NIU
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Resurrection
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2024-06-06 16:25:38 +03:00 |
directlight — копия.fragment
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Finally working cubemap
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2024-06-08 20:55:56 +03:00 |
directlight — копия.vertex
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Finally working cubemap
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2024-06-08 20:55:56 +03:00 |
directlight_parallax_shadow.fragment
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Resurrection
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2024-06-06 16:25:38 +03:00 |
directlight_parallax_shadow.vertex
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Resurrection
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2024-06-06 16:25:38 +03:00 |
directlight.fragment
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Finally working cubemap
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2024-06-08 20:55:56 +03:00 |
directlight.vertex
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Finally working cubemap
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2024-06-08 20:55:56 +03:00 |
env_reverse.fragment
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Finally working decent sky
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2024-06-09 01:09:17 +03:00 |
env_reverse.vertex
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Finally working decent sky
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2024-06-09 01:09:17 +03:00 |
env.fragment
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Finally cubemap working
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2024-06-08 23:24:26 +03:00 |
env.vertex
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Finally cubemap working
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2024-06-08 23:24:26 +03:00 |
Frame.fragment
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Finally completed frame buffer
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2024-06-09 10:38:02 +03:00 |
Frame.vertex
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Finally completed frame buffer
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2024-06-09 10:38:02 +03:00 |
gui_transparent.fragment
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Resurrection
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2024-06-06 16:25:38 +03:00 |
gui_transparent.vertex
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Resurrection
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2024-06-06 16:25:38 +03:00 |
lightview.fragment
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Resurrection
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2024-06-06 16:25:38 +03:00 |
lightview.vertex
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Resurrection
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2024-06-06 16:25:38 +03:00 |
simple3d.fragment
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Resurrection
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2024-06-06 16:25:38 +03:00 |
simple3d.vertex
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Resurrection
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2024-06-06 16:25:38 +03:00 |
texonly.fragment
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Resurrection
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2024-06-06 16:25:38 +03:00 |
texonly.vertex
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Resurrection
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2024-06-06 16:25:38 +03:00 |
water.fragment
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Finally working decent sky
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2024-06-09 01:09:17 +03:00 |
water.vertex
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Finally working decent sky
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2024-06-09 01:09:17 +03:00 |