-
13ac4fc9dd
Some changes
gl-reinit
Vladislav Khorev
2019-02-04 03:48:04 +0500
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64faf81a0d
fixed reflector size & android game starting
master
Emil Kabirov
2018-12-01 18:43:53 +0500
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3d0bbe7ca8
interface fixes
Emil Kabirov
2018-12-01 14:47:26 +0500
-
cee9693119
removed debug code
Emil Kabirov
2018-11-30 13:19:55 +0500
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3248d72416
merged gl-reinit, try to fix crash on reiniting
Emil Kabirov
2018-11-29 08:37:06 +0500
-
-
21c4c2a685
save
Emil Kabirov
2018-11-19 00:02:23 +0500
-
-
-
d2431e9f1c
fixes
Emil Kabirov
2018-10-18 20:22:47 +0500
-
99cd961d44
master
Emil Kabirov
2018-10-18 13:24:17 +0500
-
dd87bbb116
Eigen release bug
release-bug
Emil Kabirov
2018-10-18 05:43:21 +0500
-
-
a9f6a9be2b
working with screen resizing
Emil Kabirov
2018-10-17 08:59:08 +0500
-
55b042a979
working on opengl resources reinitialization
Emil Kabirov
2018-10-15 17:29:14 +0500
-
-
ce905daa85
minor fix
Emil Kabirov
2018-10-05 02:34:44 +0500
-
695f4f7a6d
minor fix
Emil Kabirov
2018-10-05 02:24:55 +0500
-
ba9cba22eb
fixed bugs, added progress saving, setted MIN API to 19
Ilshat Safiullin
2018-10-05 02:16:10 +0500
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3e3daf6c0c
added kotlin plugin for successfull compilation
Ilshat Safiullin
2018-10-04 22:01:08 +0500
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7a2f0154fb
fixed some GUI issues
Ilshat Safiullin
2018-10-04 06:55:37 +0500
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c7290d0d0f
merged
Ilshat Safiullin
2018-10-03 01:05:22 +0500
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-
8b2950f9fb
added star highlighting, progress saving
Ilshat Safiullin
2018-10-03 00:46:22 +0500
-
650ef4f460
added new stars
Ilshat Safiullin
2018-10-02 22:45:26 +0500
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216d85cfd7
fix
Artem Budarin
2018-08-14 18:51:34 +0500
-
63049c7d27
added missing header
Artem Budarin
2018-08-14 17:01:21 +0500
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47c632946d
add cpp code for sound calls
Artem Budarin
2018-08-14 16:53:02 +0500
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584b48c3ab
added sound players from obj-c
Artem Budarin
2018-08-13 21:29:26 +0500
-
18311301c4
fix
dev
Artem Budarin
2018-08-13 21:24:04 +0500
-
4ff8b0b88a
minor fix
Artem Budarin
2018-08-12 19:18:46 +0500
-
e7fc943114
added cpp functions for sounds
Artem Budarin
2018-08-12 19:16:12 +0500
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218ac42d6e
add exaple sounds for native calls
Artem Budarin
2018-08-09 20:01:49 +0500
-
db6b60d304
removed unneeded data from CMakeList
Artem Budarin
2018-08-07 23:25:37 +0500
-
9ea4ad4b93
minor fix
Artem Budarin
2018-08-07 23:13:18 +0500
-
128c330f48
added example sounds for JNI calls
Artem Budarin
2018-08-07 23:01:35 +0500
-
-
69cb2f7cd3
workaround to fix broken boost variant, changed minSdkVersion
