int screenX, int screenY, int objectScreenX, int objectScreenY) const {
// Простая проверка попадания точки в квадрат 64x64 вокруг центра объекта
const int objectSize = 32; // Половина размера области выделения
return (screenX >= objectScreenX - objectSize &&
screenX <= objectScreenX + objectSize &&
screenY >= objectScreenY - objectSize &&
screenY <= objectScreenY + objectSize);
}
void GameObjectManager::checkMouseIntersection(int mouseX, int mouseY, const Matrix4f& projectionModelView) {
for (auto& ao : activeObjects) {
int screenX, screenY;
worldToScreenCoordinates(ao.objectPos, projectionModelView,
Environment::width, Environment::height, screenX, screenY);
if (isPointInObject(mouseX, mouseY, screenX, screenY)) {
std::cout << "Mouse over object at screen coordinates: "
<< screenX << ", " << screenY
<< " (world pos: "
<< ao.objectPos.v[0] << ", "
<< ao.objectPos.v[1] << ", "
<< ao.objectPos.v[2] << ")"
<< std::endl;
}
}
}
void GameObjectManager::worldToScreenCoordinates(Vector3f objectPos,
Matrix4f projectionModelView,
int screenWidth, int screenHeight,
int& screenX, int& screenY) {
Vector4f inx = { objectPos.v[0], objectPos.v[1], objectPos.v[2], 1.0f };
Vector4f clipCoords = MultMatrixVector(projectionModelView, inx);
float ndcX = clipCoords.v[0] / clipCoords.v[3];
float ndcY = clipCoords.v[1] / clipCoords.v[3];
screenX = (int)((ndcX + 1.0f) * 0.5f * screenWidth);
screenY = (int)((1.0f + ndcY) * 0.5f * screenHeight);
}
} // namespace ZL

View File

@ -1,127 +0,0 @@
#pragma once
#include "TextureManager.h"
#include "BoneAnimatedModel.h"
#include "AudioPlayerAsync.h"
#include <memory>
#include <vector>
#include "ActiveObject.h"
#include "Room.h"
#include "RenderSystem.h"
#include "Inventory.h"
#ifdef __linux__
#include <SDL2/SDL.h>
#endif
#include "OpenGlExtensions.h"
#include <thread>
#include <list>
#include "BoundaryBox.h" // Добавляем новый include
namespace ZL {
class GameObjectManager {
public:
void initializeLoadingScreen();
void initialize();
void switch_room(int index);
void handleEvent(const SDL_Event& event);
void updateScene(size_t ms);
void checkMouseIntersection(int mouseX, int mouseY, const Matrix4f& projectionModelView); // Добавляем новый метод
std::shared_ptr<ZL::Texture> testObjTexturePtr;
//std::shared_ptr<ZL::Texture> roomTexturePtr;
//std::shared_ptr<ZL::Texture> coneTexturePtr;
//ZL::VertexDataStruct colorCubeMesh;
//ZL::VertexRenderStruct colorCubeMeshMutable;
//ZL::VertexDataStruct testObjMesh;
//ZL::VertexRenderStruct testObjMeshMutable;
ZL::BoneSystem violaIdleModel;
ZL::VertexRenderStruct violaIdleModelMutable;
ZL::BoneSystem violaWalkModel;
ZL::VertexRenderStruct violaWalkModelMutable;
std::shared_ptr<ZL::Texture> violaTexturePtr;
std::vector<ZL::VertexDataStruct> preloadedRoomMeshArr;
//ZL::VertexDataStruct coneMesh; // Раскомментировали
//ZL::VertexRenderStruct coneMeshMutable; // Раскомментировали
std::vector<ZL::ActiveObject> activeObjects;
std::vector<ZL::Room> rooms;
std::vector<InventoryItem> selectedCubes;
std::string bearName;
#ifdef AUDIO
AudioPlayerAsync audioPlayerAsync;
#endif
ZL::VertexDataStruct inventoryIconMesh;
ZL::VertexRenderStruct inventoryIconMeshMutable;
static const float INVENTORY_ICON_SIZE;
static const float INVENTORY_MARGIN;
static const float SELECTED_CUBE_ICON_SIZE;
static const float SELECTED_CUBE_MARGIN;
//ActiveObjectManager aoMgr;
int objects_in_inventory;
std::shared_ptr<ZL::Texture> loadingScreenTexturePtr;
ZL::VertexDataStruct loadingScreenMesh;
ZL::VertexRenderStruct loadingScreenMeshMutable;
std::list<std::function<bool()>> loadingFunctions;
std::thread loadingThread;
bool sideThreadLoadingCompleted = false;
int current_room_index;
std::shared_ptr<ZL::Texture> monsterTexturePtr1;
std::shared_ptr<ZL::Texture> monsterTexturePtr2;
ZL::VertexDataStruct monsterScreenMesh;
ZL::VertexRenderStruct monsterScreenMeshMutable;
std::vector<std::string> dialogTextures = { // Список диалогов
"./photo.bmp",
"./next_dialog.bmp",
"./final_dialog.bmp",
};
int dialogIndex = 0; // Текущий индекс диалога
std::shared_ptr<Texture> dialogTexturePtr; // Активная текстура диалога
bool isDialogActive = false; // Флаг активности диалога
std::shared_ptr<Texture> batteryDialogTexturePtr; // Активная текстура диалога
bool isBatteryDialogActive = false; // Флаг активности диалога
bool hasChoisedFriendship = false;
bool hasMadeChoise = false;
std::shared_ptr<Texture> finalGoodTexturePtr;
std::shared_ptr<Texture> finalBadTexturePtr;
private:
//int animationCounter = 0;
int lastMouseX = 0; // Добавляем переменные для хранения позиции мыши
int lastMouseY = 0;
bool isPointInObject(int screenX, int screenY, int objectScreenX, int objectScreenY) const;
void worldToScreenCoordinates(Vector3f objectPos, // Добавляем метод
Matrix4f projectionModelView,
int screenWidth, int screenHeight,
int& screenX, int& screenY);
BoundaryBox walkArea{800.0f, 800.0f}; // Зона для ходьбы 800x800
};
} // namespace ZL

View File

@ -1,23 +0,0 @@
#include "GameWorld.h"
#include "InputManager.h"
namespace ZL {
GameWorld& GameWorld::getInstance() {
static GameWorld instance;
return instance;
}
void GameWorld::update(float deltaTime) {
auto& input = InputManager::getInstance();
// Update game state based on input
if (input.isKeyPressed(SDL_SCANCODE_W)) {
// Move forward
}
// ... handle other game logic ...
}
void GameWorld::addObject(const Vector3f& position) {
mGameObjects.push_back(position);
}
}

View File

@ -1,18 +0,0 @@
#pragma once
#include "Math.h"
#include <vector>
#include <memory>
namespace ZL {
class GameWorld {
public:
static GameWorld& getInstance();
void update(float deltaTime);
void addObject(const Vector3f& position);
// ...other game world related methods...
private:
GameWorld() = default;
std::vector<Vector3f> mGameObjects;
};
}

View File

@ -1,27 +0,0 @@
#include "InputManager.h"
namespace ZL {
InputManager& InputManager::getInstance() {
static InputManager instance;
return instance;
}
void InputManager::processInput() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
mShouldQuit = true;
}
else if (event.type == SDL_KEYDOWN) {
mKeys[event.key.keysym.scancode] = true;
}
else if (event.type == SDL_KEYUP) {
mKeys[event.key.keysym.scancode] = false;
}
}
}
bool InputManager::isKeyPressed(SDL_Scancode key) const {
return mKeys[key];
}
}

View File

@ -1,17 +0,0 @@
#pragma once
#include "OpenGlExtensions.h"
namespace ZL {
class InputManager {
public:
static InputManager& getInstance();
void processInput();
bool isKeyPressed(SDL_Scancode key) const;
bool shouldQuit() const { return mShouldQuit; }
private:
InputManager() = default;
bool mKeys[SDL_NUM_SCANCODES] = {false};
bool mShouldQuit = false;
};
}

View File

@ -1,90 +0,0 @@
#include "Inventory.h"
namespace ZL
{
std::unordered_map<std::string, InventoryItem> gInventoryMap;
void clear()
{
gInventoryMap.clear();
}
void AddItemToInventory(const std::string& name, std::shared_ptr<Texture> tex, int slot_index)
{
if (slot_index > MAX_INVENTORY_SLOTS || slot_index < 1) {
return;
}
InventoryItem item;
item.name = name;
item.texture = tex;
item.hot_key = slot_index;
item.scale = 1.0f;
gInventoryMap[name] = item;
std::cout << "Added item to slot " << slot_index << std::endl;
}
void RemoveItemFromInventory(const std::string& name)
{
// erase вернёт количество удалённых элементов, если нужно проверить
gInventoryMap.erase(name);
}
InventoryItem* GetItemByName(const std::string& name)
{
// Пытаемся найти элемент по ключу
auto it = gInventoryMap.find(name);
if (it != gInventoryMap.end())
{
// Возвращаем адрес найденного InventoryItem
return &it->second;
}
// Если не нашли nullptr
return nullptr;
}
InventoryItem* GetItemByHotkey(int hotkey)
{
for (auto& [_, item] : gInventoryMap) {
if (item.hot_key == hotkey) {
return &item;
}
}
return nullptr;
}
InventoryItem* GetItemSelected(bool selected)
{
for (auto& [_, item] : gInventoryMap) {
if (item.isSelected == selected) {
return &item;
}
}
return nullptr;
}
void PrintInventory()
{
std::cout << "Inventory contents:\n";
for (auto& [itemName, item] : gInventoryMap)
{
std::cout << " - " << itemName << "\n";
}
}
void UnselectAllItems()
{
for (auto& [_, item] : gInventoryMap) {
item.isSelected = false;
item.scale = 1.0f; // Reset scale when unselected
}
}
const std::unordered_map<std::string, InventoryItem>& ReturnInventory()
{
return gInventoryMap;
}
}

View File

@ -1,44 +0,0 @@
#pragma once
#include <string>
#include <memory>
#include <unordered_map>
#include <iostream>
#include "TextureManager.h"
namespace ZL
{
static const int MAX_INVENTORY_SLOTS = 9;
static const float SELECTED_ITEM_SCALE = 1.2f; // Scale factor for selected items
struct InventoryItem
{
std::string name;
std::shared_ptr<Texture> texture;
bool isSelected = false;
int hot_key;
float scale = 1.0f; // Add scale property
};
// Глобальное хранилище предметов
extern std::unordered_map<std::string, InventoryItem> gInventoryMap; // Changed key type from string to int
// Добавить предмет в инвентарь
void AddItemToInventory(const std::string& name, std::shared_ptr<Texture> tex, int slot_index);
// Удалить предмет из инвентаря
void RemoveItemFromInventory(int slot_index);
// Поиск предмета по индексу (возвращает указатель или nullptr)
InventoryItem* GetItemByHotkey(int hot_key);
InventoryItem* GetItemSelected(bool isSelected);
InventoryItem* GetItemByName(const std::string& name);
// Вывести весь инвентарь в консоль
void PrintInventory();
const std::unordered_map<std::string, InventoryItem>& ReturnInventory();
// Add these new functions
void UnselectAllItems();
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 MiB

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +0,0 @@
#pragma once
#include "Renderer.h"
ZL::VertexDataStruct LoadFromObjFile(const std::string& fileName);

View File

@ -1,6 +1,7 @@
#include "OpenGlExtensions.h"
#include "Utils.h"
#include <iostream>
#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
@ -326,7 +327,6 @@ namespace ZL {
void CheckGlError()
{
size_t error = glGetError();
if (error != GL_NO_ERROR)
{
throw std::runtime_error("Gl error");

View File

@ -1,78 +0,0 @@
#include "Physics.h"
#include <cmath>
namespace ZL
{
bool TestIntersection(const LinePhysicsObject& line, const EllipsePhysicsObject& ellipse)
{
// x*x / (a*a) + y*y / (b*b) = 1
// x = x0 + (x1 - x0) * t = x0 + dx * t
// y = y0 + (y1 - y0) * t = y0 + dy * t
//^ solve above for t, and make sure 0 > t > 1
float x0 = line.start.v[0] - ellipse.center.v[0];
float y0 = line.start.v[1] - ellipse.center.v[1];
float dx = line.end.v[0] - line.start.v[0];
float dy = line.end.v[1] - line.start.v[1];
static const float EPS = 0.0001f; //Must very close to 0 to handle extreme situations
float a = dx * dx * ellipse.b * ellipse.b + dy * dy * ellipse.a * ellipse.a;
float b = 2.f * (x0 * dx * ellipse.b * ellipse.b + y0 * dy * ellipse.a * ellipse.a);
float c = ellipse.b * ellipse.b * x0 * x0 + ellipse.a * ellipse.a * y0 * y0 - ellipse.a * ellipse.a * ellipse.b * ellipse.b;
if (abs(a) < EPS) //Here consider a = 0 and equation becomes linear
{
float t = -c / b;
if ((t > 0) && (t < 1.f))
{
return true;
}
else
{
return false;
}
}
else
{
float D2 = b * b - 4 * a * c;
if (D2 < 0)
{
return false;
}
else
{
float D = sqrtf(D2);
float t1 = (-b - D) / (2 * a);
float t2 = (-b + D) / (2 * a);
if (((t1 > 0) && (t1 < 1.f)) || ((t2 > 0) && (t2 < 1.f)))
{
return true;
}
else
{
return false;
}
}
}
}
}

View File

@ -1,22 +0,0 @@
#pragma once
#include "Math.h"
namespace ZL
{
struct EllipsePhysicsObject
{
Vector2f center = {0.f, 0.f};
float a = 0.f;
float b = 0.f;
};
struct LinePhysicsObject
{
Vector2f start = { 0.f, 0.f };
Vector2f end = { 0.f, 0.f };
};
bool TestIntersection(const LinePhysicsObject& line, const EllipsePhysicsObject& ellipse);
}

View File

@ -1,57 +0,0 @@
#include "QuestScripts.h"
#include "GameObjectManager.h"
#include "Inventory.h"
#include <iostream>
#include <chrono>
#include <thread>
namespace ZL
{
std::function<void(GameObjectManager&, size_t)> createRoom1Logic()
{
return [elapsedTime = 0u](GameObjectManager& gom, size_t ms) mutable
{
if (gom.bearName.compare("TOM") == 0) {
elapsedTime += ms;
if (elapsedTime >= 2000) {
gInventoryMap.clear();
gom.switch_room(1);
}
} else if (gom.selectedCubes.size() >= 3 && gom.bearName.compare("TOM") != 0) {
std::cout << "Else" << std::endl;
elapsedTime += ms;
if (elapsedTime >= 2000) {
gom.bearName = "";
for (const auto& cube : gom.selectedCubes) {
gInventoryMap[cube.name] = cube;
}
gom.selectedCubes.clear();
elapsedTime = 0;
}
}
};
}
std::function<void(GameObjectManager&, size_t)> createRoom2Logic()
{
return [](GameObjectManager& gom, size_t ms)
// Simple test logic
{
};
}
std::function<void(GameObjectManager&, size_t)> createRoom3Logic()
{
return [](GameObjectManager& gom, size_t ms)
// Simple test logic
{
};
}
}

View File

@ -1,11 +0,0 @@
#pragma once
#include <functional>
namespace ZL {
class GameObjectManager;
std::function<void(GameObjectManager&, size_t)> createRoom1Logic();
std::function<void(GameObjectManager&, size_t)> createRoom2Logic();
std::function<void(GameObjectManager&, size_t)> createRoom3Logic();
}

