cmakeaudioplayer
added sounds and music in main cpp by cliking wasd or arrow will play sound of steps and music in setup start playing
2025-03-01 18:20:50 +06:00
gl
Upload to github
2021-06-30 20:31:14 +05:00
model
Loading MD3 and now we need to place models properly
2025-02-23 21:24:15 +03:00
sounds
added sounds and music in main cpp by cliking wasd or arrow will play sound of steps and music in setup start playing
2025-03-01 18:20:50 +06:00
ZeptoLabTestBin
Switch to use SDL
2023-12-03 21:10:02 +03:00
.gitignore
linuc
2025-03-01 11:44:31 +06:00
aaaa
linuc
2025-03-01 11:44:31 +06:00
ActiveObject.h
Fixing rooms
2025-03-01 23:52:55 +06:00
AnimatedModel.h
Loading MD3 and now we need to place models properly
2025-02-23 21:24:15 +03:00
aoscreen01.bmp
missing textures
2025-03-01 14:39:23 +03:00
background.bmp
Reduce size of bundle
2023-12-03 22:29:29 +03:00
bird.bmp32
Reduce size of bundle
2023-12-03 22:29:29 +03:00
BoneAnimatedModel.cpp
Working on model
2025-03-01 11:45:16 +03:00
BoneAnimatedModel.h
Finally animation works
2025-03-01 01:39:19 +03:00
book03.bmp
Adding active objects
2025-03-01 14:09:28 +03:00
book001.txt
Adding active objects
2025-03-01 14:09:28 +03:00
chair_01_Base_Color.png
Adding models
2025-02-22 22:03:29 +03:00
chair_01.obj
Adding models
2025-02-22 22:03:29 +03:00
cone001.txt
Working with scene and projection
2025-03-01 13:13:58 +03:00
conus.bmp
Working with scene and projection
2025-03-01 13:13:58 +03:00
default.fragment
linuc
2025-03-01 11:44:31 +06:00
default.vertex
linuc
2025-03-01 11:44:31 +06:00
defaultColor.fragment
linuc
2025-03-01 11:44:31 +06:00
defaultColor.vertex
Added color cube rotating in 3d
2025-02-22 20:58:34 +03:00
Environment.cpp
refacored some parts of main.cpp
2025-03-01 21:13:53 +06:00
Environment.h
refacored some parts of main.cpp
2025-03-01 21:13:53 +06:00
game_over.bmp32
Reduce size of bundle
2023-12-03 22:29:29 +03:00
Game.cpp
Fixing rooms
2025-03-01 23:52:55 +06:00
Game.h
refacored some parts of main.cpp
2025-03-01 21:33:34 +06:00
GameObjectManager.cpp
getting room texture by index
2025-03-02 00:51:39 +06:00
GameObjectManager.h
getting room texture by index
2025-03-02 00:51:39 +06:00
GameWorld.cpp
starting refactoring main.cpp
2025-03-01 19:18:42 +06:00
GameWorld.h
starting refactoring main.cpp
2025-03-01 19:18:42 +06:00
InputManager.cpp
starting refactoring main.cpp
2025-03-01 19:18:42 +06:00
InputManager.h
starting refactoring main.cpp
2025-03-01 19:18:42 +06:00
Inventory.cpp
added inventory logic
2025-03-01 17:08:49 +06:00
Inventory.h
added inventory logic
2025-03-01 17:08:49 +06:00
jumpingbird.data
Reduce size of bundle
2023-12-03 22:29:29 +03:00
jumpingbird.html
Reduce size of bundle
2023-12-03 22:29:29 +03:00
jumpingbird.js
Reduce size of bundle
2023-12-03 22:29:29 +03:00
jumpingbird.wasm
Fixing bug
2023-12-03 22:39:08 +03:00
Kitchen_ceramics.bmp
Working on model
2025-03-01 11:45:16 +03:00
main.cpp
fully refactored main.cpp
2025-03-01 21:43:31 +06:00
Math.cpp
fixing conflict
2025-03-01 11:16:52 +06:00
Math.h
Finally animation works
2025-03-01 01:39:19 +03:00
md3test.cpp
Finally animation works
2025-03-01 01:39:19 +03:00
md3test.h
Loading MD3 and now we need to place models properly
2025-02-23 21:24:15 +03:00
mesh001.txt
Working on model
2025-03-01 11:45:16 +03:00
mesh_armature_and_animation_data02.txt
added meshes with skeleton
2025-03-01 07:52:56 +03:00
mesh_armature_and_animation_data.txt
added meshes with skeleton
2025-03-01 07:52:56 +03:00
ObjLoader.cpp
linuc
2025-03-01 11:44:31 +06:00
ObjLoader.h
Working with obj model format
2025-02-22 21:35:08 +03:00
OpenGlExtensions.cpp
SDL compiling for Emscripten
2023-12-03 21:36:04 +03:00
OpenGlExtensions.h
linux part
2025-03-01 11:12:22 +06:00
Physics.cpp
linux part
2025-03-01 11:12:22 +06:00
Physics.h
Upload to github
2021-06-30 20:31:14 +05:00
pipe.bmp32
Reduce size of bundle
2023-12-03 22:29:29 +03:00
Readme.md
added sounds by clicking on button and changed script to compile
2025-03-01 18:01:24 +06:00
Renderer.cpp
Adding active objects
2025-03-01 14:09:28 +03:00
Renderer.h
Adding active objects
2025-03-01 14:09:28 +03:00
RenderSystem.cpp
Fixing rooms
2025-03-01 23:52:55 +06:00
RenderSystem.h
added mouse handling
2025-03-01 22:14:33 +06:00
Room.h
getting room texture by index
2025-03-02 00:51:39 +06:00
ShaderManager.cpp
linuc
2025-03-01 11:44:31 +06:00
ShaderManager.h
Switch to use SDL
2023-12-03 21:10:02 +03:00
start.sh
Fixing rooms
2025-03-01 23:52:55 +06:00
TextModel.cpp
Working with scene and projection
2025-03-01 13:13:58 +03:00
TextModel.h
Working on model
2025-03-01 11:45:16 +03:00
TextureManager.cpp
Finally animation works
2025-03-01 01:39:19 +03:00
TextureManager.h
Finally animation works
2025-03-01 01:39:19 +03:00
Utils.cpp
linux part
2025-03-01 11:12:22 +06:00
Utils.h
linux part
2025-03-01 11:12:22 +06:00
ZeptoLabTest1.sln
Upload to github
2021-06-30 20:31:14 +05:00
ZeptoLabTest1.vcxproj
Working on model
2025-03-01 11:45:16 +03:00
ZeptoLabTest1.vcxproj.filters
Working on model
2025-03-01 11:45:16 +03:00
ZeptoLabTest1.zip
Upload to github
2021-06-30 20:31:14 +05:00