Ilshat Safiullin
2018-08-06 21:51:51 +0500
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b4b42561eb
fixed debug background images names
Ilshat Safiullin
2018-08-03 23:55:41 +0500
-
ea6e4ff654
Major changes
Vladislav Khorev
2018-07-23 01:56:46 +0500
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d605cf62f6
Merge branch 'master' of gitlab.fishrungames.com:salmon-engine-projects/double-hit-balls
Vladislav Khorev
2018-07-22 16:36:35 +0500
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-
b054872af9
Ading menu
Vladislav Khorev
2018-07-22 16:36:06 +0500
-
-
-
5af1984671
add abi filtres
Artem Budarin
2018-07-19 16:48:37 +0500
-
-
4e35c0e218
Remove console output
Vladislav Khorev
2018-07-14 16:53:59 +0500
-
7d411110a6
Prepare for Android
Vladislav Khorev
2018-07-14 15:49:31 +0500
-
2c8440db52
Adjust for Android
Vladislav Khorev
2018-07-14 14:10:13 +0500
-
248d5c2efe
Some changes
fabric-ilshat
Vladislav Khorev
2018-07-13 22:59:13 +0500
-
bfdbf06328
Fixing some stuff
Emil Kabirov
2018-06-18 01:13:04 +0500
-
ae352e0590
minor changes
Emil Kabirov
2018-06-10 00:51:32 +0500
-
74e947b6f3
added levels snapshoting, quick debug loading, some level name refactoring
Emil Kabirov
2018-06-10 00:29:55 +0500
-
6e1ef6d668
Normal, height and material maps generating
parallax-test
Ilshat Safiullin
2018-06-08 15:45:34 +0500
-
efdd4fdee4
Fix building and cleanup
Alexander Biryukov
2018-06-05 04:40:11 +0500
-
c5c53f1e2b
Scale by mouse scroll
antialiasing-demo1
Alexander Biryukov
2018-06-04 13:10:07 +0500
-
74402be3ca
Smooth landmarks on significant face position or pose changes
head-pose-estimation
Alexander Biryukov
2018-06-04 08:24:21 +0500
-
ec0d5090fc
Landmark smoothers
Alexander Biryukov
2018-06-01 23:09:53 +0500
-
15febc4651
Similarity
Alexander Biryukov
2018-06-01 22:31:55 +0500
-
e25f4e3237
need fix at galaxy_menu.cpp #222
Alexander Tvorogov
2018-06-01 16:45:16 +0500
-
601730e0ce
Emphasis head edge
Alexander Biryukov
2018-06-01 15:42:10 +0500
-
0ce48eaf8f
Fix fragment shader
Alexander Biryukov
2018-05-31 20:10:02 +0500
-
24fd919de3
Coloring
Alexander Biryukov
2018-05-31 19:47:36 +0500
-
c5b64370cc
Minor improvements
Alexander Biryukov
2018-05-31 19:03:33 +0500
-
1abfa608b2
textures fix
Alexander Tvorogov
2018-05-31 16:47:18 +0500
-
bdef3aca47
Cleanup
Alexander Biryukov
2018-05-31 15:30:48 +0500
-
c613d00511
Simple Shading
Alexander Biryukov
2018-05-30 20:36:00 +0500
-
46b7b28b2b
Threads
Alexander Biryukov
2018-05-30 18:09:27 +0500
-
c8d69040b3
start menu is now working
Alexander Tvorogov
2018-05-30 16:21:50 +0500
-
82812eecb0
level selection dev
Alexander Tvorogov
2018-05-29 16:44:55 +0500
-
457541edf5
level selection dev
Alexander Tvorogov
2018-05-28 16:31:01 +0500
-
d9bf46043e
Head pose estimation
Alexander Biryukov
2018-05-25 21:41:26 +0500
-
c97c95baa6
menu interact
Alexander Tvorogov
2018-05-25 16:51:26 +0500
-
c30a2115dc
menu proc
Alexander Tvorogov
2018-05-24 16:44:58 +0500
-
95bf02bd36