View File

@ -51,8 +51,6 @@ $(pkg-config --cflags --libs vorbis vorbisfile ogg) \
cd build-emcmake/
emcmake cmake ..
emcmake cmake -DCMAKE_INSTALL_PREFIX=install ..
cmake --build .
@ -61,6 +59,13 @@ emcmake cmake ..
emcc main.cpp Game.cpp Environment.cpp GameObjectManager.cpp BoneAnimatedModel.cpp GameWorld.cpp InputManager.cpp Inventory.cpp ObjLoader.cpp QuestScripts.cpp RenderSystem.cpp Math.cpp Physics.cpp Renderer.cpp TextModel.cpp ShaderManager.cpp TextureManager.cpp Utils.cpp OpenGlExtensions.cpp -O2 -std=c++14 -IC:\Users\ASUS\Desktop\fishrungame2\ZeptoLabTest1\thirdparty\libzip-1.11.3\build-emcmake\install\include -LC:\Users\ASUS\Desktop\fishrungame2\ZeptoLabTest1\thirdparty\libzip-1.11.3\build-emcmake\install\lib -lzip -sTOTAL_MEMORY=33554432 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS="[""png""]" -sUSE_SDL=2 --preload-file background.bmp --preload-file bird.bmp32 --preload-file default.fragment --preload-file default.vertex --preload-file game_over.bmp32 --preload-file pipe.bmp32 -o jumpingbird.html
emcc main.cpp Game.cpp Environment.cpp GameObjectManager.cpp BoneAnimatedModel.cpp GameWorld.cpp InputManager.cpp Inventory.cpp ObjLoader.cpp QuestScripts.cpp RenderSystem.cpp Math.cpp Physics.cpp Renderer.cpp TextModel.cpp ShaderManager.cpp TextureManager.cpp Utils.cpp OpenGlExtensions.cpp -O2 -std=c++14 -pthread -sUSE_PTHREADS=1 -sPTHREAD_POOL_SIZE=4 -sTOTAL_MEMORY=4294967296 -sINITIAL_MEMORY=3221225472 -sMAXIMUM_MEMORY=4294967296 -sALLOW_MEMORY_GROWTH=1 -I./thirdparty/libzip-1.11.3/build-emcmake/install/include -I./thirdparty/zlib-1.3.1/install/include -L./thirdparty/libzip-1.11.3/build-emcmake/install/lib -L./thirdparty/zlib-1.3.1/install/lib -lzip -lz -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS='["png"]' -sUSE_SDL=2 --preload-file data.zip -o jumpingbird.html
# Windows:
emcc main.cpp Game.cpp Environment.cpp GameObjectManager.cpp BoneAnimatedModel.cpp GameWorld.cpp InputManager.cpp Inventory.cpp ObjLoader.cpp QuestScripts.cpp RenderSystem.cpp Math.cpp Physics.cpp Renderer.cpp TextModel.cpp ShaderManager.cpp TextureManager.cpp Utils.cpp OpenGlExtensions.cpp -O2 -std=c++14 -pthread -sUSE_PTHREADS=1 -sPTHREAD_POOL_SIZE=4 -sTOTAL_MEMORY=4294967296 -sINITIAL_MEMORY=3221225472 -sMAXIMUM_MEMORY=4294967296 -sALLOW_MEMORY_GROWTH=1 -I./thirdparty/libzip-1.11.3/build-emcmake/install/include -L./thirdparty/libzip-1.11.3/build-emcmake/install/lib -lzip -lz -sUSE_SDL_IMAGE=2 -sUSE_SDL=2 -sUSE_LIBPNG=1 --preload-file data.zip -o viola.html
emrun --no_browser --port 8080 .
```
# License
@ -68,4 +73,11 @@ Code: MIT
Art: CC-BY
# Cmake Run Linux
Run using cmakelist
make -j$(nproc) -C build #Компилируем
./build/sdl_app #Запускаем
Для постройки без звука
rm -rf build #Очищаем build папку
cmake -B build -DAUDIO=1 #Пересоздаём конфигурацию CMake

View File

@ -1,46 +0,0 @@
# Script to run:
```
C:\Work\Projects\emsdk\emsdk.bat activate latest
C:\Work\Projects\emsdk\emsdk_env.bat
emcc main.cpp Game.cpp Math.cpp Physics.cpp Renderer.cpp ShaderManager.cpp TextureManager.cpp Utils.cpp OpenGlExtensions.cpp -O2 -std=c++14 -sTOTAL_MEMORY=33554432 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS="[""png""]" -sUSE_SDL=2 --preload-file background.bmp --preload-file bird.bmp32 --preload-file default.fragment --preload-file default.vertex --preload-file game_over.bmp32 --preload-file pipe.bmp32 -o jumpingbird.html
```
```
zlib-1.3.1:
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=install ..
then run ALL_BUILD and INSTALL in Visual Studio
lpng1645:
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=install -DZLIB_ROOT=C:\Work\Projects\zlib-1.3.1\build\install ..
then run ALL_BUILD and INSTALL in Visual Studio
```
https://github.com/Bly7/OBJ-Loader/blob/master/Source/OBJ_Loader.h
https://github.com/gametutorials/tutorials/blob/master/OpenGL/MD3%20Animation/Main.cpp
linux:
```
g++ Game.cpp main.cpp Math.cpp OpenGlExtensions.cpp Physics.cpp Renderer.cpp ShaderManager.cpp TextureManager.cpp Utils.cpp BoneAnimatedModel.cpp ObjLoader.cpp cmakeaudioplayer/src/AudioPlayer.cpp TextModel.cpp Inventory.cpp -o sdl_app -O2 -std=c++17 \
-I cmakeaudioplayer/include \
$(pkg-config --cflags --libs sdl2 gl) \
$(pkg-config --cflags --libs vorbis vorbisfile ogg) \
-lopenal
```

View File

@ -1,478 +0,0 @@
#include "RenderSystem.h"
#include "Environment.h"
#include "Utils.h"
#include "Inventory.h"
#include <GL/gl.h>
namespace ZL {
void RenderSystem::initialize() {
/*
renderer.shaderManager.AddShaderFromFiles("default", "./default.vertex", "./default.fragment");
renderer.shaderManager.AddShaderFromFiles("defaultHideCam", "./defaultHideCam.vertex", "./defaultHideCam.fragment");
renderer.shaderManager.AddShaderFromFiles("defaultColor", "./defaultColor.vertex", "./defaultColor.fragment");
renderer.InitOpenGL();*/
}
void RenderSystem::drawScene(GameObjectManager& gameObjects) {
static const std::string defaultShaderName = "default";
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
static const std::string textureUniformName = "Texture";
glClearColor(0.0f, 0.5f, 1.0f, 1.0f);
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
glViewport(0, 0, Environment::width, Environment::height);
if (Environment::gameIsLoading)
{
drawLoadingScreen(gameObjects);
}
else
if (Environment::finalIsBad || Environment::finalIsGood)
{
drawFinalScreen(gameObjects);
}
else
{
drawWorld(gameObjects);
glClear(GL_DEPTH_BUFFER_BIT);
drawUI(gameObjects);
}
CheckGlError();
}
void RenderSystem::drawViola(GameObjectManager& gameObjects)
{
static const std::string defaultShaderName = "default";
static const std::string colorShaderName = "defaultColor";
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
static const std::string vColorName = "vColor";
static const std::string textureUniformName = "Texture";
renderer.shaderManager.PushShader(defaultShaderName);
renderer.RenderUniform1i(textureUniformName, 0);
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
renderer.PushPerspectiveProjectionMatrix(1.0 / 1.5,
static_cast<float>(Environment::width) / static_cast<float>(Environment::height),
50, 10000);
renderer.PushMatrix();
renderer.LoadIdentity();
renderer.TranslateMatrix({ 0,0, -100 * Environment::zoom });
renderer.RotateMatrix(QuatFromRotateAroundX(Environment::cameraAlpha));
//Go a little bit up to make camera at the position of Viola
renderer.TranslateMatrix({ 0, Environment::cameraDefaultVerticalShift, 0 });
//Viola stuff
renderer.ScaleMatrix(10);
renderer.RotateMatrix(QuatFromRotateAroundX(-M_PI / 2.0));
renderer.RotateMatrix(QuatFromRotateAroundZ(M_PI));
if (Environment::violaCurrentAnimation == 0)
{
gameObjects.violaIdleModelMutable.AssignFrom(gameObjects.violaIdleModel.mesh);
gameObjects.violaIdleModelMutable.RefreshVBO();
glBindTexture(GL_TEXTURE_2D, gameObjects.violaTexturePtr->getTexID());
renderer.DrawVertexRenderStruct(gameObjects.violaIdleModelMutable);
}
else
{
gameObjects.violaWalkModelMutable.AssignFrom(gameObjects.violaWalkModel.mesh);
gameObjects.violaWalkModelMutable.RefreshVBO();
glBindTexture(GL_TEXTURE_2D, gameObjects.violaTexturePtr->getTexID());
renderer.DrawVertexRenderStruct(gameObjects.violaWalkModelMutable);
}
renderer.PopMatrix();
renderer.PopProjectionMatrix();
renderer.DisableVertexAttribArray(vPositionName);
renderer.DisableVertexAttribArray(vTexCoordName);
renderer.shaderManager.PopShader();
}
void RenderSystem::drawWorld(GameObjectManager& gameObjects) {
static const std::string defaultShaderName = "default";
static const std::string colorShaderName = "defaultColor";
static const std::string hideCamShaderName = "defaultHideCam";
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
static const std::string vColorName = "vColor";
static const std::string textureUniformName = "Texture";
//static const std::string modelViewMatrixName = "modelView";
/*
renderer.shaderManager.PushShader(defaultShaderName);
renderer.RenderUniform1i(textureUniformName, 0);
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
*/
// Draw cone
//glBindTexture(GL_TEXTURE_2D, gameObjects.coneTexturePtr->getTexID());
//renderer.DrawVertexRenderStruct(gameObjects.coneMeshMutable);
//drawMonster(gameObjects);
//glClear(GL_DEPTH_BUFFER_BIT);
drawViola(gameObjects);
renderer.shaderManager.PushShader(hideCamShaderName);
renderer.RenderUniform1i(textureUniformName, 0);
Vector3f totalCameraTargetPos = Environment::characterPos - Vector3f{ 0, Environment::cameraDefaultVerticalShift, 0 };
renderer.RenderUniform3fv("targetPos", &totalCameraTargetPos.v[0]);
Vector3f cameraPos = Vector3f{ 0,0, 100 * Environment::zoom };
cameraPos = MultVectorMatrix(cameraPos, QuatToMatrix(QuatFromRotateAroundX(Environment::cameraAlpha)));
cameraPos = MultVectorMatrix(cameraPos, QuatToMatrix(QuatFromRotateAroundY(Environment::cameraPhi)));
cameraPos = cameraPos + totalCameraTargetPos;
renderer.RenderUniform3fv("eyePos", &cameraPos.v[0]);
//renderer.RenderUniform3fv("eyePos", &testVec2.v[0]);
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
renderer.PushPerspectiveProjectionMatrix(1.0 / 1.5,
static_cast<float>(Environment::width) / static_cast<float>(Environment::height),
50, 10000);
renderer.PushMatrix();
renderer.LoadIdentity();
renderer.TranslateMatrix({ 0,0, -100 * Environment::zoom });
renderer.RotateMatrix(QuatFromRotateAroundX(Environment::cameraAlpha));
renderer.RotateMatrix(QuatFromRotateAroundY(Environment::cameraPhi));
renderer.TranslateMatrix(Environment::cameraShift);
//Go a little bit up to make camera at the position of Viola
renderer.TranslateMatrix({ 0, Environment::cameraDefaultVerticalShift, 0 });
// Draw active objects
drawObjects(gameObjects);
// Draw room
glBindTexture(GL_TEXTURE_2D, gameObjects.rooms[gameObjects.current_room_index].roomTexture->getTexID());
renderer.DrawVertexRenderStruct(gameObjects.rooms[gameObjects.current_room_index].textMeshMutable);
if (gameObjects.current_room_index == 1 && Environment::goToLevel3 == false)
{
drawMonster(gameObjects);
}
drawViola(gameObjects);
Matrix4f latestProjectionModelView = renderer.GetProjectionModelViewMatrix();
// Проверяем пересечение с мышью после расчета всех матриц
const_cast<GameObjectManager&>(gameObjects).checkMouseIntersection(
lastMouseX, lastMouseY, latestProjectionModelView);
renderer.PopMatrix();
renderer.PopProjectionMatrix();
renderer.DisableVertexAttribArray(vPositionName);
renderer.DisableVertexAttribArray(vTexCoordName);
renderer.shaderManager.PopShader();
// Store matrix for UI rendering
currentProjectionModelView = latestProjectionModelView;
}
void RenderSystem::drawUI(const GameObjectManager& gameObjects) {
// Устанавливаем нужный шейдер для UI (например, "default")
renderer.shaderManager.PushShader("default");
// Если шейдер ожидает атрибуты вершин, их нужно включить
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
renderer.PushProjectionMatrix(static_cast<float>(Environment::width),
static_cast<float>(Environment::height));
renderer.PushMatrix();
renderer.LoadIdentity();
// Отрисовка диалогового окна, если оно активно
if (gameObjects.isDialogActive && gameObjects.dialogTexturePtr) {
renderer.PushMatrix();
float xPos = Environment::width / 2.0f - 250; // Центрируем
float yPos = Environment::height / 2.0f - 125; // Центрируем
renderer.TranslateMatrix(Vector3f{xPos, yPos, 0.0f});
renderer.ScaleMatrix(Vector3f{10.5f, 10.5f, 1.0f}); // Увеличиваем размер
glBindTexture(GL_TEXTURE_2D, gameObjects.dialogTexturePtr->getTexID());
renderer.DrawVertexRenderStruct(gameObjects.inventoryIconMeshMutable); // Используем 2D меш инвентаря
renderer.PopMatrix();
}
// Отрисовка диалогового окна батарейки
if (gameObjects.isBatteryDialogActive && gameObjects.batteryDialogTexturePtr) {
renderer.PushMatrix();
float xPos = Environment::width / 2.0f - 250; // Центрируем
float yPos = Environment::height / 2.0f - 125; // Центрируем
renderer.TranslateMatrix(Vector3f{xPos, yPos, 0.0f});
renderer.ScaleMatrix(Vector3f{10.5f, 10.5f, 1.0f}); // Увеличиваем размер
glBindTexture(GL_TEXTURE_2D, gameObjects.batteryDialogTexturePtr->getTexID());
renderer.DrawVertexRenderStruct(gameObjects.inventoryIconMeshMutable); // Используем 2D меш инвентаря
renderer.PopMatrix();
}
//for (const auto* ao : gameObjects.aoMgr.findByHighlighted(true)) {
for (auto& ao : gameObjects.rooms[gameObjects.current_room_index].findByHighlighted(true)) {
std::cout << ao->name << std::endl;
std::cout << "Draw" << std::endl;
if (ao->activeObjectScreenTexturePtr) {
std::cout << "Found activeObjectScreenTexturePtr" << std::endl;
int screenX, screenY;
Vector3f objectPosPlusShift = ao->objectPos + Vector3f{ 0, -Environment::itemDefaultVerticalShift, 0 };
worldToScreenCoordinates(objectPosPlusShift, currentProjectionModelView,
Environment::width, Environment::height, screenX, screenY);
renderer.PushMatrix();
// Здесь можно использовать вычисленные screenX, screenY,
// но для теста оставляем фиксированное значение
renderer.TranslateMatrix(Vector3f{screenX + 0.f, screenY + 0.f, 0.0f});
glBindTexture(GL_TEXTURE_2D, ao->activeObjectScreenTexturePtr->getTexID());
renderer.DrawVertexRenderStruct(ao->activeObjectScreenMeshMutable);
renderer.PopMatrix();
}
}
const auto& inventoryMap = ZL::ReturnInventory();
int i = 0;
for (const auto& [name, item] : inventoryMap) {
renderer.PushMatrix();
if (item.isSelected) {
float xPos = Environment::width
- gameObjects.INVENTORY_MARGIN
- gameObjects.INVENTORY_ICON_SIZE;
float yPos = gameObjects.INVENTORY_MARGIN
+ i * (gameObjects.INVENTORY_ICON_SIZE
+ gameObjects.INVENTORY_MARGIN);
renderer.TranslateMatrix(Vector3f{xPos, yPos, 0.0f});
renderer.ScaleMatrix(Vector3f{1.5f, 1.5f, 1.0f});
glBindTexture(GL_TEXTURE_2D, item.texture->getTexID());
}
else {
float xPos = Environment::width
- gameObjects.INVENTORY_MARGIN
- gameObjects.INVENTORY_ICON_SIZE;
float yPos = gameObjects.INVENTORY_MARGIN
+ i * (gameObjects.INVENTORY_ICON_SIZE
+ gameObjects.INVENTORY_MARGIN);
renderer.TranslateMatrix(Vector3f{xPos, yPos, 0.0f});
glBindTexture(GL_TEXTURE_2D, item.texture->getTexID());
}
renderer.DrawVertexRenderStruct(gameObjects.inventoryIconMeshMutable);
renderer.PopMatrix();
i++;
}
// Отрисовка кубиков
if (gameObjects.current_room_index == 0) {
for (int j = gameObjects.selectedCubes.size() - 1; j >= 0; j--) {
auto& cube = gameObjects.selectedCubes[j];
renderer.PushMatrix();
float xPos = (gameObjects.SELECTED_CUBE_MARGIN + 300.0f)
+ j * (gameObjects.SELECTED_CUBE_ICON_SIZE + gameObjects.SELECTED_CUBE_MARGIN);
float yPos = 500.0f;
renderer.TranslateMatrix(Vector3f{xPos, yPos, 0.0f});
renderer.ScaleMatrix(Vector3f{2.8f, 2.8f, 1.0f});
glBindTexture(GL_TEXTURE_2D, cube.texture->getTexID());
renderer.DrawVertexRenderStruct(gameObjects.inventoryIconMeshMutable);
renderer.PopMatrix();
}
}
renderer.PopMatrix();
renderer.PopProjectionMatrix();
// Выключаем атрибуты, чтобы сохранить баланс
renderer.DisableVertexAttribArray(vPositionName);
renderer.DisableVertexAttribArray(vTexCoordName);
// Снимаем шейдер, тем самым балансируя стек
renderer.shaderManager.PopShader();
}
void RenderSystem::drawLoadingScreen(const GameObjectManager& gameObjects)
{
renderer.shaderManager.PushShader("default");
// Если шейдер ожидает атрибуты вершин, их нужно включить
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
renderer.PushProjectionMatrix(static_cast<float>(Environment::width),
static_cast<float>(Environment::height));
renderer.PushMatrix();
renderer.LoadIdentity();
glBindTexture(GL_TEXTURE_2D, gameObjects.loadingScreenTexturePtr->getTexID());
renderer.DrawVertexRenderStruct(gameObjects.loadingScreenMeshMutable);
renderer.PopMatrix();
renderer.PopProjectionMatrix();
// Выключаем атрибуты, чтобы сохранить баланс
renderer.DisableVertexAttribArray(vPositionName);
renderer.DisableVertexAttribArray(vTexCoordName);
// Снимаем шейдер, тем самым балансируя стек
renderer.shaderManager.PopShader();
}
void RenderSystem::drawFinalScreen(const GameObjectManager& gameObjects)
{
renderer.shaderManager.PushShader("default");
// Если шейдер ожидает атрибуты вершин, их нужно включить
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
renderer.PushProjectionMatrix(static_cast<float>(Environment::width),
static_cast<float>(Environment::height));
renderer.PushMatrix();
renderer.LoadIdentity();
if (Environment::finalIsBad)
{
glBindTexture(GL_TEXTURE_2D, gameObjects.finalBadTexturePtr->getTexID());
}
else
{
glBindTexture(GL_TEXTURE_2D, gameObjects.finalGoodTexturePtr->getTexID());
}
renderer.DrawVertexRenderStruct(gameObjects.loadingScreenMeshMutable);
renderer.PopMatrix();
renderer.PopProjectionMatrix();
// Выключаем атрибуты, чтобы сохранить баланс
renderer.DisableVertexAttribArray(vPositionName);
renderer.DisableVertexAttribArray(vTexCoordName);
// Снимаем шейдер, тем самым балансируя стек
renderer.shaderManager.PopShader();
}
void RenderSystem::drawMonster(const GameObjectManager& gameObjects)
{
renderer.shaderManager.PushShader("default");
static const std::string vPositionName = "vPosition";
static const std::string vTexCoordName = "vTexCoord";
renderer.EnableVertexAttribArray(vPositionName);
renderer.EnableVertexAttribArray(vTexCoordName);
renderer.PushProjectionMatrix(static_cast<float>(Environment::width),
static_cast<float>(Environment::height));
renderer.PushMatrix();
renderer.LoadIdentity();
std::cout << "Found activeObjectScreenTexturePtr" << std::endl;
int screenX, screenY;
Vector3f objectPosPlusShift = Vector3f{ -300, 50, -70 };
worldToScreenCoordinates(objectPosPlusShift, currentProjectionModelView,
Environment::width, Environment::height, screenX, screenY);
renderer.PushMatrix();
// Здесь можно использовать вычисленные screenX, screenY,
// но для теста оставляем фиксированное значение
renderer.TranslateMatrix(Vector3f{ screenX + 0.f, screenY + 0.f, 0.0f });
if (Environment::monsterState == 0)
{
glBindTexture(GL_TEXTURE_2D, gameObjects.monsterTexturePtr1->getTexID());
}
else
{
glBindTexture(GL_TEXTURE_2D, gameObjects.monsterTexturePtr2->getTexID());
}
renderer.DrawVertexRenderStruct(gameObjects.monsterScreenMeshMutable);
renderer.PopMatrix();
renderer.PopMatrix();
renderer.PopProjectionMatrix();
// Выключаем атрибуты, чтобы сохранить баланс
renderer.DisableVertexAttribArray(vPositionName);
renderer.DisableVertexAttribArray(vTexCoordName);
// Снимаем шейдер, тем самым балансируя стек
renderer.shaderManager.PopShader();
}
void RenderSystem::worldToScreenCoordinates(Vector3f objectPos,
Matrix4f projectionModelView,
int screenWidth, int screenHeight,
int& screenX, int& screenY) {
Vector4f inx = { objectPos.v[0], objectPos.v[1], objectPos.v[2], 1.0f};
Vector4f clipCoords = MultMatrixVector(projectionModelView, inx);
float ndcX = clipCoords.v[0] / clipCoords.v[3];
float ndcY = clipCoords.v[1] / clipCoords.v[3];
screenX = (int)((ndcX + 1.0f) * 0.5f * screenWidth);
screenY = (int)((1.0f + ndcY) * 0.5f * screenHeight);
}
void RenderSystem::drawObjects(GameObjectManager& gameObjects){
for (const auto& ao : gameObjects.activeObjects) {
renderer.PushMatrix();
renderer.TranslateMatrix(ao.objectPos);
glBindTexture(GL_TEXTURE_2D, ao.activeObjectTexturePtr->getTexID());
renderer.DrawVertexRenderStruct(ao.activeObjectMeshMutable);
renderer.PopMatrix();
}
}
} // namespace ZL

View File

@ -1,41 +0,0 @@
#pragma once
#include "Renderer.h"
#include "ActiveObject.h"
#include "GameObjectManager.h"
#include <string>
namespace ZL {
class RenderSystem {
public:
RenderSystem() = default;
Renderer renderer;
void initialize();
void drawScene(GameObjectManager& gameObjects);
Renderer& getRenderer() { return renderer; }
void worldToScreenCoordinates(Vector3f objectPos,
Matrix4f projectionModelView,
int screenWidth, int screenHeight,
int& screenX, int& screenY);
void drawObjects(GameObjectManager& gameObjects);
void drawDialog(GameObjectManager& gameObjects);
private:
void drawWorld(GameObjectManager& gameObjects);
void drawUI(const GameObjectManager& gameObjects);
void drawViola(GameObjectManager& gameObjects);
void drawLoadingScreen(const GameObjectManager& gameObjects);
void drawFinalScreen(const GameObjectManager& gameObjects);
void drawMonster(const GameObjectManager& gameObjects);
ShaderManager shaderManager;
Matrix4f currentProjectionModelView; // Добавлено для хранения матрицы между drawWorld и drawUI
int lastMouseX = 0;
int lastMouseY = 0;
};
} // namespace ZL

View File

@ -677,5 +677,21 @@ namespace ZL {
}
void worldToScreenCoordinates(Vector3f objectPos,
Matrix4f projectionModelView,
int screenWidth, int screenHeight,
int& screenX, int& screenY) {
Vector4f inx = { objectPos.v[0], objectPos.v[1], objectPos.v[2], 1.0f };
Vector4f clipCoords = MultMatrixVector(projectionModelView, inx);
float ndcX = clipCoords.v[0] / clipCoords.v[3];
float ndcY = clipCoords.v[1] / clipCoords.v[3];
screenX = (int)((ndcX + 1.0f) * 0.5f * screenWidth);
screenY = (int)((1.0f + ndcY) * 0.5f * screenHeight);
}
}

View File

@ -130,4 +130,10 @@ namespace ZL {
void worldToScreenCoordinates(Vector3f objectPos,
Matrix4f projectionModelView,
int screenWidth, int screenHeight,
int& screenX, int& screenY);
};

54
Room.h
View File

@ -1,54 +0,0 @@
#pragma once
#include "TextureManager.h"
#include "Math.h"
#include <memory>
#include "ActiveObject.h"
#include <functional>
#include "BoundaryBox.h"
namespace ZL
{
struct Room{
std::shared_ptr<ZL::Texture> roomTexture;
std::vector<ActiveObject> objects;
std::string sound_name;
ZL::VertexDataStruct textMesh;
ZL::VertexRenderStruct textMeshMutable;
CollisionManager collisionMgr;
std::function<void(class GameObjectManager&, size_t)> roomLogic;
Room()
{
objects.reserve(30);
}
std::vector<const ActiveObject*> findByHighlighted(bool highlighted) const {
std::vector<const ActiveObject*> result;
for (auto& o : objects)
{
if (o.highlighted == highlighted) {
result.push_back(&o);
}
}
return result;
}
void removeByPtr(const ActiveObject* ptr) {
for (int i = 0; i < objects.size(); i++)
{
if (ptr == &objects[i])
{
objects.erase(objects.begin() + i);
return;
}
}
}
};
}

View File

@ -5,7 +5,8 @@
namespace ZL {
ShaderResource::ShaderResource(const std::string& vertexCode, const std::string& fragmentCode)
{
{
const int CONST_INFOLOG_LENGTH = 256;
char infoLog[CONST_INFOLOG_LENGTH];
@ -38,14 +39,13 @@ namespace ZL {
glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentShaderCompiled);
glGetShaderInfoLog(fragmentShader, CONST_INFOLOG_LENGTH, &infoLogLength, infoLog);
if (!vertexShaderCompiled)
{
throw std::runtime_error("Failed to compile vertex shader code!");
}
if (!fragmentShaderCompiled)
{
{
throw std::runtime_error("Failed to compile fragment shader code!");
}
@ -142,7 +142,6 @@ namespace ZL {
vertexShader = readTextFile(vertexShaderFileName);
fragmentShader = readTextFile(fragmentShaderFileName);
}
///std::cout << "Shader: "<< vertexShader << std::endl;
shaderResourceMap[shaderName] = std::make_shared<ShaderResource>(vertexShader, fragmentShader);
}

View File

@ -71,7 +71,7 @@ namespace ZL
vertices[i] = Vector3f{ floatValues[0], floatValues[1], floatValues[2] };
}
std::cout << "Hello x1" << std::endl;
std::cout << "UV Coordinates" << std::endl;
std::getline(f, tempLine); //===UV Coordinates:
@ -132,15 +132,9 @@ namespace ZL
uvCoords[i][j] = Vector2f{ floatValues[0],floatValues[1] };
}
}
std::cout << "Hello eee" << std::endl;
std::cout << "Normals go" << std::endl;
std::getline(f, tempLine); //===Normals:
@ -164,7 +158,7 @@ namespace ZL
normals[i] = Vector3f{ floatValues[0], floatValues[1], floatValues[2] };
}
std::cout << "Hello x4" << std::endl;
std::cout << "Triangles go:" << std::endl;
std::getline(f, tempLine); //===Triangles: 3974
@ -189,11 +183,11 @@ namespace ZL
}
std::cout << "Hello x5" << std::endl;
std::cout << "Process vertices" << std::endl;
// Now let's process bone weights and vertices
// Now let's process vertices
for (int i = 0; i < numberTriangles; i++)
{
@ -233,6 +227,163 @@ namespace ZL
}
VertexDataStruct LoadFromTextFile02(const std::string& fileName, const std::string& ZIPFileName)
{
VertexDataStruct result;
std::ifstream filestream;
std::istringstream zipStream;
// --- 1. Открытие потока (без изменений) ---
if (!ZIPFileName.empty())
{
std::vector<char> fileData = readFileFromZIP(fileName, ZIPFileName);
std::string fileContents(fileData.begin(), fileData.end());
zipStream.str(fileContents);
}
else
{
filestream.open(fileName);
if (!filestream.is_open()) {
throw std::runtime_error("Failed to open file: " + fileName);
}
}
std::istream& f = (!ZIPFileName.empty()) ? static_cast<std::istream&>(zipStream) : static_cast<std::istream&>(filestream);
std::string tempLine;
std::smatch match;
// Обновленные регулярки
// pattern_float стал чуть надежнее для чисел вида "0" или "-1" без точки, если вдруг Python округлит до int
static const std::regex pattern_count(R"(\d+)");
static const std::regex pattern_float(R"([-]?\d+(\.\d+)?)");
static const std::regex pattern_int(R"([-]?\d+)");
// --- 2. Парсинг Вершин (Pos + Norm + UV) ---
// Ищем заголовок ===Vertices
while (std::getline(f, tempLine)) {
if (tempLine.find("===Vertices") != std::string::npos) break;
}
int numberVertices = 0;
if (std::regex_search(tempLine, match, pattern_count)) {
numberVertices = std::stoi(match.str());
}
else {
throw std::runtime_error("Vertices header not found or invalid.");
}
// Временные буферы для хранения "уникальных" вершин перед разверткой по индексам
std::vector<Vector3f> tempPositions(numberVertices);
std::vector<Vector3f> tempNormals(numberVertices);
std::vector<Vector2f> tempUVs(numberVertices);
for (int i = 0; i < numberVertices; i++)
{
std::getline(f, tempLine);
// Строка вида: V 0: Pos(x, y, z) Norm(x, y, z) UV(u, v)
std::vector<float> floatValues;
floatValues.reserve(8); // Ожидаем ровно 8 чисел (3 pos + 3 norm + 2 uv)
auto b = tempLine.cbegin();
auto e = tempLine.cend();
while (std::regex_search(b, e, match, pattern_float)) {
floatValues.push_back(std::stof(match.str()));
b = match.suffix().first;
}
// Проверка целостности строки (ID вершины regex может поймать первым, но нас интересуют данные)
// Обычно ID идет первым (0), потом 3+3+2 float. Итого 9 чисел, если считать ID.
// Ваш Python пишет "V 0:", regex поймает 0. Потом 8 флоатов.
// Если regex ловит ID вершины как float (что вероятно), нам нужно смещение.
// ID - floatValues[0]
// Pos - [1], [2], [3]
// Norm - [4], [5], [6]
// UV - [7], [8]
if (floatValues.size() < 9) {
throw std::runtime_error("Malformed vertex line at index " + std::to_string(i));
}
tempPositions[i] = Vector3f{ floatValues[1], floatValues[2], floatValues[3] };
tempNormals[i] = Vector3f{ floatValues[4], floatValues[5], floatValues[6] };
tempUVs[i] = Vector2f{ floatValues[7], floatValues[8] };
}
// --- 3. Парсинг Треугольников (Индексов) ---
// Пропускаем пустые строки до заголовка треугольников
while (std::getline(f, tempLine)) {
if (tempLine.find("===Triangles") != std::string::npos) break;
}
int numberTriangles = 0;
if (std::regex_search(tempLine, match, pattern_count)) {
numberTriangles = std::stoi(match.str());
}
else {
throw std::runtime_error("Triangles header not found.");
}
// Резервируем память в result, чтобы избежать лишних аллокаций
result.PositionData.reserve(numberTriangles * 3);
result.NormalData.reserve(numberTriangles * 3);
result.TexCoordData.reserve(numberTriangles * 3);
for (int i = 0; i < numberTriangles; i++)
{
std::getline(f, tempLine);
// Строка вида: Tri: 0 1 2
std::vector<int> indices;
indices.reserve(3);
auto b = tempLine.cbegin();
auto e = tempLine.cend();
while (std::regex_search(b, e, match, pattern_int)) {
indices.push_back(std::stoi(match.str()));
b = match.suffix().first;
}
if (indices.size() != 3) {
throw std::runtime_error("Malformed triangle line at index " + std::to_string(i));
}
// --- 4. Заполнение VertexDataStruct (Flattening) ---
// Берем данные из временных буферов по индексам и кладем в итоговый массив
for (int k = 0; k < 3; k++) {
int idx = indices[k];
result.PositionData.push_back(tempPositions[idx]);
result.NormalData.push_back(tempNormals[idx]);
result.TexCoordData.push_back(tempUVs[idx]);
}
}
// --- 5. Конвертация координат (Blender -> OpenGL/Engine) ---
// Сохраняем вашу логику смены осей: X->Z, Y->X, Z->Y
for (size_t i = 0; i < result.PositionData.size(); i++)
{
Vector3f originalPos = result.PositionData[i];
result.PositionData[i].v[0] = originalPos.v[1]; // New X = Old Y
result.PositionData[i].v[1] = originalPos.v[2]; // New Y = Old Z
result.PositionData[i].v[2] = originalPos.v[0]; // New Z = Old X
Vector3f originalNorm = result.NormalData[i];
result.NormalData[i].v[0] = originalNorm.v[1];
result.NormalData[i].v[1] = originalNorm.v[2];
result.NormalData[i].v[2] = originalNorm.v[0];
}
std::cout << "Model loaded: " << numberVertices << " verts, " << numberTriangles << " tris." << std::endl;
return result;
}

View File

@ -8,7 +8,5 @@
namespace ZL
{
VertexDataStruct LoadFromTextFile(const std::string& fileName, const std::string& ZIPFileName = "");
VertexDataStruct LoadFromTextFile02(const std::string& fileName, const std::string& ZIPFileName = "");
}

View File

@ -259,8 +259,10 @@ namespace ZL
texData.data.resize(dataSize);
for (int y = 0; y < texData.height; y++) {
png_bytep row = row_pointers[y];
//for (int y = 0; y < texData.height; y++) { //Go in reverse because of UV coord start point
for (int y = texData.height-1; y >= 0; y--) {
//png_bytep row = row_pointers[y];//Go in reverse because of UV coord start point
png_bytep row = row_pointers[texData.height - 1 - y];
for (int x = 0; x < texData.width; x++) {
png_bytep px = &(row[x * 4]);
texData.data[(y * texData.width + x) * channels + 0] = px[0]; // R
@ -270,7 +272,8 @@ namespace ZL
texData.data[(y * texData.width + x) * channels + 3] = px[3]; // A
}
}
free(row_pointers[y]);
//free(row_pointers[y]);//Go in reverse because of UV coord start point
free(row_pointers[texData.height - 1 - y]);//Go in reverse because of UV coord start point
}
free(row_pointers);

View File

@ -5,7 +5,7 @@
#include <iostream>
#include <algorithm>
#include <fstream>
#include <zip.h>
//#include <zip.h>
namespace ZL
{
@ -40,9 +40,9 @@ namespace ZL
return vec;
}
std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename) {
const std::string zipPath = zipfilename;
/*const std::string zipPath = zipfilename;
int zipErr;
zip_t* archive = zip_open(zipPath.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
@ -77,7 +77,8 @@ namespace ZL
zip_fclose(zipFile);
zip_close(archive);
return fileData;
return fileData;*/
return {};
}
bool findString(const char* in, char* list)

View File

@ -1,31 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31402.337
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeptoLabTest1", "ZeptoLabTest1.vcxproj", "{400A41AE-F904-4D49-9DBC-95934D0EF82E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Debug|x64.ActiveCfg = Debug|x64
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Debug|x64.Build.0 = Debug|x64
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Debug|x86.ActiveCfg = Debug|Win32
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Debug|x86.Build.0 = Debug|Win32
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Release|x64.ActiveCfg = Release|x64
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Release|x64.Build.0 = Release|x64
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Release|x86.ActiveCfg = Release|Win32
{400A41AE-F904-4D49-9DBC-95934D0EF82E}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C3D1B89D-D5F1-4E33-8439-56D6C43B07A2}
EndGlobalSection
EndGlobal

View File

@ -1,203 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{400a41ae-f904-4d49-9dbc-95934d0ef82e}</ProjectGuid>
<RootNamespace>ZeptoLabTest1</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>Viola</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>C:\Work\SDL2-2.28.3\include;C:\Work\Projects\lpng1645\build\install\include;C:\Work\OpenAL 1.1 SDK\include;C:\Work\Projects\libogg\include;C:\Work\Projects\vorbis\include</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libogg_static.lib;audioplayer.lib;vorbisfile.lib;vorbis.lib;OpenAL32.lib;libpng16_staticd.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Work\Projects\ZeptoLabTest1\cmakeaudioplayer\build\Debug;C:\Work\SDL2-2.28.3\lib\x64;C:\Work\Projects\lpng1645\build\install\lib;C:\Work\Projects\vorbis\build\lib\Debug;C:\Work\OpenAL 1.1 SDK\libs\Win64;C:\Work\Projects\libogg\win32\VS2010\x64\Debug</AdditionalLibraryDirectories>
<EntryPointSymbol>
</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>C:\Work\SDL2-2.28.3\include;C:\Work\Projects\lpng1645\build\install\include;C:\Work\OpenAL 1.1 SDK\include;C:\Work\Projects\libogg\include;C:\Work\Projects\vorbis\include</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libogg_static.lib;audioplayer.lib;vorbisfile.lib;vorbis.lib;OpenAL32.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Work\Projects\ZeptoLabTest1\cmakeaudioplayer\build\Release;C:\Work\SDL2-2.28.3\lib\x64;C:\Work\Projects\vorbis\build\lib\Release;C:\Work\OpenAL 1.1 SDK\libs\Win64;C:\Work\Projects\libogg\win32\VS2010\x64\Release</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="AudioPlayerAsync.cpp" />
<ClCompile Include="BoneAnimatedModel.cpp" />
<ClCompile Include="Environment.cpp" />
<ClCompile Include="Game.cpp" />
<ClCompile Include="GameObjectManager.cpp" />
<ClCompile Include="GameWorld.cpp" />
<ClCompile Include="InputManager.cpp" />
<ClCompile Include="Inventory.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Math.cpp" />
<ClCompile Include="md3test.cpp" />
<ClCompile Include="ObjLoader.cpp" />
<ClCompile Include="OpenGlExtensions.cpp" />
<ClCompile Include="Physics.cpp" />
<ClCompile Include="QuestScripts.cpp" />
<ClCompile Include="Renderer.cpp" />
<ClCompile Include="RenderSystem.cpp" />
<ClCompile Include="ShaderManager.cpp" />
<ClCompile Include="TextModel.cpp" />
<ClCompile Include="TextureManager.cpp" />
<ClCompile Include="Utils.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ActiveObject.h" />
<ClInclude Include="AnimatedModel.h" />
<ClInclude Include="AudioPlayerAsync.h" />
<ClInclude Include="BoneAnimatedModel.h" />
<ClInclude Include="BoundaryBox.h" />
<ClInclude Include="Environment.h" />
<ClInclude Include="Game.h" />
<ClInclude Include="GameObjectManager.h" />
<ClInclude Include="GameWorld.h" />
<ClInclude Include="InputManager.h" />
<ClInclude Include="Inventory.h" />
<ClInclude Include="Math.h" />
<ClInclude Include="md3test.h" />
<ClInclude Include="ObjLoader.h" />
<ClInclude Include="OpenGlExtensions.h" />
<ClInclude Include="Physics.h" />
<ClInclude Include="QuestScripts.h" />
<ClInclude Include="Renderer.h" />
<ClInclude Include="RenderSystem.h" />
<ClInclude Include="ShaderManager.h" />
<ClInclude Include="TextModel.h" />
<ClInclude Include="TextureManager.h" />
<ClInclude Include="Utils.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,153 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="TextureManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Renderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ShaderManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OpenGlExtensions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Physics.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Math.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Utils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Game.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ObjLoader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="md3test.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BoneAnimatedModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="TextModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Inventory.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GameWorld.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Environment.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GameObjectManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="InputManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="RenderSystem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="QuestScripts.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="AudioPlayerAsync.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="TextureManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Renderer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ShaderManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="OpenGlExtensions.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Physics.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Math.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Utils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Game.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ObjLoader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="md3test.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="AnimatedModel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BoneAnimatedModel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="TextModel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Inventory.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ActiveObject.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Environment.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GameWorld.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="InputManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GameObjectManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="RenderSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="QuestScripts.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="AudioPlayerAsync.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BoundaryBox.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 MiB

View File

@ -1,11 +0,0 @@
precision mediump float;
uniform sampler2D Texture;
varying vec2 texCoord;
void main()
{
vec4 color = texture2D(Texture,texCoord).rgba;
gl_FragColor = color;
}

View File

@ -1,11 +0,0 @@
attribute vec3 vPosition;
attribute vec2 vTexCoord;
varying vec2 texCoord;
uniform mat4 ProjectionModelViewMatrix;
void main()
{
gl_Position = ProjectionModelViewMatrix * vec4(vPosition.xyz, 1.0);
texCoord = vTexCoord;
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.8 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 MiB

20
aaaa
View File

@ -1,20 +0,0 @@
//----------- Vertex shader
attribute vec3 vPosition;
attribute vec2 vTexCoord;
varying vec2 texCoord;
uniform mat4 ProjectionModelViewMatrix;
void main()
{
gl_Position = ProjectionModelViewMatrix * vec4(vPosition.xyz, 1.0);
texCoord = vTexCoord;
}
//------------- Fragment shader
In windows it is ok. In linux, error: Failed to compile fragment shader code!

Binary file not shown.

Before

Width:  |  Height:  |  Size: 768 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 768 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.7 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 64 KiB

1325
car.txt

File diff suppressed because it is too large Load Diff

View File

@ -5,9 +5,9 @@ set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Use pkg-config to find Vorbis
find_package(PkgConfig REQUIRED)
pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
pkg_check_modules(OGG REQUIRED ogg)
#find_package(PkgConfig REQUIRED)
#pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
#pkg_check_modules(OGG REQUIRED ogg)
find_package(OpenAL REQUIRED)
add_library(audioplayer
@ -33,4 +33,4 @@ target_link_libraries(audioplayer
# Test executable
add_executable(test_audio examples/test_audio.cpp)
target_link_libraries(test_audio PRIVATE audioplayer stdc++fs)
git add ../../sounds
#git add ../../sounds

View File

@ -1,508 +0,0 @@
# This is the CMakeCache file.
# For build in directory: /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
# It was generated by CMake: /usr/bin/cmake
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Value Computed by CMake
AudioPlayer_BINARY_DIR:STATIC=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
//Value Computed by CMake
AudioPlayer_IS_TOP_LEVEL:STATIC=ON
//Value Computed by CMake
AudioPlayer_SOURCE_DIR:STATIC=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer
//Path to a program.
CMAKE_ADDR2LINE:FILEPATH=/usr/bin/addr2line
//Path to a program.
CMAKE_AR:FILEPATH=/usr/bin/ar
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=
//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON
//CXX compiler
CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++
//A wrapper around 'ar' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_CXX_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar
//A wrapper around 'ranlib' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_CXX_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=-g
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
//C compiler
CMAKE_C_COMPILER:FILEPATH=/usr/bin/cc
//A wrapper around 'ar' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_C_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar
//A wrapper around 'ranlib' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_C_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=
//Flags used by the C compiler during DEBUG builds.
CMAKE_C_FLAGS_DEBUG:STRING=-g
//Flags used by the C compiler during MINSIZEREL builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Flags used by the C compiler during RELEASE builds.
CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the C compiler during RELWITHDEBINFO builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
//Path to a program.
CMAKE_DLLTOOL:FILEPATH=CMAKE_DLLTOOL-NOTFOUND
//Flags used by the linker during all build types.
CMAKE_EXE_LINKER_FLAGS:STRING=
//Flags used by the linker during DEBUG builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during MINSIZEREL builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during RELEASE builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during RELWITHDEBINFO builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//Enable/Disable output of compile commands during generation.
CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
//Value Computed by CMake.
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/pkgRedirects
//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=/usr/local
//Path to a program.
CMAKE_LINKER:FILEPATH=/usr/bin/ld
//Path to a program.
CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=
//Flags used by the linker during the creation of modules during
// DEBUG builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of modules during
// MINSIZEREL builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of modules during
// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of modules during
// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//Path to a program.
CMAKE_NM:FILEPATH=/usr/bin/nm
//Path to a program.
CMAKE_OBJCOPY:FILEPATH=/usr/bin/objcopy
//Path to a program.
CMAKE_OBJDUMP:FILEPATH=/usr/bin/objdump
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=AudioPlayer
//Path to a program.
CMAKE_RANLIB:FILEPATH=/usr/bin/ranlib
//Path to a program.
CMAKE_READELF:FILEPATH=/usr/bin/readelf
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of shared libraries
// during RELEASE builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of shared libraries
// during RELWITHDEBINFO builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
CMAKE_STATIC_LINKER_FLAGS:STRING=
//Flags used by the linker during the creation of static libraries
// during DEBUG builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of static libraries
// during MINSIZEREL builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
// during RELEASE builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of static libraries
// during RELWITHDEBINFO builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//Path to a program.
CMAKE_STRIP:FILEPATH=/usr/bin/strip
//Path to a program.
CMAKE_TAPI:FILEPATH=CMAKE_TAPI-NOTFOUND
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Path to a file.
OPENAL_INCLUDE_DIR:PATH=/usr/include/AL
//Path to a library.
OPENAL_LIBRARY:FILEPATH=/usr/lib/libopenal.so
//Arguments to supply to pkg-config
PKG_CONFIG_ARGN:STRING=
//pkg-config executable
PKG_CONFIG_EXECUTABLE:FILEPATH=/usr/bin/pkg-config
//Dependencies for the target
audioplayer_LIB_DEPENDS:STATIC=general;/usr/lib/libopenal.so;general;vorbis;general;vorbisfile;general;ogg;
//Path to a library.
pkgcfg_lib_OGG_ogg:FILEPATH=/usr/lib/libogg.so
//Path to a library.
pkgcfg_lib_VORBIS_vorbis:FILEPATH=/usr/lib/libvorbis.so
//Path to a library.
pkgcfg_lib_VORBIS_vorbisfile:FILEPATH=/usr/lib/libvorbisfile.so
########################
# INTERNAL cache entries
########################
//ADVANCED property for variable: CMAKE_ADDR2LINE
CMAKE_ADDR2LINE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_AR
CMAKE_AR-ADVANCED:INTERNAL=1
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=31
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=5
//ADVANCED property for variable: CMAKE_COLOR_MAKEFILE
CMAKE_COLOR_MAKEFILE-ADVANCED:INTERNAL=1
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=/usr/bin/cmake