some menu position math
Alexander Tvorogov
2018-05-23 16:46:02 +0500
-
6e610664b0
menu dev
Alexander Tvorogov
2018-05-22 17:00:30 +0500
-
0d9d77769c
galaxy obj
Alexander Biryukov
2018-05-21 16:19:56 +0500
-
16a89a6ae2
assets changes
Alexander Biryukov
2018-05-21 12:31:19 +0500
-
d8518bd7b9
background texture scaling
Alexander Biryukov
2018-05-17 12:56:46 +0500
-
747bfaba7c
Update code to engine fixed
Vladislav Khorev
2018-04-12 18:19:08 +0300
-
f70741f6e6
Finishing antialiasing
Vladislav Khorev
2018-04-11 17:16:37 +0300
-
b2a0901369
Update shader
Vladislav Khorev
2018-04-11 16:40:22 +0300
-
bdb032c970
UI button setup
Alexander Biryukov
2018-04-05 09:35:49 +0500
-
3fa7602880
some new textures + UI test
Alexander Biryukov
2018-04-04 16:44:30 +0500
-
c97c179199
end of level particle effect
Alexander Biryukov
2018-04-03 14:47:08 +0500
-
6bd38df453
particle hit effect
Alexander Biryukov
2018-04-02 13:46:31 +0500
-
2b875dfc2d
some fixes for working with engine master branch
Alexander Biryukov
2018-03-30 16:16:49 +0500
-
4673422314
Screen Resolution Scaling
Alexander Biryukov
2018-03-26 16:42:25 +0500
-
fe76aec2b2
Level screen scaling
Alexander Biryukov
2018-03-23 17:22:07 +0500
-
242622f0e6
Texture scaling
Alexander Biryukov
2018-03-22 17:50:52 +0500
-
f246d1a710
Level screen scaling
Alexander Biryukov
2018-03-21 17:55:54 +0500
-
0717486119
Screen Scaling
Alexander Biryukov
2018-03-20 15:54:53 +0500
-
53f576ae3e
New walls skins
Alexander Biryukov
2018-03-19 17:06:07 +0500
-
-
-
3f2572eaa5
Change height map and normal map
fabric
Vladislav Khorev
2018-01-22 01:00:58 +0300
-
86f0ad59bb
Change height map and normal map
Vladislav Khorev
2018-01-22 00:37:11 +0300
-
69c5aa1f0e
Working on examples
fabric-vlad1
Vladislav Khorev
2018-01-22 00:05:15 +0300
-
-
-
13f3e3ee9b
Added heightmap/normalmap for fibers
Samat Agishev
2018-01-19 19:23:11 +0500
-
95207620f6
Trying to imitate fabric seam
Samat Agishev
2018-01-18 20:29:21 +0500
-
-
75b76fc236
New antialiasing made
Vladislav Khorev
2018-01-14 03:17:27 +0300
-
bf04c70f50
Set SMAA antialiasing
antialiasing-smaa
Vladislav Khorev
2018-01-06 00:51:05 +0300
-
eebb537b20
Fixed magic-stars matchDeathTime value, fixed sparkler-looped spawn, updated hints
particles
Vladislav Khorev Dev
2017-12-26 00:24:54 +0500
-
8998de29aa
added hint
Vladislav Khorev Dev
2017-12-25 21:57:02 +0500
-
849057cece
update
Vladislav Khorev Dev
2017-12-25 15:30:42 +0500
-
c55b8694e7
particles testing
Vladislav Khorev Dev
2017-12-25 05:44:14 +0500
-
cbb3ffb008
Testing particles
Vladislav Khorev Dev
2017-12-24 04:55:01 +0500
-
93e171ec5b
First result
Vladislav Khorev Dev
2017-12-22 23:35:11 +0500
-
9096f79f5a
preparing
Vladislav Khorev Dev
2017-12-19 15:54:34 +0500
-
-
-
7f5aea5047
Fixed building
Vladislav Khorev Dev
2017-12-11 18:00:43 +0500
-
915c031f52
Working with parallax test
Vladislav Khorev
2017-12-11 12:30:51 +0300
-
-
f2e238ed5e
Making antialiasing test
antialiasing-test
Vladislav Khorev
2017-12-04 14:14:14 +0300