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=/usr/bin/cpack
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=/usr/bin/ctest
//ADVANCED property for variable: CMAKE_CXX_COMPILER
CMAKE_CXX_COMPILER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_COMPILER_AR
CMAKE_CXX_COMPILER_AR-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_COMPILER_RANLIB
CMAKE_CXX_COMPILER_RANLIB-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_COMPILER
CMAKE_C_COMPILER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_COMPILER_AR
CMAKE_C_COMPILER_AR-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_COMPILER_RANLIB
CMAKE_C_COMPILER_RANLIB-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS
CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_DLLTOOL
CMAKE_DLLTOOL-ADVANCED:INTERNAL=1
//Path to cache edit program executable.
CMAKE_EDIT_COMMAND:INTERNAL=/usr/bin/ccmake
//Executable file format
CMAKE_EXECUTABLE_FORMAT:INTERNAL=ELF
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS
CMAKE_EXE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_DEBUG
CMAKE_EXE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_MINSIZEREL
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELEASE
CMAKE_EXE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXPORT_COMPILE_COMMANDS
CMAKE_EXPORT_COMPILE_COMMANDS-ADVANCED:INTERNAL=1
//Name of external makefile project generator.
CMAKE_EXTRA_GENERATOR:INTERNAL=
//Name of generator.
CMAKE_GENERATOR:INTERNAL=Unix Makefiles
//Generator instance identifier.
CMAKE_GENERATOR_INSTANCE:INTERNAL=
//Name of generator platform.
CMAKE_GENERATOR_PLATFORM:INTERNAL=
//Name of generator toolset.
CMAKE_GENERATOR_TOOLSET:INTERNAL=
//Source directory with the top level CMakeLists.txt file for this
// project
CMAKE_HOME_DIRECTORY:INTERNAL=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer
//Install .so files without execute permission.
CMAKE_INSTALL_SO_NO_EXE:INTERNAL=0
//ADVANCED property for variable: CMAKE_LINKER
CMAKE_LINKER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MAKE_PROGRAM
CMAKE_MAKE_PROGRAM-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS
CMAKE_MODULE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_DEBUG
CMAKE_MODULE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELEASE
CMAKE_MODULE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_NM
CMAKE_NM-ADVANCED:INTERNAL=1
//number of local generators
CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=1
//ADVANCED property for variable: CMAKE_OBJCOPY
CMAKE_OBJCOPY-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_OBJDUMP
CMAKE_OBJDUMP-ADVANCED:INTERNAL=1
//Platform information initialized
CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1
//ADVANCED property for variable: CMAKE_RANLIB
CMAKE_RANLIB-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_READELF
CMAKE_READELF-ADVANCED:INTERNAL=1
//Path to CMake installation.
CMAKE_ROOT:INTERNAL=/usr/share/cmake
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS
CMAKE_SHARED_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_DEBUG
CMAKE_SHARED_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELEASE
CMAKE_SHARED_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_INSTALL_RPATH
CMAKE_SKIP_INSTALL_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_RPATH
CMAKE_SKIP_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS
CMAKE_STATIC_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_DEBUG
CMAKE_STATIC_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELEASE
CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STRIP
CMAKE_STRIP-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_TAPI
CMAKE_TAPI-ADVANCED:INTERNAL=1
//uname command
CMAKE_UNAME:INTERNAL=/usr/bin/uname
//ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1
//Details about finding OpenAL
FIND_PACKAGE_MESSAGE_DETAILS_OpenAL:INTERNAL=[/usr/lib/libopenal.so][/usr/include/AL][v()]
//Details about finding PkgConfig
FIND_PACKAGE_MESSAGE_DETAILS_PkgConfig:INTERNAL=[/usr/bin/pkg-config][v2.3.0()]
OGG_CFLAGS:INTERNAL=-I/usr/include
OGG_CFLAGS_I:INTERNAL=
OGG_CFLAGS_OTHER:INTERNAL=
OGG_FOUND:INTERNAL=1
OGG_INCLUDEDIR:INTERNAL=/usr/include
OGG_INCLUDE_DIRS:INTERNAL=/usr/include
OGG_LDFLAGS:INTERNAL=-L/usr/lib;-logg
OGG_LDFLAGS_OTHER:INTERNAL=
OGG_LIBDIR:INTERNAL=/usr/lib
OGG_LIBRARIES:INTERNAL=ogg
OGG_LIBRARY_DIRS:INTERNAL=/usr/lib
OGG_LIBS:INTERNAL=
OGG_LIBS_L:INTERNAL=
OGG_LIBS_OTHER:INTERNAL=
OGG_LIBS_PATHS:INTERNAL=
OGG_MODULE_NAME:INTERNAL=ogg
OGG_PREFIX:INTERNAL=/usr
OGG_STATIC_CFLAGS:INTERNAL=-I/usr/include
OGG_STATIC_CFLAGS_I:INTERNAL=
OGG_STATIC_CFLAGS_OTHER:INTERNAL=
OGG_STATIC_INCLUDE_DIRS:INTERNAL=/usr/include
OGG_STATIC_LDFLAGS:INTERNAL=-L/usr/lib;-logg
OGG_STATIC_LDFLAGS_OTHER:INTERNAL=
OGG_STATIC_LIBDIR:INTERNAL=
OGG_STATIC_LIBRARIES:INTERNAL=ogg
OGG_STATIC_LIBRARY_DIRS:INTERNAL=/usr/lib
OGG_STATIC_LIBS:INTERNAL=
OGG_STATIC_LIBS_L:INTERNAL=
OGG_STATIC_LIBS_OTHER:INTERNAL=
OGG_STATIC_LIBS_PATHS:INTERNAL=
OGG_VERSION:INTERNAL=1.3.5
OGG_ogg_INCLUDEDIR:INTERNAL=
OGG_ogg_LIBDIR:INTERNAL=
OGG_ogg_PREFIX:INTERNAL=
OGG_ogg_VERSION:INTERNAL=
//ADVANCED property for variable: OPENAL_INCLUDE_DIR
OPENAL_INCLUDE_DIR-ADVANCED:INTERNAL=1
//ADVANCED property for variable: OPENAL_LIBRARY
OPENAL_LIBRARY-ADVANCED:INTERNAL=1
//ADVANCED property for variable: PKG_CONFIG_ARGN
PKG_CONFIG_ARGN-ADVANCED:INTERNAL=1
//ADVANCED property for variable: PKG_CONFIG_EXECUTABLE
PKG_CONFIG_EXECUTABLE-ADVANCED:INTERNAL=1
VORBIS_CFLAGS:INTERNAL=-I/usr/include
VORBIS_CFLAGS_I:INTERNAL=
VORBIS_CFLAGS_OTHER:INTERNAL=
VORBIS_FOUND:INTERNAL=1
VORBIS_INCLUDEDIR:INTERNAL=
VORBIS_INCLUDE_DIRS:INTERNAL=/usr/include
VORBIS_LDFLAGS:INTERNAL=-L/usr/lib;-lvorbis;-lvorbisfile
VORBIS_LDFLAGS_OTHER:INTERNAL=
VORBIS_LIBDIR:INTERNAL=
VORBIS_LIBRARIES:INTERNAL=vorbis;vorbisfile
VORBIS_LIBRARY_DIRS:INTERNAL=/usr/lib
VORBIS_LIBS:INTERNAL=
VORBIS_LIBS_L:INTERNAL=
VORBIS_LIBS_OTHER:INTERNAL=
VORBIS_LIBS_PATHS:INTERNAL=
VORBIS_MODULE_NAME:INTERNAL=
VORBIS_PREFIX:INTERNAL=
VORBIS_STATIC_CFLAGS:INTERNAL=-I/usr/include
VORBIS_STATIC_CFLAGS_I:INTERNAL=
VORBIS_STATIC_CFLAGS_OTHER:INTERNAL=
VORBIS_STATIC_INCLUDE_DIRS:INTERNAL=/usr/include
VORBIS_STATIC_LDFLAGS:INTERNAL=-L/usr/lib;-lvorbisfile;-lvorbis;-lm;-logg
VORBIS_STATIC_LDFLAGS_OTHER:INTERNAL=
VORBIS_STATIC_LIBDIR:INTERNAL=
VORBIS_STATIC_LIBRARIES:INTERNAL=vorbisfile;vorbis;m;ogg
VORBIS_STATIC_LIBRARY_DIRS:INTERNAL=/usr/lib
VORBIS_STATIC_LIBS:INTERNAL=
VORBIS_STATIC_LIBS_L:INTERNAL=
VORBIS_STATIC_LIBS_OTHER:INTERNAL=
VORBIS_STATIC_LIBS_PATHS:INTERNAL=
VORBIS_VERSION:INTERNAL=
VORBIS_vorbis_INCLUDEDIR:INTERNAL=/usr/include
VORBIS_vorbis_LIBDIR:INTERNAL=/usr/lib
VORBIS_vorbis_MODULE_NAME:INTERNAL=vorbis
VORBIS_vorbis_PREFIX:INTERNAL=/usr
VORBIS_vorbis_VERSION:INTERNAL=1.3.7
VORBIS_vorbisfile_INCLUDEDIR:INTERNAL=/usr/include
VORBIS_vorbisfile_LIBDIR:INTERNAL=/usr/lib
VORBIS_vorbisfile_MODULE_NAME:INTERNAL=vorbisfile
VORBIS_vorbisfile_PREFIX:INTERNAL=/usr
VORBIS_vorbisfile_VERSION:INTERNAL=1.3.7
//linker supports push/pop state
_CMAKE_CXX_LINKER_PUSHPOP_STATE_SUPPORTED:INTERNAL=TRUE
//linker supports push/pop state
_CMAKE_C_LINKER_PUSHPOP_STATE_SUPPORTED:INTERNAL=TRUE
//linker supports push/pop state
_CMAKE_LINKER_PUSHPOP_STATE_SUPPORTED:INTERNAL=TRUE
__pkg_config_arguments_OGG:INTERNAL=REQUIRED;ogg
__pkg_config_arguments_VORBIS:INTERNAL=REQUIRED;vorbis;vorbisfile
__pkg_config_checked_OGG:INTERNAL=1
__pkg_config_checked_VORBIS:INTERNAL=1
//ADVANCED property for variable: pkgcfg_lib_OGG_ogg
pkgcfg_lib_OGG_ogg-ADVANCED:INTERNAL=1
//ADVANCED property for variable: pkgcfg_lib_VORBIS_vorbis
pkgcfg_lib_VORBIS_vorbis-ADVANCED:INTERNAL=1
//ADVANCED property for variable: pkgcfg_lib_VORBIS_vorbisfile
pkgcfg_lib_VORBIS_vorbisfile-ADVANCED:INTERNAL=1
prefix_result:INTERNAL=/usr/lib

View File

@ -1,81 +0,0 @@
set(CMAKE_C_COMPILER "/usr/bin/cc")
set(CMAKE_C_COMPILER_ARG1 "")
set(CMAKE_C_COMPILER_ID "GNU")
set(CMAKE_C_COMPILER_VERSION "14.2.1")
set(CMAKE_C_COMPILER_VERSION_INTERNAL "")
set(CMAKE_C_COMPILER_WRAPPER "")
set(CMAKE_C_STANDARD_COMPUTED_DEFAULT "17")
set(CMAKE_C_EXTENSIONS_COMPUTED_DEFAULT "ON")
set(CMAKE_C_STANDARD_LATEST "23")
set(CMAKE_C_COMPILE_FEATURES "c_std_90;c_function_prototypes;c_std_99;c_restrict;c_variadic_macros;c_std_11;c_static_assert;c_std_17;c_std_23")
set(CMAKE_C90_COMPILE_FEATURES "c_std_90;c_function_prototypes")
set(CMAKE_C99_COMPILE_FEATURES "c_std_99;c_restrict;c_variadic_macros")
set(CMAKE_C11_COMPILE_FEATURES "c_std_11;c_static_assert")
set(CMAKE_C17_COMPILE_FEATURES "c_std_17")
set(CMAKE_C23_COMPILE_FEATURES "c_std_23")
set(CMAKE_C_PLATFORM_ID "Linux")
set(CMAKE_C_SIMULATE_ID "")
set(CMAKE_C_COMPILER_FRONTEND_VARIANT "GNU")
set(CMAKE_C_SIMULATE_VERSION "")
set(CMAKE_AR "/usr/bin/ar")
set(CMAKE_C_COMPILER_AR "/usr/bin/gcc-ar")
set(CMAKE_RANLIB "/usr/bin/ranlib")
set(CMAKE_C_COMPILER_RANLIB "/usr/bin/gcc-ranlib")
set(CMAKE_LINKER "/usr/bin/ld")
set(CMAKE_LINKER_LINK "")
set(CMAKE_LINKER_LLD "")
set(CMAKE_C_COMPILER_LINKER "/usr/bin/ld")
set(CMAKE_C_COMPILER_LINKER_ID "GNU")
set(CMAKE_C_COMPILER_LINKER_VERSION 2.43.1)
set(CMAKE_C_COMPILER_LINKER_FRONTEND_VARIANT GNU)
set(CMAKE_MT "")
set(CMAKE_TAPI "CMAKE_TAPI-NOTFOUND")
set(CMAKE_COMPILER_IS_GNUCC 1)
set(CMAKE_C_COMPILER_LOADED 1)
set(CMAKE_C_COMPILER_WORKS TRUE)
set(CMAKE_C_ABI_COMPILED TRUE)
set(CMAKE_C_COMPILER_ENV_VAR "CC")
set(CMAKE_C_COMPILER_ID_RUN 1)
set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m)
set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_C_LINKER_PREFERENCE 10)
set(CMAKE_C_LINKER_DEPFILE_SUPPORTED )
# Save compiler ABI information.
set(CMAKE_C_SIZEOF_DATA_PTR "8")
set(CMAKE_C_COMPILER_ABI "ELF")
set(CMAKE_C_BYTE_ORDER "LITTLE_ENDIAN")
set(CMAKE_C_LIBRARY_ARCHITECTURE "")
if(CMAKE_C_SIZEOF_DATA_PTR)
set(CMAKE_SIZEOF_VOID_P "${CMAKE_C_SIZEOF_DATA_PTR}")
endif()
if(CMAKE_C_COMPILER_ABI)
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_C_COMPILER_ABI}")
endif()
if(CMAKE_C_LIBRARY_ARCHITECTURE)
set(CMAKE_LIBRARY_ARCHITECTURE "")
endif()
set(CMAKE_C_CL_SHOWINCLUDES_PREFIX "")
if(CMAKE_C_CL_SHOWINCLUDES_PREFIX)
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_C_CL_SHOWINCLUDES_PREFIX}")
endif()
set(CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include;/usr/local/include;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed;/usr/include")
set(CMAKE_C_IMPLICIT_LINK_LIBRARIES "gcc;gcc_s;c;gcc;gcc_s")
set(CMAKE_C_IMPLICIT_LINK_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1;/usr/lib;/lib")
set(CMAKE_C_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")

View File

@ -1,105 +0,0 @@
set(CMAKE_CXX_COMPILER "/usr/bin/c++")
set(CMAKE_CXX_COMPILER_ARG1 "")
set(CMAKE_CXX_COMPILER_ID "GNU")
set(CMAKE_CXX_COMPILER_VERSION "14.2.1")
set(CMAKE_CXX_COMPILER_VERSION_INTERNAL "")
set(CMAKE_CXX_COMPILER_WRAPPER "")
set(CMAKE_CXX_STANDARD_COMPUTED_DEFAULT "17")
set(CMAKE_CXX_EXTENSIONS_COMPUTED_DEFAULT "ON")
set(CMAKE_CXX_STANDARD_LATEST "26")
set(CMAKE_CXX_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters;cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates;cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates;cxx_std_17;cxx_std_20;cxx_std_23;cxx_std_26")
set(CMAKE_CXX98_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters")
set(CMAKE_CXX11_COMPILE_FEATURES "cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates")
set(CMAKE_CXX14_COMPILE_FEATURES "cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates")
set(CMAKE_CXX17_COMPILE_FEATURES "cxx_std_17")
set(CMAKE_CXX20_COMPILE_FEATURES "cxx_std_20")
set(CMAKE_CXX23_COMPILE_FEATURES "cxx_std_23")
set(CMAKE_CXX26_COMPILE_FEATURES "cxx_std_26")
set(CMAKE_CXX_PLATFORM_ID "Linux")
set(CMAKE_CXX_SIMULATE_ID "")
set(CMAKE_CXX_COMPILER_FRONTEND_VARIANT "GNU")
set(CMAKE_CXX_SIMULATE_VERSION "")
set(CMAKE_AR "/usr/bin/ar")
set(CMAKE_CXX_COMPILER_AR "/usr/bin/gcc-ar")
set(CMAKE_RANLIB "/usr/bin/ranlib")
set(CMAKE_CXX_COMPILER_RANLIB "/usr/bin/gcc-ranlib")
set(CMAKE_LINKER "/usr/bin/ld")
set(CMAKE_LINKER_LINK "")
set(CMAKE_LINKER_LLD "")
set(CMAKE_CXX_COMPILER_LINKER "/usr/bin/ld")
set(CMAKE_CXX_COMPILER_LINKER_ID "GNU")
set(CMAKE_CXX_COMPILER_LINKER_VERSION 2.43.1)
set(CMAKE_CXX_COMPILER_LINKER_FRONTEND_VARIANT GNU)
set(CMAKE_MT "")
set(CMAKE_TAPI "CMAKE_TAPI-NOTFOUND")
set(CMAKE_COMPILER_IS_GNUCXX 1)
set(CMAKE_CXX_COMPILER_LOADED 1)
set(CMAKE_CXX_COMPILER_WORKS TRUE)
set(CMAKE_CXX_ABI_COMPILED TRUE)
set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")
set(CMAKE_CXX_COMPILER_ID_RUN 1)
set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;m;mm;mpp;CPP;ixx;cppm;ccm;cxxm;c++m)
set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
foreach (lang IN ITEMS C OBJC OBJCXX)
if (CMAKE_${lang}_COMPILER_ID_RUN)
foreach(extension IN LISTS CMAKE_${lang}_SOURCE_FILE_EXTENSIONS)
list(REMOVE_ITEM CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${extension})
endforeach()
endif()
endforeach()
set(CMAKE_CXX_LINKER_PREFERENCE 30)
set(CMAKE_CXX_LINKER_PREFERENCE_PROPAGATES 1)
set(CMAKE_CXX_LINKER_DEPFILE_SUPPORTED )
# Save compiler ABI information.
set(CMAKE_CXX_SIZEOF_DATA_PTR "8")
set(CMAKE_CXX_COMPILER_ABI "ELF")
set(CMAKE_CXX_BYTE_ORDER "LITTLE_ENDIAN")
set(CMAKE_CXX_LIBRARY_ARCHITECTURE "")
if(CMAKE_CXX_SIZEOF_DATA_PTR)
set(CMAKE_SIZEOF_VOID_P "${CMAKE_CXX_SIZEOF_DATA_PTR}")
endif()
if(CMAKE_CXX_COMPILER_ABI)
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_CXX_COMPILER_ABI}")
endif()
if(CMAKE_CXX_LIBRARY_ARCHITECTURE)
set(CMAKE_LIBRARY_ARCHITECTURE "")
endif()
set(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX "")
if(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX)
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_CXX_CL_SHOWINCLUDES_PREFIX}")
endif()
set(CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES "/usr/include/c++/14.2.1;/usr/include/c++/14.2.1/x86_64-pc-linux-gnu;/usr/include/c++/14.2.1/backward;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include;/usr/local/include;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed;/usr/include")
set(CMAKE_CXX_IMPLICIT_LINK_LIBRARIES "stdc++;m;gcc_s;gcc;c;gcc_s;gcc")
set(CMAKE_CXX_IMPLICIT_LINK_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1;/usr/lib;/lib")
set(CMAKE_CXX_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
set(CMAKE_CXX_COMPILER_CLANG_RESOURCE_DIR "")
set(CMAKE_CXX_COMPILER_IMPORT_STD "")
### Imported target for C++23 standard library
set(CMAKE_CXX23_COMPILER_IMPORT_STD_NOT_FOUND_MESSAGE "Unsupported generator: Unix Makefiles")
### Imported target for C++26 standard library
set(CMAKE_CXX26_COMPILER_IMPORT_STD_NOT_FOUND_MESSAGE "Unsupported generator: Unix Makefiles")

View File

@ -1,15 +0,0 @@
set(CMAKE_HOST_SYSTEM "Linux-6.12.12-2-MANJARO")
set(CMAKE_HOST_SYSTEM_NAME "Linux")
set(CMAKE_HOST_SYSTEM_VERSION "6.12.12-2-MANJARO")
set(CMAKE_HOST_SYSTEM_PROCESSOR "x86_64")
set(CMAKE_SYSTEM "Linux-6.12.12-2-MANJARO")
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_VERSION "6.12.12-2-MANJARO")
set(CMAKE_SYSTEM_PROCESSOR "x86_64")
set(CMAKE_CROSSCOMPILING "FALSE")
set(CMAKE_SYSTEM_LOADED 1)

View File

@ -1,904 +0,0 @@
#ifdef __cplusplus
# error "A C++ compiler has been selected for C."
#endif
#if defined(__18CXX)
# define ID_VOID_MAIN
#endif
#if defined(__CLASSIC_C__)
/* cv-qualifiers did not exist in K&R C */
# define const
# define volatile
#endif
#if !defined(__has_include)
/* If the compiler does not have __has_include, pretend the answer is
always no. */
# define __has_include(x) 0
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
except that a few beta releases use the old format with V=2021. */
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
/* The third version component from --version is an update index,
but no macro is provided for it. */
# define COMPILER_VERSION_PATCH DEC(0)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
# define COMPILER_ID "IntelLLVM"
#if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
#endif
#if defined(__GNUC__)
# define SIMULATE_ID "GNU"
#endif
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
* VVVV is no smaller than the current year when a version is released.
*/
#if __INTEL_LLVM_COMPILER < 1000000L
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
#else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
#endif
#if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
#endif
#if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
#elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
#endif
#if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
#endif
#if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
#endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_C)
# define COMPILER_ID "SunPro"
# if __SUNPRO_C >= 0x5100
/* __SUNPRO_C = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# endif
#elif defined(__HP_cc)
# define COMPILER_ID "HP"
/* __HP_cc = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
#elif defined(__DECC)
# define COMPILER_ID "Compaq"
/* __DECC_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__open_xl__) && defined(__clang__)
# define COMPILER_ID "IBMClang"
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
# define COMPILER_ID "XL"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(__clang__) && defined(__cray__)
# define COMPILER_ID "CrayClang"
# define COMPILER_VERSION_MAJOR DEC(__cray_major__)
# define COMPILER_VERSION_MINOR DEC(__cray_minor__)
# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__CLANG_FUJITSU)
# define COMPILER_ID "FujitsuClang"
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(__FUJITSU)
# define COMPILER_ID "Fujitsu"
# if defined(__FCC_version__)
# define COMPILER_VERSION __FCC_version__
# elif defined(__FCC_major__)
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# endif
# if defined(__fcc_version)
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
# elif defined(__FCC_VERSION)
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
# endif
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TASKING__)
# define COMPILER_ID "Tasking"
# define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000)
# define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100)
# define COMPILER_VERSION_INTERNAL DEC(__VERSION__)
#elif defined(__ORANGEC__)
# define COMPILER_ID "OrangeC"
# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__)
#elif defined(__TINYC__)
# define COMPILER_ID "TinyCC"
#elif defined(__BCC__)
# define COMPILER_ID "Bruce"
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__) && defined(__ti__)
# define COMPILER_ID "TIClang"
# define COMPILER_VERSION_MAJOR DEC(__ti_major__)
# define COMPILER_VERSION_MINOR DEC(__ti_minor__)
# define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__)
# define COMPILER_VERSION_INTERNAL DEC(__ti_version__)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
# define COMPILER_ID "LCC"
# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100)
# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100)
# if defined(__LCC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
# endif
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
# define SIMULATE_ID "GNU"
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
# endif
#elif defined(__GNUC__)
# define COMPILER_ID "GNU"
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(_ADI_COMPILER)
# define COMPILER_ID "ADSP"
#if defined(__VERSIONNUM__)
/* __VERSIONNUM__ = 0xVVRRPPTT */
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
# define COMPILER_ID "SDCC"
# if defined(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
# else
/* SDCC = VRP */
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
# elif defined(_ADI_COMPILER)
# define PLATFORM_ID "ADSP"
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__clang__) && defined(__ti__)
# if defined(__ARM_ARCH)
# define ARCHITECTURE_ID "Arm"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
# elif defined(__ADSPSHARC__)
# define ARCHITECTURE_ID "SHARC"
# elif defined(__ADSPBLACKFIN__)
# define ARCHITECTURE_ID "Blackfin"
#elif defined(__TASKING__)
# if defined(__CTC__) || defined(__CPTC__)
# define ARCHITECTURE_ID "TriCore"
# elif defined(__CMCS__)
# define ARCHITECTURE_ID "MCS"
# elif defined(__CARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__CARC__)
# define ARCHITECTURE_ID "ARC"
# elif defined(__C51__)
# define ARCHITECTURE_ID "8051"
# elif defined(__CPCP__)
# define ARCHITECTURE_ID "PCP"
# else
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#define C_STD_99 199901L
#define C_STD_11 201112L
#define C_STD_17 201710L
#define C_STD_23 202311L
#ifdef __STDC_VERSION__
# define C_STD __STDC_VERSION__
#endif
#if !defined(__STDC__) && !defined(__clang__)
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
# define C_VERSION "90"
# else
# define C_VERSION
# endif
#elif C_STD > C_STD_17
# define C_VERSION "23"
#elif C_STD > C_STD_11
# define C_VERSION "17"
#elif C_STD > C_STD_99
# define C_VERSION "11"
#elif C_STD >= C_STD_99
# define C_VERSION "99"
#else
# define C_VERSION "90"
#endif
const char* info_language_standard_default =
"INFO" ":" "standard_default[" C_VERSION "]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}
#endif

View File

@ -1,919 +0,0 @@
/* This source file must have a .cpp extension so that all C++ compilers
recognize the extension without flags. Borland does not know .cxx for
example. */
#ifndef __cplusplus
# error "A C compiler has been selected for C++."
#endif
#if !defined(__has_include)
/* If the compiler does not have __has_include, pretend the answer is
always no. */
# define __has_include(x) 0
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
except that a few beta releases use the old format with V=2021. */
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
/* The third version component from --version is an update index,
but no macro is provided for it. */
# define COMPILER_VERSION_PATCH DEC(0)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
# define COMPILER_ID "IntelLLVM"
#if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
#endif
#if defined(__GNUC__)
# define SIMULATE_ID "GNU"
#endif
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
* VVVV is no smaller than the current year when a version is released.
*/
#if __INTEL_LLVM_COMPILER < 1000000L
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
#else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
#endif
#if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
#endif
#if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
#elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
#endif
#if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
#endif
#if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
#endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_CC)
# define COMPILER_ID "SunPro"
# if __SUNPRO_CC >= 0x5100
/* __SUNPRO_CC = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# endif
#elif defined(__HP_aCC)
# define COMPILER_ID "HP"
/* __HP_aCC = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
#elif defined(__DECCXX)
# define COMPILER_ID "Compaq"
/* __DECCXX_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__open_xl__) && defined(__clang__)
# define COMPILER_ID "IBMClang"
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
# define COMPILER_ID "XL"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(__clang__) && defined(__cray__)
# define COMPILER_ID "CrayClang"
# define COMPILER_VERSION_MAJOR DEC(__cray_major__)
# define COMPILER_VERSION_MINOR DEC(__cray_minor__)
# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__CLANG_FUJITSU)
# define COMPILER_ID "FujitsuClang"
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(__FUJITSU)
# define COMPILER_ID "Fujitsu"
# if defined(__FCC_version__)
# define COMPILER_VERSION __FCC_version__
# elif defined(__FCC_major__)
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# endif
# if defined(__fcc_version)
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
# elif defined(__FCC_VERSION)
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
# endif
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TASKING__)
# define COMPILER_ID "Tasking"
# define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000)
# define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100)
# define COMPILER_VERSION_INTERNAL DEC(__VERSION__)
#elif defined(__ORANGEC__)
# define COMPILER_ID "OrangeC"
# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__)
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__) && defined(__ti__)
# define COMPILER_ID "TIClang"
# define COMPILER_VERSION_MAJOR DEC(__ti_major__)
# define COMPILER_VERSION_MINOR DEC(__ti_minor__)
# define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__)
# define COMPILER_VERSION_INTERNAL DEC(__ti_version__)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
# define COMPILER_ID "LCC"
# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100)
# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100)
# if defined(__LCC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
# endif
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
# define SIMULATE_ID "GNU"
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
# endif
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_ID "GNU"
# if defined(__GNUC__)
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# else
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(_ADI_COMPILER)
# define COMPILER_ID "ADSP"
#if defined(__VERSIONNUM__)
/* __VERSIONNUM__ = 0xVVRRPPTT */
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
# elif defined(_ADI_COMPILER)
# define PLATFORM_ID "ADSP"
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__clang__) && defined(__ti__)
# if defined(__ARM_ARCH)
# define ARCHITECTURE_ID "Arm"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
# elif defined(__ADSPSHARC__)
# define ARCHITECTURE_ID "SHARC"
# elif defined(__ADSPBLACKFIN__)
# define ARCHITECTURE_ID "Blackfin"
#elif defined(__TASKING__)
# if defined(__CTC__) || defined(__CPTC__)
# define ARCHITECTURE_ID "TriCore"
# elif defined(__CMCS__)
# define ARCHITECTURE_ID "MCS"
# elif defined(__CARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__CARC__)
# define ARCHITECTURE_ID "ARC"
# elif defined(__C51__)
# define ARCHITECTURE_ID "8051"
# elif defined(__CPCP__)
# define ARCHITECTURE_ID "PCP"
# else
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#define CXX_STD_98 199711L
#define CXX_STD_11 201103L
#define CXX_STD_14 201402L
#define CXX_STD_17 201703L
#define CXX_STD_20 202002L
#define CXX_STD_23 202302L
#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG)
# if _MSVC_LANG > CXX_STD_17
# define CXX_STD _MSVC_LANG
# elif _MSVC_LANG == CXX_STD_17 && defined(__cpp_aggregate_paren_init)
# define CXX_STD CXX_STD_20
# elif _MSVC_LANG > CXX_STD_14 && __cplusplus > CXX_STD_17
# define CXX_STD CXX_STD_20
# elif _MSVC_LANG > CXX_STD_14
# define CXX_STD CXX_STD_17
# elif defined(__INTEL_CXX11_MODE__) && defined(__cpp_aggregate_nsdmi)
# define CXX_STD CXX_STD_14
# elif defined(__INTEL_CXX11_MODE__)
# define CXX_STD CXX_STD_11
# else
# define CXX_STD CXX_STD_98
# endif
#elif defined(_MSC_VER) && defined(_MSVC_LANG)
# if _MSVC_LANG > __cplusplus
# define CXX_STD _MSVC_LANG
# else
# define CXX_STD __cplusplus
# endif
#elif defined(__NVCOMPILER)
# if __cplusplus == CXX_STD_17 && defined(__cpp_aggregate_paren_init)
# define CXX_STD CXX_STD_20
# else
# define CXX_STD __cplusplus
# endif
#elif defined(__INTEL_COMPILER) || defined(__PGI)
# if __cplusplus == CXX_STD_11 && defined(__cpp_namespace_attributes)
# define CXX_STD CXX_STD_17
# elif __cplusplus == CXX_STD_11 && defined(__cpp_aggregate_nsdmi)
# define CXX_STD CXX_STD_14
# else
# define CXX_STD __cplusplus
# endif
#elif (defined(__IBMCPP__) || defined(__ibmxl__)) && defined(__linux__)
# if __cplusplus == CXX_STD_11 && defined(__cpp_aggregate_nsdmi)
# define CXX_STD CXX_STD_14
# else
# define CXX_STD __cplusplus
# endif
#elif __cplusplus == 1 && defined(__GXX_EXPERIMENTAL_CXX0X__)
# define CXX_STD CXX_STD_11
#else
# define CXX_STD __cplusplus
#endif
const char* info_language_standard_default = "INFO" ":" "standard_default["
#if CXX_STD > CXX_STD_23
"26"
#elif CXX_STD > CXX_STD_20
"23"
#elif CXX_STD > CXX_STD_17
"20"
#elif CXX_STD > CXX_STD_14
"17"
#elif CXX_STD > CXX_STD_11
"14"
#elif CXX_STD >= CXX_STD_11
"11"
#else
"98"
#endif
"]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
int main(int argc, char* argv[])
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}

View File

@ -1,518 +0,0 @@
---
events:
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineSystem.cmake:205 (message)"
- "CMakeLists.txt:2 (project)"
message: |
The system is: Linux - 6.12.12-2-MANJARO - x86_64
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerId.cmake:17 (message)"
- "/usr/share/cmake/Modules/CMakeDetermineCompilerId.cmake:64 (__determine_compiler_id_test)"
- "/usr/share/cmake/Modules/CMakeDetermineCCompiler.cmake:123 (CMAKE_DETERMINE_COMPILER_ID)"
- "CMakeLists.txt:2 (project)"
message: |
Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
Compiler: /usr/bin/cc
Build flags:
Id flags:
The output was:
0
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "a.out"
The C compiler identification is GNU, found in:
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/3.31.5/CompilerIdC/a.out
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerId.cmake:17 (message)"
- "/usr/share/cmake/Modules/CMakeDetermineCompilerId.cmake:64 (__determine_compiler_id_test)"
- "/usr/share/cmake/Modules/CMakeDetermineCXXCompiler.cmake:126 (CMAKE_DETERMINE_COMPILER_ID)"
- "CMakeLists.txt:2 (project)"
message: |
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded.
Compiler: /usr/bin/c++
Build flags:
Id flags:
The output was:
0
Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "a.out"
The CXX compiler identification is GNU, found in:
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/3.31.5/CompilerIdCXX/a.out
-
kind: "try_compile-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:74 (try_compile)"
- "/usr/share/cmake/Modules/CMakeTestCCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
checks:
- "Detecting C compiler ABI info"
directories:
source: "/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-CF2k9Q"
binary: "/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-CF2k9Q"
cmakeVariables:
CMAKE_C_FLAGS: ""
CMAKE_C_FLAGS_DEBUG: "-g"
CMAKE_EXE_LINKER_FLAGS: ""
buildResult:
variable: "CMAKE_C_ABI_COMPILED"
cached: true
stdout: |
Change Dir: '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-CF2k9Q'
Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_59d2b/fast
/usr/bin/make -f CMakeFiles/cmTC_59d2b.dir/build.make CMakeFiles/cmTC_59d2b.dir/build
make[1]: Entering directory '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-CF2k9Q'
Building C object CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o
/usr/bin/cc -v -o CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o -c /usr/share/cmake/Modules/CMakeCCompilerABI.c
Using built-in specs.
COLLECT_GCC=/usr/bin/cc
Target: x86_64-pc-linux-gnu
Configured with: /build/gcc/src/gcc/configure --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 14.2.1 20250128 (GCC)
COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_59d2b.dir/'
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/cc1 -quiet -v /usr/share/cmake/Modules/CMakeCCompilerABI.c -quiet -dumpdir CMakeFiles/cmTC_59d2b.dir/ -dumpbase CMakeCCompilerABI.c.c -dumpbase-ext .c -mtune=generic -march=x86-64 -version -o /tmp/cckPHBUj.s
GNU C17 (GCC) version 14.2.1 20250128 (x86_64-pc-linux-gnu)
compiled by GNU C version 14.2.1 20250128, GMP version 6.3.0, MPFR version 4.2.1, MPC version 1.3.1, isl version isl-0.27-GMP
GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072
ignoring nonexistent directory "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../x86_64-pc-linux-gnu/include"
#include "..." search starts here:
#include <...> search starts here:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include
/usr/local/include
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed
/usr/include
End of search list.
Compiler executable checksum: 5c8774a595cb1da49d4dd8aa5db444ad
COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_59d2b.dir/'
as -v --64 -o CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o /tmp/cckPHBUj.s
GNU assembler version 2.43.1 (x86_64-pc-linux-gnu) using BFD version (GNU Binutils) 2.43.1
COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/
LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/
COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.'
Linking C executable cmTC_59d2b
/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_59d2b.dir/link.txt --verbose=1
Using built-in specs.
COLLECT_GCC=/usr/bin/cc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper
Target: x86_64-pc-linux-gnu
Configured with: /build/gcc/src/gcc/configure --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 14.2.1 20250128 (GCC)
COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/
LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/
COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_59d2b' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_59d2b.'
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccCKS4rh.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_59d2b /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o
collect2 version 14.2.1 20250128
/usr/bin/ld -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccCKS4rh.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_59d2b /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o
GNU ld (GNU Binutils) 2.43.1
COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_59d2b' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_59d2b.'
/usr/bin/cc -v -Wl,-v CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o -o cmTC_59d2b
make[1]: Leaving directory '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-CF2k9Q'
exitCode: 0
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:182 (message)"
- "/usr/share/cmake/Modules/CMakeTestCCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
message: |
Parsed C implicit include dir info: rv=done
found start of include info
found start of implicit include info
add: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include]
add: [/usr/local/include]
add: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed]
add: [/usr/include]
end of search list found
collapse include dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include] ==> [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include]
collapse include dir [/usr/local/include] ==> [/usr/local/include]
collapse include dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed] ==> [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed]
collapse include dir [/usr/include] ==> [/usr/include]
implicit include dirs: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include;/usr/local/include;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed;/usr/include]
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:218 (message)"
- "/usr/share/cmake/Modules/CMakeTestCCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
message: |
Parsed C implicit link information:
link line regex: [^( *|.*[/\\])(ld[0-9]*(\\.[a-z]+)?|CMAKE_LINK_STARTFILE-NOTFOUND|([^/\\]+-)?ld|collect2)[^/\\]*( |$)]
linker tool regex: [^[ ]*(->|")?[ ]*(([^"]*[/\\])?(ld[0-9]*(\\.[a-z]+)?))("|,| |$)]
ignore line: [Change Dir: '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-CF2k9Q']
ignore line: []
ignore line: [Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_59d2b/fast]
ignore line: [/usr/bin/make -f CMakeFiles/cmTC_59d2b.dir/build.make CMakeFiles/cmTC_59d2b.dir/build]
ignore line: [make[1]: Entering directory '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-CF2k9Q']
ignore line: [Building C object CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o]
ignore line: [/usr/bin/cc -v -o CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o -c /usr/share/cmake/Modules/CMakeCCompilerABI.c]
ignore line: [Using built-in specs.]
ignore line: [COLLECT_GCC=/usr/bin/cc]
ignore line: [Target: x86_64-pc-linux-gnu]
ignore line: [Configured with: /build/gcc/src/gcc/configure --enable-languages=ada c c++ d fortran go lto m2 objc obj-c++ rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror]
ignore line: [Thread model: posix]
ignore line: [Supported LTO compression algorithms: zlib zstd]
ignore line: [gcc version 14.2.1 20250128 (GCC) ]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_59d2b.dir/']
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/cc1 -quiet -v /usr/share/cmake/Modules/CMakeCCompilerABI.c -quiet -dumpdir CMakeFiles/cmTC_59d2b.dir/ -dumpbase CMakeCCompilerABI.c.c -dumpbase-ext .c -mtune=generic -march=x86-64 -version -o /tmp/cckPHBUj.s]
ignore line: [GNU C17 (GCC) version 14.2.1 20250128 (x86_64-pc-linux-gnu)]
ignore line: [ compiled by GNU C version 14.2.1 20250128 GMP version 6.3.0 MPFR version 4.2.1 MPC version 1.3.1 isl version isl-0.27-GMP]
ignore line: []
ignore line: [GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072]
ignore line: [ignoring nonexistent directory "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../x86_64-pc-linux-gnu/include"]
ignore line: [#include "..." search starts here:]
ignore line: [#include <...> search starts here:]
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include]
ignore line: [ /usr/local/include]
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed]
ignore line: [ /usr/include]
ignore line: [End of search list.]
ignore line: [Compiler executable checksum: 5c8774a595cb1da49d4dd8aa5db444ad]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_59d2b.dir/']
ignore line: [ as -v --64 -o CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o /tmp/cckPHBUj.s]
ignore line: [GNU assembler version 2.43.1 (x86_64-pc-linux-gnu) using BFD version (GNU Binutils) 2.43.1]
ignore line: [COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/]
ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.']
ignore line: [Linking C executable cmTC_59d2b]
ignore line: [/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_59d2b.dir/link.txt --verbose=1]
ignore line: [Using built-in specs.]
ignore line: [COLLECT_GCC=/usr/bin/cc]
ignore line: [COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper]
ignore line: [Target: x86_64-pc-linux-gnu]
ignore line: [Configured with: /build/gcc/src/gcc/configure --enable-languages=ada c c++ d fortran go lto m2 objc obj-c++ rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror]
ignore line: [Thread model: posix]
ignore line: [Supported LTO compression algorithms: zlib zstd]
ignore line: [gcc version 14.2.1 20250128 (GCC) ]
ignore line: [COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/]
ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_59d2b' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_59d2b.']
link line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccCKS4rh.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_59d2b /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/collect2] ==> ignore
arg [-plugin] ==> ignore
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so] ==> ignore
arg [-plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper] ==> ignore
arg [-plugin-opt=-fresolution=/tmp/ccCKS4rh.res] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
arg [-plugin-opt=-pass-through=-lc] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
arg [--build-id] ==> ignore
arg [--eh-frame-hdr] ==> ignore
arg [--hash-style=gnu] ==> ignore
arg [-m] ==> ignore
arg [elf_x86_64] ==> ignore
arg [-dynamic-linker] ==> ignore
arg [/lib64/ld-linux-x86-64.so.2] ==> ignore
arg [-pie] ==> ignore
arg [-o] ==> ignore
arg [cmTC_59d2b] ==> ignore
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o]
arg [-L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1] ==> dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1]
arg [-L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib] ==> dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib]
arg [-L/lib/../lib] ==> dir [/lib/../lib]
arg [-L/usr/lib/../lib] ==> dir [/usr/lib/../lib]
arg [-L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../..] ==> dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../..]
arg [-v] ==> ignore
arg [CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o] ==> ignore
arg [-lgcc] ==> lib [gcc]
arg [--push-state] ==> ignore
arg [--as-needed] ==> ignore
arg [-lgcc_s] ==> lib [gcc_s]
arg [--pop-state] ==> ignore
arg [-lc] ==> lib [c]
arg [-lgcc] ==> lib [gcc]
arg [--push-state] ==> ignore
arg [--as-needed] ==> ignore
arg [-lgcc_s] ==> lib [gcc_s]
arg [--pop-state] ==> ignore
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o]
ignore line: [collect2 version 14.2.1 20250128]
ignore line: [/usr/bin/ld -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccCKS4rh.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_59d2b /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_59d2b.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o]
linker tool for 'C': /usr/bin/ld
collapse obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o] ==> [/usr/lib/Scrt1.o]
collapse obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o] ==> [/usr/lib/crti.o]
collapse obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o] ==> [/usr/lib/crtn.o]
collapse library dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1] ==> [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1]
collapse library dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib] ==> [/usr/lib]
collapse library dir [/lib/../lib] ==> [/lib]
collapse library dir [/usr/lib/../lib] ==> [/usr/lib]
collapse library dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../..] ==> [/usr/lib]
implicit libs: [gcc;gcc_s;c;gcc;gcc_s]
implicit objs: [/usr/lib/Scrt1.o;/usr/lib/crti.o;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o;/usr/lib/crtn.o]
implicit dirs: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1;/usr/lib;/lib]
implicit fwks: []
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/Internal/CMakeDetermineLinkerId.cmake:40 (message)"
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:255 (cmake_determine_linker_id)"
- "/usr/share/cmake/Modules/CMakeTestCCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
message: |
Running the C compiler's linker: "/usr/bin/ld" "-v"
GNU ld (GNU Binutils) 2.43.1
-
kind: "try_compile-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:74 (try_compile)"
- "/usr/share/cmake/Modules/CMakeTestCXXCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
checks:
- "Detecting CXX compiler ABI info"
directories:
source: "/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-GO5iwW"
binary: "/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-GO5iwW"
cmakeVariables:
CMAKE_CXX_FLAGS: ""
CMAKE_CXX_FLAGS_DEBUG: "-g"
CMAKE_CXX_SCAN_FOR_MODULES: "OFF"
CMAKE_EXE_LINKER_FLAGS: ""
buildResult:
variable: "CMAKE_CXX_ABI_COMPILED"
cached: true
stdout: |
Change Dir: '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-GO5iwW'
Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_17194/fast
/usr/bin/make -f CMakeFiles/cmTC_17194.dir/build.make CMakeFiles/cmTC_17194.dir/build
make[1]: Entering directory '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-GO5iwW'
Building CXX object CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o
/usr/bin/c++ -v -o CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o -c /usr/share/cmake/Modules/CMakeCXXCompilerABI.cpp
Using built-in specs.
COLLECT_GCC=/usr/bin/c++
Target: x86_64-pc-linux-gnu
Configured with: /build/gcc/src/gcc/configure --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 14.2.1 20250128 (GCC)
COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o' '-c' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_17194.dir/'
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/cc1plus -quiet -v -D_GNU_SOURCE /usr/share/cmake/Modules/CMakeCXXCompilerABI.cpp -quiet -dumpdir CMakeFiles/cmTC_17194.dir/ -dumpbase CMakeCXXCompilerABI.cpp.cpp -dumpbase-ext .cpp -mtune=generic -march=x86-64 -version -o /tmp/ccjOGaXF.s
GNU C++17 (GCC) version 14.2.1 20250128 (x86_64-pc-linux-gnu)
compiled by GNU C version 14.2.1 20250128, GMP version 6.3.0, MPFR version 4.2.1, MPC version 1.3.1, isl version isl-0.27-GMP
GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072
ignoring nonexistent directory "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../x86_64-pc-linux-gnu/include"
#include "..." search starts here:
#include <...> search starts here:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/x86_64-pc-linux-gnu
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/backward
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include
/usr/local/include
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed
/usr/include
End of search list.
Compiler executable checksum: bb2f8a854a0a37df3b4371718b072b08
COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o' '-c' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_17194.dir/'
as -v --64 -o CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o /tmp/ccjOGaXF.s
GNU assembler version 2.43.1 (x86_64-pc-linux-gnu) using BFD version (GNU Binutils) 2.43.1
COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/
LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/
COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o' '-c' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.'
Linking CXX executable cmTC_17194
/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_17194.dir/link.txt --verbose=1
Using built-in specs.
COLLECT_GCC=/usr/bin/c++
COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper
Target: x86_64-pc-linux-gnu
Configured with: /build/gcc/src/gcc/configure --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 14.2.1 20250128 (GCC)
COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/
LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/
COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_17194' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_17194.'
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccR1nZEp.res -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_17194 /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o -lstdc++ -lm -lgcc_s -lgcc -lc -lgcc_s -lgcc /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o
collect2 version 14.2.1 20250128
/usr/bin/ld -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccR1nZEp.res -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_17194 /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o -lstdc++ -lm -lgcc_s -lgcc -lc -lgcc_s -lgcc /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o
GNU ld (GNU Binutils) 2.43.1
COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_17194' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_17194.'
/usr/bin/c++ -v -Wl,-v CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o -o cmTC_17194
make[1]: Leaving directory '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-GO5iwW'
exitCode: 0
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:182 (message)"
- "/usr/share/cmake/Modules/CMakeTestCXXCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
message: |
Parsed CXX implicit include dir info: rv=done
found start of include info
found start of implicit include info
add: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1]
add: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/x86_64-pc-linux-gnu]
add: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/backward]
add: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include]
add: [/usr/local/include]
add: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed]
add: [/usr/include]
end of search list found
collapse include dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1] ==> [/usr/include/c++/14.2.1]
collapse include dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/x86_64-pc-linux-gnu] ==> [/usr/include/c++/14.2.1/x86_64-pc-linux-gnu]
collapse include dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/backward] ==> [/usr/include/c++/14.2.1/backward]
collapse include dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include] ==> [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include]
collapse include dir [/usr/local/include] ==> [/usr/local/include]
collapse include dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed] ==> [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed]
collapse include dir [/usr/include] ==> [/usr/include]
implicit include dirs: [/usr/include/c++/14.2.1;/usr/include/c++/14.2.1/x86_64-pc-linux-gnu;/usr/include/c++/14.2.1/backward;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include;/usr/local/include;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed;/usr/include]
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:218 (message)"
- "/usr/share/cmake/Modules/CMakeTestCXXCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
message: |
Parsed CXX implicit link information:
link line regex: [^( *|.*[/\\])(ld[0-9]*(\\.[a-z]+)?|CMAKE_LINK_STARTFILE-NOTFOUND|([^/\\]+-)?ld|collect2)[^/\\]*( |$)]
linker tool regex: [^[ ]*(->|")?[ ]*(([^"]*[/\\])?(ld[0-9]*(\\.[a-z]+)?))("|,| |$)]
ignore line: [Change Dir: '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-GO5iwW']
ignore line: []
ignore line: [Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_17194/fast]
ignore line: [/usr/bin/make -f CMakeFiles/cmTC_17194.dir/build.make CMakeFiles/cmTC_17194.dir/build]
ignore line: [make[1]: Entering directory '/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/CMakeScratch/TryCompile-GO5iwW']
ignore line: [Building CXX object CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o]
ignore line: [/usr/bin/c++ -v -o CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o -c /usr/share/cmake/Modules/CMakeCXXCompilerABI.cpp]
ignore line: [Using built-in specs.]
ignore line: [COLLECT_GCC=/usr/bin/c++]
ignore line: [Target: x86_64-pc-linux-gnu]
ignore line: [Configured with: /build/gcc/src/gcc/configure --enable-languages=ada c c++ d fortran go lto m2 objc obj-c++ rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror]
ignore line: [Thread model: posix]
ignore line: [Supported LTO compression algorithms: zlib zstd]
ignore line: [gcc version 14.2.1 20250128 (GCC) ]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o' '-c' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_17194.dir/']
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/cc1plus -quiet -v -D_GNU_SOURCE /usr/share/cmake/Modules/CMakeCXXCompilerABI.cpp -quiet -dumpdir CMakeFiles/cmTC_17194.dir/ -dumpbase CMakeCXXCompilerABI.cpp.cpp -dumpbase-ext .cpp -mtune=generic -march=x86-64 -version -o /tmp/ccjOGaXF.s]
ignore line: [GNU C++17 (GCC) version 14.2.1 20250128 (x86_64-pc-linux-gnu)]
ignore line: [ compiled by GNU C version 14.2.1 20250128 GMP version 6.3.0 MPFR version 4.2.1 MPC version 1.3.1 isl version isl-0.27-GMP]
ignore line: []
ignore line: [GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072]
ignore line: [ignoring nonexistent directory "/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../x86_64-pc-linux-gnu/include"]
ignore line: [#include "..." search starts here:]
ignore line: [#include <...> search starts here:]
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1]
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/x86_64-pc-linux-gnu]
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../include/c++/14.2.1/backward]
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include]
ignore line: [ /usr/local/include]
ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include-fixed]
ignore line: [ /usr/include]
ignore line: [End of search list.]
ignore line: [Compiler executable checksum: bb2f8a854a0a37df3b4371718b072b08]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o' '-c' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_17194.dir/']
ignore line: [ as -v --64 -o CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o /tmp/ccjOGaXF.s]
ignore line: [GNU assembler version 2.43.1 (x86_64-pc-linux-gnu) using BFD version (GNU Binutils) 2.43.1]
ignore line: [COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/]
ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o' '-c' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.']
ignore line: [Linking CXX executable cmTC_17194]
ignore line: [/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_17194.dir/link.txt --verbose=1]
ignore line: [Using built-in specs.]
ignore line: [COLLECT_GCC=/usr/bin/c++]
ignore line: [COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper]
ignore line: [Target: x86_64-pc-linux-gnu]
ignore line: [Configured with: /build/gcc/src/gcc/configure --enable-languages=ada c c++ d fortran go lto m2 objc obj-c++ rust --enable-bootstrap --prefix=/usr --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=https://gitlab.archlinux.org/archlinux/packaging/packages/gcc/-/issues --with-build-config=bootstrap-lto --with-linker-hash-style=gnu --with-system-zlib --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-linker-build-id --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --disable-libssp --disable-libstdcxx-pch --disable-werror]
ignore line: [Thread model: posix]
ignore line: [Supported LTO compression algorithms: zlib zstd]
ignore line: [gcc version 14.2.1 20250128 (GCC) ]
ignore line: [COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/]
ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../:/lib/:/usr/lib/]
ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_17194' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_17194.']
link line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccR1nZEp.res -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_17194 /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o -lstdc++ -lm -lgcc_s -lgcc -lc -lgcc_s -lgcc /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/collect2] ==> ignore
arg [-plugin] ==> ignore
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so] ==> ignore
arg [-plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper] ==> ignore
arg [-plugin-opt=-fresolution=/tmp/ccR1nZEp.res] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
arg [-plugin-opt=-pass-through=-lc] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
arg [--build-id] ==> ignore
arg [--eh-frame-hdr] ==> ignore
arg [--hash-style=gnu] ==> ignore
arg [-m] ==> ignore
arg [elf_x86_64] ==> ignore
arg [-dynamic-linker] ==> ignore
arg [/lib64/ld-linux-x86-64.so.2] ==> ignore
arg [-pie] ==> ignore
arg [-o] ==> ignore
arg [cmTC_17194] ==> ignore
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o]
arg [-L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1] ==> dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1]
arg [-L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib] ==> dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib]
arg [-L/lib/../lib] ==> dir [/lib/../lib]
arg [-L/usr/lib/../lib] ==> dir [/usr/lib/../lib]
arg [-L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../..] ==> dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../..]
arg [-v] ==> ignore
arg [CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o] ==> ignore
arg [-lstdc++] ==> lib [stdc++]
arg [-lm] ==> lib [m]
arg [-lgcc_s] ==> lib [gcc_s]
arg [-lgcc] ==> lib [gcc]
arg [-lc] ==> lib [c]
arg [-lgcc_s] ==> lib [gcc_s]
arg [-lgcc] ==> lib [gcc]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o]
arg [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o]
ignore line: [collect2 version 14.2.1 20250128]
ignore line: [/usr/bin/ld -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccR1nZEp.res -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_17194 /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../.. -v CMakeFiles/cmTC_17194.dir/CMakeCXXCompilerABI.cpp.o -lstdc++ -lm -lgcc_s -lgcc -lc -lgcc_s -lgcc /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o]
linker tool for 'CXX': /usr/bin/ld
collapse obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o] ==> [/usr/lib/Scrt1.o]
collapse obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o] ==> [/usr/lib/crti.o]
collapse obj [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o] ==> [/usr/lib/crtn.o]
collapse library dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1] ==> [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1]
collapse library dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib] ==> [/usr/lib]
collapse library dir [/lib/../lib] ==> [/lib]
collapse library dir [/usr/lib/../lib] ==> [/usr/lib]
collapse library dir [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../..] ==> [/usr/lib]
implicit libs: [stdc++;m;gcc_s;gcc;c;gcc_s;gcc]
implicit objs: [/usr/lib/Scrt1.o;/usr/lib/crti.o;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o;/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o;/usr/lib/crtn.o]
implicit dirs: [/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1;/usr/lib;/lib]
implicit fwks: []
-
kind: "message-v1"
backtrace:
- "/usr/share/cmake/Modules/Internal/CMakeDetermineLinkerId.cmake:40 (message)"
- "/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake:255 (cmake_determine_linker_id)"
- "/usr/share/cmake/Modules/CMakeTestCXXCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:2 (project)"
message: |
Running the CXX compiler's linker: "/usr/bin/ld" "-v"
GNU ld (GNU Binutils) 2.43.1
...

View File

@ -1,16 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# Relative path conversion top directories.
set(CMAKE_RELATIVE_PATH_TOP_SOURCE "/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer")
set(CMAKE_RELATIVE_PATH_TOP_BINARY "/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build")
# Force unix paths in dependencies.
set(CMAKE_FORCE_UNIX_PATHS 1)
# The C and CXX include file regular expressions for this directory.
set(CMAKE_C_INCLUDE_REGEX_SCAN "^.*$")
set(CMAKE_C_INCLUDE_REGEX_COMPLAIN "^$")
set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})
set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})

View File

@ -1,146 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# The generator used is:
set(CMAKE_DEPENDS_GENERATOR "Unix Makefiles")
# The top level Makefile was generated from the following files:
set(CMAKE_MAKEFILE_DEPENDS
"CMakeCache.txt"
"/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/CMakeLists.txt"
"CMakeFiles/3.31.5/CMakeCCompiler.cmake"
"CMakeFiles/3.31.5/CMakeCXXCompiler.cmake"
"CMakeFiles/3.31.5/CMakeSystem.cmake"
"/usr/share/cmake/Modules/CMakeCCompiler.cmake.in"
"/usr/share/cmake/Modules/CMakeCCompilerABI.c"
"/usr/share/cmake/Modules/CMakeCInformation.cmake"
"/usr/share/cmake/Modules/CMakeCXXCompiler.cmake.in"
"/usr/share/cmake/Modules/CMakeCXXCompilerABI.cpp"
"/usr/share/cmake/Modules/CMakeCXXInformation.cmake"
"/usr/share/cmake/Modules/CMakeCommonLanguageInclude.cmake"
"/usr/share/cmake/Modules/CMakeCompilerIdDetection.cmake"
"/usr/share/cmake/Modules/CMakeDetermineCCompiler.cmake"
"/usr/share/cmake/Modules/CMakeDetermineCXXCompiler.cmake"
"/usr/share/cmake/Modules/CMakeDetermineCompiler.cmake"
"/usr/share/cmake/Modules/CMakeDetermineCompilerABI.cmake"
"/usr/share/cmake/Modules/CMakeDetermineCompilerId.cmake"
"/usr/share/cmake/Modules/CMakeDetermineCompilerSupport.cmake"
"/usr/share/cmake/Modules/CMakeDetermineSystem.cmake"
"/usr/share/cmake/Modules/CMakeFindBinUtils.cmake"
"/usr/share/cmake/Modules/CMakeGenericSystem.cmake"
"/usr/share/cmake/Modules/CMakeInitializeConfigs.cmake"
"/usr/share/cmake/Modules/CMakeLanguageInformation.cmake"
"/usr/share/cmake/Modules/CMakeParseImplicitIncludeInfo.cmake"
"/usr/share/cmake/Modules/CMakeParseImplicitLinkInfo.cmake"
"/usr/share/cmake/Modules/CMakeParseLibraryArchitecture.cmake"
"/usr/share/cmake/Modules/CMakeSystem.cmake.in"
"/usr/share/cmake/Modules/CMakeSystemSpecificInformation.cmake"
"/usr/share/cmake/Modules/CMakeSystemSpecificInitialize.cmake"
"/usr/share/cmake/Modules/CMakeTestCCompiler.cmake"
"/usr/share/cmake/Modules/CMakeTestCXXCompiler.cmake"
"/usr/share/cmake/Modules/CMakeTestCompilerCommon.cmake"
"/usr/share/cmake/Modules/CMakeUnixFindMake.cmake"
"/usr/share/cmake/Modules/Compiler/ADSP-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/ARMCC-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/ARMClang-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/AppleClang-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Borland-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Bruce-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/CMakeCommonCompilerMacros.cmake"
"/usr/share/cmake/Modules/Compiler/Clang-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Clang-DetermineCompilerInternal.cmake"
"/usr/share/cmake/Modules/Compiler/Compaq-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Compaq-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Cray-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/CrayClang-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Embarcadero-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Fujitsu-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/FujitsuClang-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/GHS-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/GNU-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/GNU-C.cmake"
"/usr/share/cmake/Modules/Compiler/GNU-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/GNU-CXX.cmake"
"/usr/share/cmake/Modules/Compiler/GNU-FindBinUtils.cmake"
"/usr/share/cmake/Modules/Compiler/GNU.cmake"
"/usr/share/cmake/Modules/Compiler/HP-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/HP-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/IAR-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/IBMCPP-C-DetermineVersionInternal.cmake"
"/usr/share/cmake/Modules/Compiler/IBMCPP-CXX-DetermineVersionInternal.cmake"
"/usr/share/cmake/Modules/Compiler/IBMClang-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/IBMClang-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Intel-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/IntelLLVM-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/LCC-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/LCC-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/MSVC-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/NVHPC-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/NVIDIA-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/OpenWatcom-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/OrangeC-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/PGI-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/PathScale-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/SCO-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/SDCC-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/SunPro-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/SunPro-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/TI-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/TIClang-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Tasking-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/TinyCC-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/VisualAge-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/VisualAge-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/Watcom-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/XL-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/XL-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/XLClang-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/XLClang-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/zOS-C-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/Compiler/zOS-CXX-DetermineCompiler.cmake"
"/usr/share/cmake/Modules/FindOpenAL.cmake"
"/usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake"
"/usr/share/cmake/Modules/FindPackageMessage.cmake"
"/usr/share/cmake/Modules/FindPkgConfig.cmake"
"/usr/share/cmake/Modules/Internal/CMakeCLinkerInformation.cmake"
"/usr/share/cmake/Modules/Internal/CMakeCXXLinkerInformation.cmake"
"/usr/share/cmake/Modules/Internal/CMakeCommonLinkerInformation.cmake"
"/usr/share/cmake/Modules/Internal/CMakeDetermineLinkerId.cmake"
"/usr/share/cmake/Modules/Internal/FeatureTesting.cmake"
"/usr/share/cmake/Modules/Linker/GNU-C.cmake"
"/usr/share/cmake/Modules/Linker/GNU-CXX.cmake"
"/usr/share/cmake/Modules/Linker/GNU.cmake"
"/usr/share/cmake/Modules/Platform/Linker/GNU.cmake"
"/usr/share/cmake/Modules/Platform/Linker/Linux-GNU-C.cmake"
"/usr/share/cmake/Modules/Platform/Linker/Linux-GNU-CXX.cmake"
"/usr/share/cmake/Modules/Platform/Linker/Linux-GNU.cmake"
"/usr/share/cmake/Modules/Platform/Linux-Determine-CXX.cmake"
"/usr/share/cmake/Modules/Platform/Linux-GNU-C.cmake"
"/usr/share/cmake/Modules/Platform/Linux-GNU-CXX.cmake"
"/usr/share/cmake/Modules/Platform/Linux-GNU.cmake"
"/usr/share/cmake/Modules/Platform/Linux-Initialize.cmake"
"/usr/share/cmake/Modules/Platform/Linux.cmake"
"/usr/share/cmake/Modules/Platform/UnixPaths.cmake"
)
# The corresponding makefile is:
set(CMAKE_MAKEFILE_OUTPUTS
"Makefile"
"CMakeFiles/cmake.check_cache"
)
# Byproducts of CMake generate step:
set(CMAKE_MAKEFILE_PRODUCTS
"CMakeFiles/3.31.5/CMakeSystem.cmake"
"CMakeFiles/3.31.5/CMakeCCompiler.cmake"
"CMakeFiles/3.31.5/CMakeCXXCompiler.cmake"
"CMakeFiles/3.31.5/CMakeCCompiler.cmake"
"CMakeFiles/3.31.5/CMakeCXXCompiler.cmake"
"CMakeFiles/CMakeDirectoryInformation.cmake"
)
# Dependency information for all targets:
set(CMAKE_DEPEND_INFO_FILES
"CMakeFiles/audioplayer.dir/DependInfo.cmake"
"CMakeFiles/test_audio.dir/DependInfo.cmake"
)

View File

@ -1,157 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# Default target executed when no arguments are given to make.
default_target: all
.PHONY : default_target
#=============================================================================
# Special targets provided by cmake.
# Disable implicit rules so canonical targets will work.
.SUFFIXES:
# Disable VCS-based implicit rules.
% : %,v
# Disable VCS-based implicit rules.
% : RCS/%
# Disable VCS-based implicit rules.
% : RCS/%,v
# Disable VCS-based implicit rules.
% : SCCS/s.%
# Disable VCS-based implicit rules.
% : s.%
.SUFFIXES: .hpux_make_needs_suffix_list
# Command-line flag to silence nested $(MAKE).
$(VERBOSE)MAKESILENT = -s
#Suppress display of executed commands.
$(VERBOSE).SILENT:
# A target that is always out of date.
cmake_force:
.PHONY : cmake_force
#=============================================================================
# Set environment variables for the build.
# The shell in which to execute make rules.
SHELL = /bin/sh
# The CMake executable.
CMAKE_COMMAND = /usr/bin/cmake
# The command to remove a file.
RM = /usr/bin/cmake -E rm -f
# Escaping for special characters.
EQUALS = =
# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer
# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
#=============================================================================
# Directory level rules for the build root directory
# The main recursive "all" target.
all: CMakeFiles/audioplayer.dir/all
all: CMakeFiles/test_audio.dir/all
.PHONY : all
# The main recursive "codegen" target.
codegen: CMakeFiles/audioplayer.dir/codegen
codegen: CMakeFiles/test_audio.dir/codegen
.PHONY : codegen
# The main recursive "preinstall" target.
preinstall:
.PHONY : preinstall
# The main recursive "clean" target.
clean: CMakeFiles/audioplayer.dir/clean
clean: CMakeFiles/test_audio.dir/clean
.PHONY : clean
#=============================================================================
# Target rules for target CMakeFiles/audioplayer.dir
# All Build rule for target.
CMakeFiles/audioplayer.dir/all:
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/depend
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/build
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=1,2 "Built target audioplayer"
.PHONY : CMakeFiles/audioplayer.dir/all
# Build rule for subdir invocation for target.
CMakeFiles/audioplayer.dir/rule: cmake_check_build_system
$(CMAKE_COMMAND) -E cmake_progress_start /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles 2
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 CMakeFiles/audioplayer.dir/all
$(CMAKE_COMMAND) -E cmake_progress_start /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles 0
.PHONY : CMakeFiles/audioplayer.dir/rule
# Convenience name for target.
audioplayer: CMakeFiles/audioplayer.dir/rule
.PHONY : audioplayer
# codegen rule for target.
CMakeFiles/audioplayer.dir/codegen:
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/codegen
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=1,2 "Finished codegen for target audioplayer"
.PHONY : CMakeFiles/audioplayer.dir/codegen
# clean rule for target.
CMakeFiles/audioplayer.dir/clean:
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/clean
.PHONY : CMakeFiles/audioplayer.dir/clean
#=============================================================================
# Target rules for target CMakeFiles/test_audio.dir
# All Build rule for target.
CMakeFiles/test_audio.dir/all: CMakeFiles/audioplayer.dir/all
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/depend
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/build
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=3,4 "Built target test_audio"
.PHONY : CMakeFiles/test_audio.dir/all
# Build rule for subdir invocation for target.
CMakeFiles/test_audio.dir/rule: cmake_check_build_system
$(CMAKE_COMMAND) -E cmake_progress_start /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles 4
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 CMakeFiles/test_audio.dir/all
$(CMAKE_COMMAND) -E cmake_progress_start /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles 0
.PHONY : CMakeFiles/test_audio.dir/rule
# Convenience name for target.
test_audio: CMakeFiles/test_audio.dir/rule
.PHONY : test_audio
# codegen rule for target.
CMakeFiles/test_audio.dir/codegen:
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/codegen
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=3,4 "Finished codegen for target test_audio"
.PHONY : CMakeFiles/test_audio.dir/codegen
# clean rule for target.
CMakeFiles/test_audio.dir/clean:
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/clean
.PHONY : CMakeFiles/test_audio.dir/clean
#=============================================================================
# Special targets to cleanup operation of make.
# Special rule to run CMake to check the build system integrity.
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
.PHONY : cmake_check_build_system

View File

@ -1,4 +0,0 @@
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/audioplayer.dir
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/test_audio.dir
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/edit_cache.dir
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/rebuild_cache.dir

View File

@ -1,23 +0,0 @@
# Consider dependencies only in project.
set(CMAKE_DEPENDS_IN_PROJECT_ONLY OFF)
# The set of languages for which implicit dependencies are needed:
set(CMAKE_DEPENDS_LANGUAGES
)
# The set of dependency files which are needed:
set(CMAKE_DEPENDS_DEPENDENCY_FILES
"/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/src/AudioPlayer.cpp" "CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o" "gcc" "CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o.d"
)
# Targets to which this target links which contain Fortran sources.
set(CMAKE_Fortran_TARGET_LINKED_INFO_FILES
)
# Targets to which this target links which contain Fortran sources.
set(CMAKE_Fortran_TARGET_FORWARD_LINKED_INFO_FILES
)
# Fortran module output directory.
set(CMAKE_Fortran_TARGET_MODULE_DIR "")

View File

@ -1,114 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# Delete rule output on recipe failure.
.DELETE_ON_ERROR:
#=============================================================================
# Special targets provided by cmake.
# Disable implicit rules so canonical targets will work.
.SUFFIXES:
# Disable VCS-based implicit rules.
% : %,v
# Disable VCS-based implicit rules.
% : RCS/%
# Disable VCS-based implicit rules.
% : RCS/%,v
# Disable VCS-based implicit rules.
% : SCCS/s.%
# Disable VCS-based implicit rules.
% : s.%
.SUFFIXES: .hpux_make_needs_suffix_list
# Command-line flag to silence nested $(MAKE).
$(VERBOSE)MAKESILENT = -s
#Suppress display of executed commands.
$(VERBOSE).SILENT:
# A target that is always out of date.
cmake_force:
.PHONY : cmake_force
#=============================================================================
# Set environment variables for the build.
# The shell in which to execute make rules.
SHELL = /bin/sh
# The CMake executable.
CMAKE_COMMAND = /usr/bin/cmake
# The command to remove a file.
RM = /usr/bin/cmake -E rm -f
# Escaping for special characters.
EQUALS = =
# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer
# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
# Include any dependencies generated for this target.
include CMakeFiles/audioplayer.dir/depend.make
# Include any dependencies generated by the compiler for this target.
include CMakeFiles/audioplayer.dir/compiler_depend.make
# Include the progress variables for this target.
include CMakeFiles/audioplayer.dir/progress.make
# Include the compile flags for this target's objects.
include CMakeFiles/audioplayer.dir/flags.make
CMakeFiles/audioplayer.dir/codegen:
.PHONY : CMakeFiles/audioplayer.dir/codegen
CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o: CMakeFiles/audioplayer.dir/flags.make
CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o: /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/src/AudioPlayer.cpp
CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o: CMakeFiles/audioplayer.dir/compiler_depend.ts
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building CXX object CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o"
/usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o -MF CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o.d -o CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o -c /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/src/AudioPlayer.cpp
CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.i: cmake_force
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing CXX source to CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.i"
/usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/src/AudioPlayer.cpp > CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.i
CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.s: cmake_force
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling CXX source to assembly CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.s"
/usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/src/AudioPlayer.cpp -o CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.s
# Object files for target audioplayer
audioplayer_OBJECTS = \
"CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o"
# External object files for target audioplayer
audioplayer_EXTERNAL_OBJECTS =
libaudioplayer.a: CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o
libaudioplayer.a: CMakeFiles/audioplayer.dir/build.make
libaudioplayer.a: CMakeFiles/audioplayer.dir/link.txt
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --bold --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Linking CXX static library libaudioplayer.a"
$(CMAKE_COMMAND) -P CMakeFiles/audioplayer.dir/cmake_clean_target.cmake
$(CMAKE_COMMAND) -E cmake_link_script CMakeFiles/audioplayer.dir/link.txt --verbose=$(VERBOSE)
# Rule to build all files generated by this target.
CMakeFiles/audioplayer.dir/build: libaudioplayer.a
.PHONY : CMakeFiles/audioplayer.dir/build
CMakeFiles/audioplayer.dir/clean:
$(CMAKE_COMMAND) -P CMakeFiles/audioplayer.dir/cmake_clean.cmake
.PHONY : CMakeFiles/audioplayer.dir/clean
CMakeFiles/audioplayer.dir/depend:
cd /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build && $(CMAKE_COMMAND) -E cmake_depends "Unix Makefiles" /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/audioplayer.dir/DependInfo.cmake "--color=$(COLOR)"
.PHONY : CMakeFiles/audioplayer.dir/depend

View File

@ -1,11 +0,0 @@
file(REMOVE_RECURSE
"CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o"
"CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o.d"
"libaudioplayer.a"
"libaudioplayer.pdb"
)
# Per-language clean rules from dependency scanning.
foreach(lang CXX)
include(CMakeFiles/audioplayer.dir/cmake_clean_${lang}.cmake OPTIONAL)
endforeach()

View File

@ -1,3 +0,0 @@
file(REMOVE_RECURSE
"libaudioplayer.a"
)

View File

@ -1,2 +0,0 @@
# Empty compiler generated dependencies file for audioplayer.
# This may be replaced when dependencies are built.

View File

@ -1,2 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Timestamp file for compiler generated dependencies management for audioplayer.

View File

@ -1,2 +0,0 @@
# Empty dependencies file for audioplayer.
# This may be replaced when dependencies are built.

View File

@ -1,10 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# compile CXX with /usr/bin/c++
CXX_DEFINES =
CXX_INCLUDES = -I/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/include -I/usr/include/AL
CXX_FLAGS = -std=gnu++17

View File

@ -1,2 +0,0 @@
/usr/bin/ar qc libaudioplayer.a CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o
/usr/bin/ranlib libaudioplayer.a

View File

@ -1,193 +0,0 @@
CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o: \
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/src/AudioPlayer.cpp \
/usr/include/stdc-predef.h \
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/include/AudioPlayer.hpp \
/usr/include/c++/14.2.1/string \
/usr/include/c++/14.2.1/bits/requires_hosted.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/c++config.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/os_defines.h \
/usr/include/features.h /usr/include/features-time64.h \
/usr/include/bits/wordsize.h /usr/include/bits/timesize.h \
/usr/include/sys/cdefs.h /usr/include/bits/long-double.h \
/usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/cpu_defines.h \
/usr/include/c++/14.2.1/pstl/pstl_config.h \
/usr/include/c++/14.2.1/bits/stringfwd.h \
/usr/include/c++/14.2.1/bits/memoryfwd.h \
/usr/include/c++/14.2.1/bits/char_traits.h \
/usr/include/c++/14.2.1/bits/postypes.h /usr/include/c++/14.2.1/cwchar \
/usr/include/wchar.h /usr/include/bits/libc-header-start.h \
/usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include/stddef.h \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include/stdarg.h \
/usr/include/bits/wchar.h /usr/include/bits/types/wint_t.h \
/usr/include/bits/types/mbstate_t.h \
/usr/include/bits/types/__mbstate_t.h /usr/include/bits/types/__FILE.h \
/usr/include/bits/types/FILE.h /usr/include/bits/types/locale_t.h \
/usr/include/bits/types/__locale_t.h /usr/include/c++/14.2.1/type_traits \
/usr/include/c++/14.2.1/bits/version.h \
/usr/include/c++/14.2.1/bits/allocator.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/c++allocator.h \
/usr/include/c++/14.2.1/bits/new_allocator.h /usr/include/c++/14.2.1/new \
/usr/include/c++/14.2.1/bits/exception.h \
/usr/include/c++/14.2.1/bits/functexcept.h \
/usr/include/c++/14.2.1/bits/exception_defines.h \
/usr/include/c++/14.2.1/bits/move.h \
/usr/include/c++/14.2.1/bits/cpp_type_traits.h \
/usr/include/c++/14.2.1/bits/localefwd.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/c++locale.h \
/usr/include/c++/14.2.1/clocale /usr/include/locale.h \
/usr/include/bits/locale.h /usr/include/c++/14.2.1/iosfwd \
/usr/include/c++/14.2.1/cctype /usr/include/ctype.h \
/usr/include/bits/types.h /usr/include/bits/typesizes.h \
/usr/include/bits/time64.h /usr/include/bits/endian.h \
/usr/include/bits/endianness.h \
/usr/include/c++/14.2.1/bits/ostream_insert.h \
/usr/include/c++/14.2.1/bits/cxxabi_forced.h \
/usr/include/c++/14.2.1/bits/stl_iterator_base_funcs.h \
/usr/include/c++/14.2.1/bits/concept_check.h \
/usr/include/c++/14.2.1/debug/assertions.h \
/usr/include/c++/14.2.1/bits/stl_iterator_base_types.h \
/usr/include/c++/14.2.1/bits/stl_iterator.h \
/usr/include/c++/14.2.1/ext/type_traits.h \
/usr/include/c++/14.2.1/bits/ptr_traits.h \
/usr/include/c++/14.2.1/bits/stl_function.h \
/usr/include/c++/14.2.1/backward/binders.h \
/usr/include/c++/14.2.1/ext/numeric_traits.h \
/usr/include/c++/14.2.1/bits/stl_algobase.h \
/usr/include/c++/14.2.1/bits/stl_pair.h \
/usr/include/c++/14.2.1/bits/utility.h \
/usr/include/c++/14.2.1/debug/debug.h \
/usr/include/c++/14.2.1/bits/predefined_ops.h \
/usr/include/c++/14.2.1/bit /usr/include/c++/14.2.1/concepts \
/usr/include/c++/14.2.1/bits/refwrap.h \
/usr/include/c++/14.2.1/bits/invoke.h \
/usr/include/c++/14.2.1/bits/range_access.h \
/usr/include/c++/14.2.1/initializer_list \
/usr/include/c++/14.2.1/bits/basic_string.h \
/usr/include/c++/14.2.1/ext/alloc_traits.h \
/usr/include/c++/14.2.1/bits/alloc_traits.h \
/usr/include/c++/14.2.1/bits/stl_construct.h \
/usr/include/c++/14.2.1/string_view \
/usr/include/c++/14.2.1/bits/functional_hash.h \
/usr/include/c++/14.2.1/bits/hash_bytes.h \
/usr/include/c++/14.2.1/bits/string_view.tcc \
/usr/include/c++/14.2.1/ext/string_conversions.h \
/usr/include/c++/14.2.1/cstdlib /usr/include/stdlib.h \
/usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \
/usr/include/sys/types.h /usr/include/bits/types/clock_t.h \
/usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \
/usr/include/bits/types/timer_t.h /usr/include/bits/stdint-intn.h \
/usr/include/endian.h /usr/include/bits/byteswap.h \
/usr/include/bits/uintn-identity.h /usr/include/sys/select.h \
/usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \
/usr/include/bits/types/__sigset_t.h \
/usr/include/bits/types/struct_timeval.h \
/usr/include/bits/types/struct_timespec.h \
/usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \
/usr/include/bits/pthreadtypes-arch.h \
/usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \
/usr/include/bits/struct_rwlock.h /usr/include/alloca.h \
/usr/include/bits/stdlib-float.h /usr/include/c++/14.2.1/bits/std_abs.h \
/usr/include/c++/14.2.1/cstdio /usr/include/stdio.h \
/usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__fpos64_t.h \
/usr/include/bits/types/struct_FILE.h \
/usr/include/bits/types/cookie_io_functions_t.h \
/usr/include/bits/stdio_lim.h /usr/include/c++/14.2.1/cerrno \
/usr/include/errno.h /usr/include/bits/errno.h \
/usr/include/linux/errno.h /usr/include/asm/errno.h \
/usr/include/asm-generic/errno.h /usr/include/asm-generic/errno-base.h \
/usr/include/bits/types/error_t.h \
/usr/include/c++/14.2.1/bits/charconv.h \
/usr/include/c++/14.2.1/bits/basic_string.tcc \
/usr/include/c++/14.2.1/bits/memory_resource.h \
/usr/include/c++/14.2.1/cstddef \
/usr/include/c++/14.2.1/bits/uses_allocator.h \
/usr/include/c++/14.2.1/bits/uses_allocator_args.h \
/usr/include/c++/14.2.1/tuple /usr/include/AL/al.h /usr/include/AL/alc.h \
/usr/include/vorbis/vorbisfile.h /usr/include/vorbis/codec.h \
/usr/include/ogg/ogg.h /usr/include/ogg/os_types.h \
/usr/include/ogg/config_types.h /usr/include/inttypes.h \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include/stdint.h \
/usr/include/stdint.h /usr/include/bits/stdint-uintn.h \
/usr/include/bits/stdint-least.h /usr/include/c++/14.2.1/vector \
/usr/include/c++/14.2.1/bits/stl_uninitialized.h \
/usr/include/c++/14.2.1/bits/stl_vector.h \
/usr/include/c++/14.2.1/bits/stl_bvector.h \
/usr/include/c++/14.2.1/bits/vector.tcc /usr/include/c++/14.2.1/cstdint \
/usr/include/c++/14.2.1/filesystem /usr/include/c++/14.2.1/bits/fs_fwd.h \
/usr/include/c++/14.2.1/system_error \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/error_constants.h \
/usr/include/c++/14.2.1/stdexcept /usr/include/c++/14.2.1/exception \
/usr/include/c++/14.2.1/bits/exception_ptr.h \
/usr/include/c++/14.2.1/bits/cxxabi_init_exception.h \
/usr/include/c++/14.2.1/typeinfo \
/usr/include/c++/14.2.1/bits/nested_exception.h \
/usr/include/c++/14.2.1/bits/chrono.h /usr/include/c++/14.2.1/ratio \
/usr/include/c++/14.2.1/limits /usr/include/c++/14.2.1/ctime \
/usr/include/time.h /usr/include/bits/time.h /usr/include/bits/timex.h \
/usr/include/bits/types/struct_tm.h \
/usr/include/bits/types/struct_itimerspec.h \
/usr/include/c++/14.2.1/bits/parse_numbers.h \
/usr/include/c++/14.2.1/bits/fs_path.h /usr/include/c++/14.2.1/locale \
/usr/include/c++/14.2.1/bits/locale_classes.h \
/usr/include/c++/14.2.1/ext/atomicity.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/gthr.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/gthr-default.h \
/usr/include/pthread.h /usr/include/sched.h /usr/include/bits/sched.h \
/usr/include/linux/sched/types.h /usr/include/linux/types.h \
/usr/include/asm/types.h /usr/include/asm-generic/types.h \
/usr/include/asm-generic/int-ll64.h /usr/include/asm/bitsperlong.h \
/usr/include/asm-generic/bitsperlong.h /usr/include/linux/posix_types.h \
/usr/include/linux/stddef.h /usr/include/asm/posix_types.h \
/usr/include/asm/posix_types_64.h /usr/include/asm-generic/posix_types.h \
/usr/include/bits/types/struct_sched_param.h /usr/include/bits/cpu-set.h \
/usr/include/bits/setjmp.h \
/usr/include/bits/types/struct___jmp_buf_tag.h \
/usr/include/bits/pthread_stack_min-dynamic.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/atomic_word.h \
/usr/include/sys/single_threaded.h \
/usr/include/c++/14.2.1/bits/locale_classes.tcc \
/usr/include/c++/14.2.1/bits/locale_facets.h \
/usr/include/c++/14.2.1/cwctype /usr/include/wctype.h \
/usr/include/bits/wctype-wchar.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/ctype_base.h \
/usr/include/c++/14.2.1/bits/ios_base.h \
/usr/include/c++/14.2.1/streambuf \
/usr/include/c++/14.2.1/bits/streambuf.tcc \
/usr/include/c++/14.2.1/bits/streambuf_iterator.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/ctype_inline.h \
/usr/include/c++/14.2.1/bits/locale_facets.tcc \
/usr/include/c++/14.2.1/bits/locale_facets_nonio.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/time_members.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/messages_members.h \
/usr/include/libintl.h /usr/include/c++/14.2.1/bits/codecvt.h \
/usr/include/c++/14.2.1/bits/locale_facets_nonio.tcc \
/usr/include/c++/14.2.1/bits/locale_conv.h \
/usr/include/c++/14.2.1/iomanip \
/usr/include/c++/14.2.1/bits/quoted_string.h \
/usr/include/c++/14.2.1/sstream /usr/include/c++/14.2.1/istream \
/usr/include/c++/14.2.1/ios /usr/include/c++/14.2.1/bits/basic_ios.h \
/usr/include/c++/14.2.1/bits/basic_ios.tcc \
/usr/include/c++/14.2.1/ostream /usr/include/c++/14.2.1/bits/ostream.tcc \
/usr/include/c++/14.2.1/bits/istream.tcc \
/usr/include/c++/14.2.1/bits/sstream.tcc /usr/include/c++/14.2.1/codecvt \
/usr/include/c++/14.2.1/ext/concurrence.h \
/usr/include/c++/14.2.1/bits/shared_ptr.h \
/usr/include/c++/14.2.1/bits/shared_ptr_base.h \
/usr/include/c++/14.2.1/bits/allocated_ptr.h \
/usr/include/c++/14.2.1/bits/unique_ptr.h \
/usr/include/c++/14.2.1/ext/aligned_buffer.h \
/usr/include/c++/14.2.1/bits/fs_dir.h \
/usr/include/c++/14.2.1/bits/fs_ops.h /usr/include/c++/14.2.1/fstream \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/basic_file.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/c++io.h \
/usr/include/c++/14.2.1/bits/fstream.tcc \
/usr/include/c++/14.2.1/iostream /usr/include/c++/14.2.1/algorithm \
/usr/include/c++/14.2.1/bits/stl_algo.h \
/usr/include/c++/14.2.1/bits/algorithmfwd.h \
/usr/include/c++/14.2.1/bits/stl_heap.h \
/usr/include/c++/14.2.1/bits/uniform_int_dist.h \
/usr/include/c++/14.2.1/bits/stl_tempbuf.h \
/usr/include/c++/14.2.1/pstl/glue_algorithm_defs.h \
/usr/include/c++/14.2.1/pstl/execution_defs.h

View File

@ -1,24 +0,0 @@
# Consider dependencies only in project.
set(CMAKE_DEPENDS_IN_PROJECT_ONLY OFF)
# The set of languages for which implicit dependencies are needed:
set(CMAKE_DEPENDS_LANGUAGES
)
# The set of dependency files which are needed:
set(CMAKE_DEPENDS_DEPENDENCY_FILES
"/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/examples/test_audio.cpp" "CMakeFiles/test_audio.dir/examples/test_audio.cpp.o" "gcc" "CMakeFiles/test_audio.dir/examples/test_audio.cpp.o.d"
"" "test_audio" "gcc" "CMakeFiles/test_audio.dir/link.d"
)
# Targets to which this target links which contain Fortran sources.
set(CMAKE_Fortran_TARGET_LINKED_INFO_FILES
)
# Targets to which this target links which contain Fortran sources.
set(CMAKE_Fortran_TARGET_FORWARD_LINKED_INFO_FILES
)
# Fortran module output directory.
set(CMAKE_Fortran_TARGET_MODULE_DIR "")

View File

@ -1,116 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# Delete rule output on recipe failure.
.DELETE_ON_ERROR:
#=============================================================================
# Special targets provided by cmake.
# Disable implicit rules so canonical targets will work.
.SUFFIXES:
# Disable VCS-based implicit rules.
% : %,v
# Disable VCS-based implicit rules.
% : RCS/%
# Disable VCS-based implicit rules.
% : RCS/%,v
# Disable VCS-based implicit rules.
% : SCCS/s.%
# Disable VCS-based implicit rules.
% : s.%
.SUFFIXES: .hpux_make_needs_suffix_list
# Command-line flag to silence nested $(MAKE).
$(VERBOSE)MAKESILENT = -s
#Suppress display of executed commands.
$(VERBOSE).SILENT:
# A target that is always out of date.
cmake_force:
.PHONY : cmake_force
#=============================================================================
# Set environment variables for the build.
# The shell in which to execute make rules.
SHELL = /bin/sh
# The CMake executable.
CMAKE_COMMAND = /usr/bin/cmake
# The command to remove a file.
RM = /usr/bin/cmake -E rm -f
# Escaping for special characters.
EQUALS = =
# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer
# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
# Include any dependencies generated for this target.
include CMakeFiles/test_audio.dir/depend.make
# Include any dependencies generated by the compiler for this target.
include CMakeFiles/test_audio.dir/compiler_depend.make
# Include the progress variables for this target.
include CMakeFiles/test_audio.dir/progress.make
# Include the compile flags for this target's objects.
include CMakeFiles/test_audio.dir/flags.make
CMakeFiles/test_audio.dir/codegen:
.PHONY : CMakeFiles/test_audio.dir/codegen
CMakeFiles/test_audio.dir/examples/test_audio.cpp.o: CMakeFiles/test_audio.dir/flags.make
CMakeFiles/test_audio.dir/examples/test_audio.cpp.o: /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/examples/test_audio.cpp
CMakeFiles/test_audio.dir/examples/test_audio.cpp.o: CMakeFiles/test_audio.dir/compiler_depend.ts
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building CXX object CMakeFiles/test_audio.dir/examples/test_audio.cpp.o"
/usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/test_audio.dir/examples/test_audio.cpp.o -MF CMakeFiles/test_audio.dir/examples/test_audio.cpp.o.d -o CMakeFiles/test_audio.dir/examples/test_audio.cpp.o -c /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/examples/test_audio.cpp
CMakeFiles/test_audio.dir/examples/test_audio.cpp.i: cmake_force
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing CXX source to CMakeFiles/test_audio.dir/examples/test_audio.cpp.i"
/usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/examples/test_audio.cpp > CMakeFiles/test_audio.dir/examples/test_audio.cpp.i
CMakeFiles/test_audio.dir/examples/test_audio.cpp.s: cmake_force
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling CXX source to assembly CMakeFiles/test_audio.dir/examples/test_audio.cpp.s"
/usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/examples/test_audio.cpp -o CMakeFiles/test_audio.dir/examples/test_audio.cpp.s
# Object files for target test_audio
test_audio_OBJECTS = \
"CMakeFiles/test_audio.dir/examples/test_audio.cpp.o"
# External object files for target test_audio
test_audio_EXTERNAL_OBJECTS =
test_audio: CMakeFiles/test_audio.dir/examples/test_audio.cpp.o
test_audio: CMakeFiles/test_audio.dir/build.make
test_audio: CMakeFiles/test_audio.dir/compiler_depend.ts
test_audio: libaudioplayer.a
test_audio: /usr/lib/libopenal.so
test_audio: CMakeFiles/test_audio.dir/link.txt
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --bold --progress-dir=/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Linking CXX executable test_audio"
$(CMAKE_COMMAND) -E cmake_link_script CMakeFiles/test_audio.dir/link.txt --verbose=$(VERBOSE)
# Rule to build all files generated by this target.
CMakeFiles/test_audio.dir/build: test_audio
.PHONY : CMakeFiles/test_audio.dir/build
CMakeFiles/test_audio.dir/clean:
$(CMAKE_COMMAND) -P CMakeFiles/test_audio.dir/cmake_clean.cmake
.PHONY : CMakeFiles/test_audio.dir/clean
CMakeFiles/test_audio.dir/depend:
cd /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build && $(CMAKE_COMMAND) -E cmake_depends "Unix Makefiles" /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles/test_audio.dir/DependInfo.cmake "--color=$(COLOR)"
.PHONY : CMakeFiles/test_audio.dir/depend

View File

@ -1,12 +0,0 @@
file(REMOVE_RECURSE
"CMakeFiles/test_audio.dir/link.d"
"CMakeFiles/test_audio.dir/examples/test_audio.cpp.o"
"CMakeFiles/test_audio.dir/examples/test_audio.cpp.o.d"
"test_audio"
"test_audio.pdb"
)
# Per-language clean rules from dependency scanning.
foreach(lang CXX)
include(CMakeFiles/test_audio.dir/cmake_clean_${lang}.cmake OPTIONAL)
endforeach()

View File

@ -1,2 +0,0 @@
# Empty compiler generated dependencies file for test_audio.
# This may be replaced when dependencies are built.

View File

@ -1,2 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Timestamp file for compiler generated dependencies management for test_audio.

View File

@ -1,2 +0,0 @@
# Empty dependencies file for test_audio.
# This may be replaced when dependencies are built.

View File

@ -1,166 +0,0 @@
CMakeFiles/test_audio.dir/examples/test_audio.cpp.o: \
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/examples/test_audio.cpp \
/usr/include/stdc-predef.h \
/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/include/AudioPlayer.hpp \
/usr/include/c++/14.2.1/string \
/usr/include/c++/14.2.1/bits/requires_hosted.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/c++config.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/os_defines.h \
/usr/include/features.h /usr/include/features-time64.h \
/usr/include/bits/wordsize.h /usr/include/bits/timesize.h \
/usr/include/sys/cdefs.h /usr/include/bits/long-double.h \
/usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/cpu_defines.h \
/usr/include/c++/14.2.1/pstl/pstl_config.h \
/usr/include/c++/14.2.1/bits/stringfwd.h \
/usr/include/c++/14.2.1/bits/memoryfwd.h \
/usr/include/c++/14.2.1/bits/char_traits.h \
/usr/include/c++/14.2.1/bits/postypes.h /usr/include/c++/14.2.1/cwchar \
/usr/include/wchar.h /usr/include/bits/libc-header-start.h \
/usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include/stddef.h \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include/stdarg.h \
/usr/include/bits/wchar.h /usr/include/bits/types/wint_t.h \
/usr/include/bits/types/mbstate_t.h \
/usr/include/bits/types/__mbstate_t.h /usr/include/bits/types/__FILE.h \
/usr/include/bits/types/FILE.h /usr/include/bits/types/locale_t.h \
/usr/include/bits/types/__locale_t.h /usr/include/c++/14.2.1/type_traits \
/usr/include/c++/14.2.1/bits/version.h \
/usr/include/c++/14.2.1/bits/allocator.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/c++allocator.h \
/usr/include/c++/14.2.1/bits/new_allocator.h /usr/include/c++/14.2.1/new \
/usr/include/c++/14.2.1/bits/exception.h \
/usr/include/c++/14.2.1/bits/functexcept.h \
/usr/include/c++/14.2.1/bits/exception_defines.h \
/usr/include/c++/14.2.1/bits/move.h \
/usr/include/c++/14.2.1/bits/cpp_type_traits.h \
/usr/include/c++/14.2.1/bits/localefwd.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/c++locale.h \
/usr/include/c++/14.2.1/clocale /usr/include/locale.h \
/usr/include/bits/locale.h /usr/include/c++/14.2.1/iosfwd \
/usr/include/c++/14.2.1/cctype /usr/include/ctype.h \
/usr/include/bits/types.h /usr/include/bits/typesizes.h \
/usr/include/bits/time64.h /usr/include/bits/endian.h \
/usr/include/bits/endianness.h \
/usr/include/c++/14.2.1/bits/ostream_insert.h \
/usr/include/c++/14.2.1/bits/cxxabi_forced.h \
/usr/include/c++/14.2.1/bits/stl_iterator_base_funcs.h \
/usr/include/c++/14.2.1/bits/concept_check.h \
/usr/include/c++/14.2.1/debug/assertions.h \
/usr/include/c++/14.2.1/bits/stl_iterator_base_types.h \
/usr/include/c++/14.2.1/bits/stl_iterator.h \
/usr/include/c++/14.2.1/ext/type_traits.h \
/usr/include/c++/14.2.1/bits/ptr_traits.h \
/usr/include/c++/14.2.1/bits/stl_function.h \
/usr/include/c++/14.2.1/backward/binders.h \
/usr/include/c++/14.2.1/ext/numeric_traits.h \
/usr/include/c++/14.2.1/bits/stl_algobase.h \
/usr/include/c++/14.2.1/bits/stl_pair.h \
/usr/include/c++/14.2.1/bits/utility.h \
/usr/include/c++/14.2.1/debug/debug.h \
/usr/include/c++/14.2.1/bits/predefined_ops.h \
/usr/include/c++/14.2.1/bit /usr/include/c++/14.2.1/concepts \
/usr/include/c++/14.2.1/bits/refwrap.h \
/usr/include/c++/14.2.1/bits/invoke.h \
/usr/include/c++/14.2.1/bits/range_access.h \
/usr/include/c++/14.2.1/initializer_list \
/usr/include/c++/14.2.1/bits/basic_string.h \
/usr/include/c++/14.2.1/ext/alloc_traits.h \
/usr/include/c++/14.2.1/bits/alloc_traits.h \
/usr/include/c++/14.2.1/bits/stl_construct.h \
/usr/include/c++/14.2.1/string_view \
/usr/include/c++/14.2.1/bits/functional_hash.h \
/usr/include/c++/14.2.1/bits/hash_bytes.h \
/usr/include/c++/14.2.1/bits/string_view.tcc \
/usr/include/c++/14.2.1/ext/string_conversions.h \
/usr/include/c++/14.2.1/cstdlib /usr/include/stdlib.h \
/usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \
/usr/include/sys/types.h /usr/include/bits/types/clock_t.h \
/usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \
/usr/include/bits/types/timer_t.h /usr/include/bits/stdint-intn.h \
/usr/include/endian.h /usr/include/bits/byteswap.h \
/usr/include/bits/uintn-identity.h /usr/include/sys/select.h \
/usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \
/usr/include/bits/types/__sigset_t.h \
/usr/include/bits/types/struct_timeval.h \
/usr/include/bits/types/struct_timespec.h \
/usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \
/usr/include/bits/pthreadtypes-arch.h \
/usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \
/usr/include/bits/struct_rwlock.h /usr/include/alloca.h \
/usr/include/bits/stdlib-float.h /usr/include/c++/14.2.1/bits/std_abs.h \
/usr/include/c++/14.2.1/cstdio /usr/include/stdio.h \
/usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__fpos64_t.h \
/usr/include/bits/types/struct_FILE.h \
/usr/include/bits/types/cookie_io_functions_t.h \
/usr/include/bits/stdio_lim.h /usr/include/c++/14.2.1/cerrno \
/usr/include/errno.h /usr/include/bits/errno.h \
/usr/include/linux/errno.h /usr/include/asm/errno.h \
/usr/include/asm-generic/errno.h /usr/include/asm-generic/errno-base.h \
/usr/include/bits/types/error_t.h \
/usr/include/c++/14.2.1/bits/charconv.h \
/usr/include/c++/14.2.1/bits/basic_string.tcc \
/usr/include/c++/14.2.1/bits/memory_resource.h \
/usr/include/c++/14.2.1/cstddef \
/usr/include/c++/14.2.1/bits/uses_allocator.h \
/usr/include/c++/14.2.1/bits/uses_allocator_args.h \
/usr/include/c++/14.2.1/tuple /usr/include/AL/al.h /usr/include/AL/alc.h \
/usr/include/vorbis/vorbisfile.h /usr/include/vorbis/codec.h \
/usr/include/ogg/ogg.h /usr/include/ogg/os_types.h \
/usr/include/ogg/config_types.h /usr/include/inttypes.h \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/include/stdint.h \
/usr/include/stdint.h /usr/include/bits/stdint-uintn.h \
/usr/include/bits/stdint-least.h /usr/include/c++/14.2.1/vector \
/usr/include/c++/14.2.1/bits/stl_uninitialized.h \
/usr/include/c++/14.2.1/bits/stl_vector.h \
/usr/include/c++/14.2.1/bits/stl_bvector.h \
/usr/include/c++/14.2.1/bits/vector.tcc /usr/include/c++/14.2.1/cstdint \
/usr/include/c++/14.2.1/iostream /usr/include/c++/14.2.1/ostream \
/usr/include/c++/14.2.1/ios /usr/include/c++/14.2.1/exception \
/usr/include/c++/14.2.1/bits/exception_ptr.h \
/usr/include/c++/14.2.1/bits/cxxabi_init_exception.h \
/usr/include/c++/14.2.1/typeinfo \
/usr/include/c++/14.2.1/bits/nested_exception.h \
/usr/include/c++/14.2.1/bits/ios_base.h \
/usr/include/c++/14.2.1/ext/atomicity.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/gthr.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/gthr-default.h \
/usr/include/pthread.h /usr/include/sched.h /usr/include/bits/sched.h \
/usr/include/linux/sched/types.h /usr/include/linux/types.h \
/usr/include/asm/types.h /usr/include/asm-generic/types.h \
/usr/include/asm-generic/int-ll64.h /usr/include/asm/bitsperlong.h \
/usr/include/asm-generic/bitsperlong.h /usr/include/linux/posix_types.h \
/usr/include/linux/stddef.h /usr/include/asm/posix_types.h \
/usr/include/asm/posix_types_64.h /usr/include/asm-generic/posix_types.h \
/usr/include/bits/types/struct_sched_param.h /usr/include/bits/cpu-set.h \
/usr/include/time.h /usr/include/bits/time.h /usr/include/bits/timex.h \
/usr/include/bits/types/struct_tm.h \
/usr/include/bits/types/struct_itimerspec.h /usr/include/bits/setjmp.h \
/usr/include/bits/types/struct___jmp_buf_tag.h \
/usr/include/bits/pthread_stack_min-dynamic.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/atomic_word.h \
/usr/include/sys/single_threaded.h \
/usr/include/c++/14.2.1/bits/locale_classes.h \
/usr/include/c++/14.2.1/bits/locale_classes.tcc \
/usr/include/c++/14.2.1/system_error \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/error_constants.h \
/usr/include/c++/14.2.1/stdexcept /usr/include/c++/14.2.1/streambuf \
/usr/include/c++/14.2.1/bits/streambuf.tcc \
/usr/include/c++/14.2.1/bits/basic_ios.h \
/usr/include/c++/14.2.1/bits/locale_facets.h \
/usr/include/c++/14.2.1/cwctype /usr/include/wctype.h \
/usr/include/bits/wctype-wchar.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/ctype_base.h \
/usr/include/c++/14.2.1/bits/streambuf_iterator.h \
/usr/include/c++/14.2.1/x86_64-pc-linux-gnu/bits/ctype_inline.h \
/usr/include/c++/14.2.1/bits/locale_facets.tcc \
/usr/include/c++/14.2.1/bits/basic_ios.tcc \
/usr/include/c++/14.2.1/bits/ostream.tcc /usr/include/c++/14.2.1/istream \
/usr/include/c++/14.2.1/bits/istream.tcc /usr/include/c++/14.2.1/thread \
/usr/include/c++/14.2.1/bits/std_thread.h \
/usr/include/c++/14.2.1/bits/unique_ptr.h \
/usr/include/c++/14.2.1/bits/this_thread_sleep.h \
/usr/include/c++/14.2.1/bits/chrono.h /usr/include/c++/14.2.1/ratio \
/usr/include/c++/14.2.1/limits /usr/include/c++/14.2.1/ctime \
/usr/include/c++/14.2.1/bits/parse_numbers.h \
/usr/include/c++/14.2.1/chrono

View File

@ -1,10 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# compile CXX with /usr/bin/c++
CXX_DEFINES =
CXX_INCLUDES = -I/home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/include -I/usr/include/AL
CXX_FLAGS = -std=gnu++17

View File

@ -1,112 +0,0 @@
test_audio: \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o \
CMakeFiles/test_audio.dir/examples/test_audio.cpp.o \
libaudioplayer.a \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libstdc++fs.a \
/usr/lib/libopenal.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libvorbis.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libvorbisfile.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libogg.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libstdc++.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libm.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libm.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libm.so \
/usr/lib/libm.so.6 \
/usr/lib/libmvec.so.1 \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so.1 \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libc.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libc.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libc.so \
/usr/lib/libc.so.6 \
/usr/lib/libc_nonshared.a \
/usr/lib/ld-linux-x86-64.so.2 \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so.1 \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o \
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o \
/usr/lib/ld-linux-x86-64.so.2
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/Scrt1.o:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crti.o:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtbeginS.o:
CMakeFiles/test_audio.dir/examples/test_audio.cpp.o:
libaudioplayer.a:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libstdc++fs.a:
/usr/lib/libopenal.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libvorbis.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libvorbisfile.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libogg.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libstdc++.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libm.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libm.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libm.so:
/usr/lib/libm.so.6:
/usr/lib/libmvec.so.1:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so.1:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libc.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libc.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libc.so:
/usr/lib/libc.so.6:
/usr/lib/libc_nonshared.a:
/usr/lib/ld-linux-x86-64.so.2:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/libgcc_s.so.1:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/libgcc.a:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/crtendS.o:
/usr/lib/gcc/x86_64-pc-linux-gnu/14.2.1/../../../../lib/crtn.o:
/usr/lib/ld-linux-x86-64.so.2:

View File

@ -1 +0,0 @@
/usr/bin/c++ -Wl,--dependency-file=CMakeFiles/test_audio.dir/link.d CMakeFiles/test_audio.dir/examples/test_audio.cpp.o -o test_audio libaudioplayer.a -lstdc++fs /usr/lib/libopenal.so -lvorbis -lvorbisfile -logg

View File

@ -1,222 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.31
# Default target executed when no arguments are given to make.
default_target: all
.PHONY : default_target
# Allow only one "make -f Makefile2" at a time, but pass parallelism.
.NOTPARALLEL:
#=============================================================================
# Special targets provided by cmake.
# Disable implicit rules so canonical targets will work.
.SUFFIXES:
# Disable VCS-based implicit rules.
% : %,v
# Disable VCS-based implicit rules.
% : RCS/%
# Disable VCS-based implicit rules.
% : RCS/%,v
# Disable VCS-based implicit rules.
% : SCCS/s.%
# Disable VCS-based implicit rules.
% : s.%
.SUFFIXES: .hpux_make_needs_suffix_list
# Command-line flag to silence nested $(MAKE).
$(VERBOSE)MAKESILENT = -s
#Suppress display of executed commands.
$(VERBOSE).SILENT:
# A target that is always out of date.
cmake_force:
.PHONY : cmake_force
#=============================================================================
# Set environment variables for the build.
# The shell in which to execute make rules.
SHELL = /bin/sh
# The CMake executable.
CMAKE_COMMAND = /usr/bin/cmake
# The command to remove a file.
RM = /usr/bin/cmake -E rm -f
# Escaping for special characters.
EQUALS = =
# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer
# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build
#=============================================================================
# Targets provided globally by CMake.
# Special rule for the target edit_cache
edit_cache:
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Running CMake cache editor..."
/usr/bin/ccmake -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
.PHONY : edit_cache
# Special rule for the target edit_cache
edit_cache/fast: edit_cache
.PHONY : edit_cache/fast
# Special rule for the target rebuild_cache
rebuild_cache:
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Running CMake to regenerate build system..."
/usr/bin/cmake --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
.PHONY : rebuild_cache
# Special rule for the target rebuild_cache
rebuild_cache/fast: rebuild_cache
.PHONY : rebuild_cache/fast
# The main all target
all: cmake_check_build_system
$(CMAKE_COMMAND) -E cmake_progress_start /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build//CMakeFiles/progress.marks
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 all
$(CMAKE_COMMAND) -E cmake_progress_start /home/albert/gay-jam/ZeptoLabTest1/cmakeaudioplayer/build/CMakeFiles 0
.PHONY : all
# The main clean target
clean:
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 clean
.PHONY : clean
# The main clean target
clean/fast: clean
.PHONY : clean/fast
# Prepare targets for installation.
preinstall: all
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 preinstall
.PHONY : preinstall
# Prepare targets for installation.
preinstall/fast:
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 preinstall
.PHONY : preinstall/fast
# clear depends
depend:
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1
.PHONY : depend
#=============================================================================
# Target rules for targets named audioplayer
# Build rule for target.
audioplayer: cmake_check_build_system
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 audioplayer
.PHONY : audioplayer
# fast build rule for target.
audioplayer/fast:
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/build
.PHONY : audioplayer/fast
#=============================================================================
# Target rules for targets named test_audio
# Build rule for target.
test_audio: cmake_check_build_system
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 test_audio
.PHONY : test_audio
# fast build rule for target.
test_audio/fast:
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/build
.PHONY : test_audio/fast
examples/test_audio.o: examples/test_audio.cpp.o
.PHONY : examples/test_audio.o
# target to build an object file
examples/test_audio.cpp.o:
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/examples/test_audio.cpp.o
.PHONY : examples/test_audio.cpp.o
examples/test_audio.i: examples/test_audio.cpp.i
.PHONY : examples/test_audio.i
# target to preprocess a source file
examples/test_audio.cpp.i:
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/examples/test_audio.cpp.i
.PHONY : examples/test_audio.cpp.i
examples/test_audio.s: examples/test_audio.cpp.s
.PHONY : examples/test_audio.s
# target to generate assembly for a file
examples/test_audio.cpp.s:
$(MAKE) $(MAKESILENT) -f CMakeFiles/test_audio.dir/build.make CMakeFiles/test_audio.dir/examples/test_audio.cpp.s
.PHONY : examples/test_audio.cpp.s
src/AudioPlayer.o: src/AudioPlayer.cpp.o
.PHONY : src/AudioPlayer.o
# target to build an object file
src/AudioPlayer.cpp.o:
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.o
.PHONY : src/AudioPlayer.cpp.o
src/AudioPlayer.i: src/AudioPlayer.cpp.i
.PHONY : src/AudioPlayer.i
# target to preprocess a source file
src/AudioPlayer.cpp.i:
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.i
.PHONY : src/AudioPlayer.cpp.i
src/AudioPlayer.s: src/AudioPlayer.cpp.s
.PHONY : src/AudioPlayer.s
# target to generate assembly for a file
src/AudioPlayer.cpp.s:
$(MAKE) $(MAKESILENT) -f CMakeFiles/audioplayer.dir/build.make CMakeFiles/audioplayer.dir/src/AudioPlayer.cpp.s
.PHONY : src/AudioPlayer.cpp.s
# Help Target
help:
@echo "The following are some of the valid targets for this Makefile:"
@echo "... all (the default if no target is provided)"
@echo "... clean"
@echo "... depend"
@echo "... edit_cache"
@echo "... rebuild_cache"
@echo "... audioplayer"
@echo "... test_audio"
@echo "... examples/test_audio.o"
@echo "... examples/test_audio.i"
@echo "... examples/test_audio.s"
@echo "... src/AudioPlayer.o"
@echo "... src/AudioPlayer.i"
@echo "... src/AudioPlayer.s"
.PHONY : help
#=============================================================================
# Special targets to cleanup operation of make.
# Special rule to run CMake to check the build system integrity.
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
.PHONY : cmake_check_build_system

Some files were not shown because too many files have changed in this diff Show More